Player Matchup

Osiris
Osiris
JellyFamMatty
Osiris
Level 67
God Stats
6W - 8L
1,681 SR
Queue Stats
23W - 36L
1,453 Elo+
Party 2
Hachiman
Hachiman
Jendek35
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,141 Elo+
Solo
Kukulkan
Kukulkan
Squeejay_
Kukulkan
Level 103
God Stats
3W - 0L
1,743 SR
Queue Stats
20W - 24L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
TriFuego
Nu Wa
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,569 Elo+
Party 2
Shiva
Shiva
chewblaka
Shiva
Level 102
God Stats
2W - 2L
1,476 SR
Queue Stats
86W - 91L
1,559 Elo+
Party 2
Team Averages
Level 78
1,580 SR
1,468 Elo+

VS

Team Averages
Level 145
1,510 SR
1,603 Elo+
Atlas
Atlas
Blargknight
Atlas
Level 157
God Stats
7W - 7L
1,548 SR
Queue Stats
114W - 126L
1,560 Elo+
Party 3
Ullr
Ullr
CRIPTICxSURGEx
Ullr
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
25W - 29L
1,845 Elo+
Solo
Ra
Ra
Ging3rOnFire
Ra
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 106L
1,573 Elo+
Party 1
Hera
Hera
OpTiC JuMpMaNn
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,487 Elo+
Party 1
Shiva
Shiva
Rhyno_vX
Shiva
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 130L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
9,902
825
6,814
11,563
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Jendek35
Hachiman
14
0 / 5 / 2
8,361
697
2,305
7,476
2,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Squeejay_
Kukulkan
19
7 / 3 / 7
10,859
905
15,482
8,932
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
TriFuego
Nu Wa
17
3 / 3 / 9
9,639
803
13,660
10,486
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
chewblaka
Shiva
18
9 / 5 / 8
10,710
893
17,311
16,988
10,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
9,161
763
7,501
16,410
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 5 / 6
9,809
817
11,974
12,721
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 7
9,242
770
7,735
13,810
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 8
8,804
734
9,396
10,908
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Rhyno_vX
Shiva
17
5 / 4 / 9
9,823
819
7,853
17,448
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
23
Kills
18
18
Deaths
23
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
6
5
6
1.8
L
2
5
7
1.1
W
4
2
5
3.25
W
Hachiman
Jendek35
Hachiman
0
5
2
0.2
L
2
6
8
1
L
Shiva
Rhyno_vX
Shiva
5
4
9
2.38
W
Kukulkan
Squeejay_
Kukulkan
7
3
7
3.5
W
Nu Wa
TriFuego
Nu Wa
3
3
9
2.5
W
Shiva
chewblaka
Shiva
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
44,459
55,445
Taken
71,297
29,267
Mitigated
43,027
7,801
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,501
2,207
423
4,372
16,410
13,991
0
7,665
8,246
14,338
0
L
11,974
4,192
0
108
12,721
4,809
46
4,561
7,905
0
35,159
L
7,735
503
2,354
3,752
13,810
5,187
22
6,115
6,294
48,289
0
W
6,814
2,559
77
2,215
11,563
10,128
202
4,147
7,094
0
15,903
W
Hachiman
Jendek35
Hachiman
2,305
1,480
0
982
7,476
2,139
1,479
2,305
4,959
0
17,560
L
9,396
2,363
0
250
10,908
3,716
0
4,580
6,051
28,168
0
L
Shiva
Rhyno_vX
Shiva
7,853
1,565
454
5,507
17,448
15,324
0
5,163
11,002
0
28,269
W
Kukulkan
Squeejay_
Kukulkan
15,482
1,585
0
779
8,932
3,669
877
3,034
5,669
51,758
0
W
Nu Wa
TriFuego
Nu Wa
13,660
3,130
70
1,702
10,486
3,004
1,227
6,632
3,562
30,696
0
W
Shiva
chewblaka
Shiva
17,311
3,059
39
1,937
16,988
10,327
478
7,965
8,500
0
39,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,471
Gold Earned
46,839
227
Minions Killed
259
0
Camps Cleared
0
1,307,244
Distance Traveled
1,185,233
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,161
763
20
2
0
245,226
1
L
Ullr
9,809
817
55
5
0
218,043
0
L
Ra
9,242
770
102
9
0
236,209
2
W
Osiris
9,902
825
28
2
0
283,592
0
W
Hachiman
8,361
697
39
3
0
235,167
1
L
Hera
8,804
734
40
3
0
224,991
3
L
Shiva
9,823
819
42
4
0
260,764
1
W
Kukulkan
10,859
905
68
6
0
260,642
2
W
Nu Wa
9,639
803
49
4
0
235,613
0
W
Shiva
10,710
893
43
4
0
292,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role