Player Matchup

Da Ji
Da Ji
DashFD
Da Ji
Level 28
God Stats
1W - 9L
998 SR
Queue Stats
171W - 330L
1,207 Elo+
Party 1
Baron Samedi
Baron Samedi
NosZuri35
Baron Samedi
Level 62
God Stats
0W - 4L
1,171 SR
Queue Stats
143W - 229L
1,231 Elo+
Party 1
Mulan
Mulan
Stërry
Mulan
Level 24
God Stats
0W - 5L
1,322 SR
Queue Stats
162W - 265L
1,243 Elo+
Party 1
Charybdis
Charybdis
Sutobaru
Charybdis
Level 25
God Stats
2W - 2L
1,703 SR
Queue Stats
14W - 47L
1,203 Elo+
Party 1
Cerberus
Cerberus
fauloxd123
Cerberus
Level 26
God Stats
2W - 5L
1,703 SR
Queue Stats
28W - 58L
1,316 Elo+
Party 1
Team Averages
Level 33
1,380 SR
1,240 Elo+

VS

Team Averages
Level 81
1,511 SR
1,406 Elo+
Bakasura
Bakasura
 
Bakasura
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MRYEISON
Rama
Level 49
God Stats
4W - 3L
1,322 SR
Queue Stats
45W - 59L
1,278 Elo+
Solo
Bellona
Bellona
NoMilfNolife
Bellona
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,405 Elo+
Solo
Discordia
Discordia
dahallaa
Discordia
Level 80
God Stats
14W - 5L
1,731 SR
Queue Stats
26W - 17L
1,496 Elo+
Solo
Skadi
Skadi
xrouf9
Skadi
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 75L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DashFD
Da Ji
8
0 / 6 / 5
5,197
472
3,322
8,057
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
NosZuri35
Baron Samedi
8
0 / 3 / 1
5,097
463
861
4,992
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Stërry
Mulan
9
2 / 6 / 0
5,681
516
4,049
9,360
6,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Sutobaru
Charybdis
9
4 / 5 / 4
6,070
552
4,511
7,454
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
fauloxd123
Cerberus
9
3 / 3 / 3
6,051
550
2,254
8,516
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 2 / 6
6,873
625
3,925
8,160
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
11
1 / 4 / 2
6,565
597
3,689
6,400
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
NoMilfNolife
Bellona
13
7 / 2 / 0
7,782
707
6,409
7,666
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
dahallaa
Discordia
12
7 / 1 / 2
7,348
668
6,438
2,747
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
xrouf9
Skadi
11
6 / 1 / 4
6,996
636
6,404
4,852
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
22
23
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
2
6
2
L
Da Ji
DashFD
Da Ji
0
6
5
0.42
W
Rama
1
4
2
0.5
W
Bellona
NoMilfNolife
Bellona
7
2
0
3.5
L
Baron Samedi
NosZuri35
Baron Samedi
0
3
1
0.17
L
Mulan
Stërry
Mulan
2
6
0
0.33
L
Charybdis
Sutobaru
Charybdis
4
5
4
1.2
W
Discordia
dahallaa
Discordia
7
1
2
8
L
Cerberus
fauloxd123
Cerberus
3
3
3
1.5
W
Skadi
xrouf9
Skadi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,997
Damage
26,865
38,379
Taken
29,825
17,384
Mitigated
14,474
5,485
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,925
3,089
0
1,672
8,160
2,561
0
1,434
6,676
0
39,562
L
Da Ji
DashFD
Da Ji
3,322
671
0
312
8,057
2,453
0
1,679
6,225
0
18,261
W
Rama
3,689
2,682
0
1,586
6,400
1,747
336
509
5,891
0
33,783
W
Bellona
NoMilfNolife
Bellona
6,409
2,493
0
3,130
7,666
8,277
1,002
0
7,666
2,148
37,244
L
Baron Samedi
NosZuri35
Baron Samedi
861
43
333
439
4,992
1,499
578
2,047
2,731
21,977
0
L
Mulan
Stërry
Mulan
4,049
1,067
0
1,480
9,360
6,755
0
1,000
8,315
0
22,493
L
Charybdis
Sutobaru
Charybdis
4,511
2,260
0
1,585
7,454
1,769
818
422
6,950
0
20,130
W
Discordia
dahallaa
Discordia
6,438
456
0
445
2,747
695
446
201
2,546
31,886
0
L
Cerberus
fauloxd123
Cerberus
2,254
36
0
1,336
8,516
4,908
252
1,138
7,310
15,819
0
W
Skadi
xrouf9
Skadi
6,404
2,424
0
1,104
4,852
1,194
578
835
3,931
0
31,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
35,564
178
Minions Killed
360
0
Camps Cleared
0
1,080,084
Distance Traveled
1,179,203
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,873
625
92
8
0
281,633
0
L
Da Ji
5,197
472
37
3
0
229,569
0
W
Rama
6,565
597
65
6
0
192,988
1
W
Bellona
7,782
707
95
9
0
236,495
1
L
Baron Samedi
5,097
463
35
3
0
231,033
0
L
Mulan
5,681
516
46
4
0
184,396
1
L
Charybdis
6,070
552
32
3
0
212,574
0
W
Discordia
7,348
668
57
5
0
230,401
6
L
Cerberus
6,051
550
28
3
0
222,512
3
W
Skadi
6,996
636
51
5
0
237,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role