Player Matchup

Apollo
Apollo
Apoca01
Apollo
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
446W - 435L
1,597 Elo+
Solo
Cliodhna
Cliodhna
ForgottenWeapons
Cliodhna
Level 147
God Stats
16W - 14L
1,599 SR
Queue Stats
208W - 149L
1,649 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LofiSope
Morgan Le Fay
Level 117
God Stats
12W - 12L
1,840 SR
Queue Stats
331W - 321L
1,647 Elo+
Solo
Heimdallr
Heimdallr
Serraphem
Heimdallr
Level 160
God Stats
85W - 91L
1,500 SR
Queue Stats
255W - 251L
1,406 Elo+
Solo
Cerberus
Cerberus
slayermj12
Cerberus
Level 139
God Stats
1W - 8L
1,330 SR
Queue Stats
229W - 203L
1,616 Elo+
Solo
Team Averages
Level 126
1,554 SR
1,583 Elo+

VS

Team Averages
Level 128
1,600 SR
1,690 Elo+
Bakasura
Bakasura
ChiChiBoy
Bakasura
Level 160
God Stats
2W - 0L
1,703 SR
Queue Stats
18W - 13L
1,753 Elo+
Solo
Charybdis
Charybdis
RaG3TorNado
Charybdis
Level 126
God Stats
3W - 4L
1,584 SR
Queue Stats
43W - 40L
1,668 Elo+
Party 1
Ra
Ra
Thenit
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,661 Elo+
Solo
Fenrir
Fenrir
strewtalistico
Fenrir
Level 155
God Stats
4W - 11L
1,476 SR
Queue Stats
353W - 316L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
w0zzum
Gilgamesh
Level 128
God Stats
5W - 1L
1,737 SR
Queue Stats
184W - 156L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Apoca01
Apollo
6
0 / 2 / 1
7,370
295
1,310
3,188
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 6 / 5
14,413
577
35,921
34,719
28,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
LofiSope
Morgan Le Fay
20
11 / 5 / 6
14,652
586
20,701
19,470
8,789
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Serraphem
Heimdallr
20
11 / 3 / 9
14,171
567
17,431
19,765
10,850
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
slayermj12
Cerberus
19
0 / 4 / 5
12,112
484
4,832
22,384
23,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChiChiBoy
Bakasura
20
8 / 9 / 3
16,602
664
23,322
28,025
13,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
RaG3TorNado
Charybdis
20
3 / 2 / 6
14,835
593
14,626
20,104
7,876
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
18
1 / 12 / 2
12,769
511
4,909
19,846
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 4 / 8
13,227
529
11,035
27,210
33,834
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
w0zzum
Gilgamesh
20
7 / 4 / 8
16,337
653
16,407
29,064
21,974
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
31
Kills
20
20
Deaths
31
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
Apoca01
Apollo
0
2
1
0.25
W
Bakasura
ChiChiBoy
Bakasura
8
9
3
1.06
L
9
6
5
1.92
L
Morgan Le Fay
LofiSope
Morgan Le Fay
11
5
6
2.8
W
Charybdis
RaG3TorNado
Charybdis
3
2
6
3
L
Heimdallr
Serraphem
Heimdallr
11
3
9
5.17
W
Ra
1
12
2
0.17
L
Cerberus
slayermj12
Cerberus
0
4
5
0.63
W
1
4
8
1.25
W
Gilgamesh
w0zzum
Gilgamesh
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,195
Damage
70,299
99,526
Taken
124,249
71,731
Mitigated
83,293
29,575
Healing
34,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Apoca01
Apollo
1,310
596
0
550
3,188
515
0
0
3,188
0
10,268
W
Bakasura
ChiChiBoy
Bakasura
23,322
13,715
0
8,017
28,025
13,158
45
2,474
25,551
0
99,566
L
35,921
4,666
0
14,326
34,719
28,458
0
821
29,923
0
141,593
L
Morgan Le Fay
LofiSope
Morgan Le Fay
20,701
3,073
0
4,580
19,470
8,789
0
2,150
16,613
136,811
0
W
Charybdis
RaG3TorNado
Charybdis
14,626
8,053
0
10,497
20,104
7,876
3,752
5,259
14,483
0
140,174
L
Heimdallr
Serraphem
Heimdallr
17,431
7,378
0
5,624
19,765
10,850
1,348
1,867
16,665
0
116,663
W
Ra
4,909
527
553
3,972
19,846
6,451
0
5,858
13,985
72,439
0
L
Cerberus
slayermj12
Cerberus
4,832
273
0
4,495
22,384
23,119
308
980
20,951
79,452
0
W
11,035
4,103
0
6,906
27,210
33,834
744
8,776
17,744
0
59,295
W
Gilgamesh
w0zzum
Gilgamesh
16,407
5,320
0
4,993
29,064
21,974
947
4,914
24,150
0
126,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,718
Gold Earned
73,770
789
Minions Killed
725
0
Camps Cleared
0
1,985,575
Distance Traveled
2,643,043
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,370
295
23
1
0
118,861
0
W
Bakasura
16,602
664
190
8
0
565,634
1
L
Cliodhna
14,413
577
254
10
0
464,221
10
L
Morgan Le Fay
14,652
586
214
9
0
463,188
10
W
Charybdis
14,835
593
195
8
0
470,520
1
L
Heimdallr
14,171
567
147
6
0
468,619
5
W
Ra
12,769
511
146
6
0
482,371
5
L
Cerberus
12,112
484
151
6
0
470,686
8
W
Fenrir
13,227
529
63
3
0
525,738
4
W
Gilgamesh
16,337
653
131
5
0
598,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role