Player Matchup

Horus
Horus
 
Horus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hellbornmage
Rama
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
468W - 494L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
MySaberr
Baron Samedi
Level 93
God Stats
7W - 13L
1,401 SR
Queue Stats
214W - 221L
1,425 Elo+
Party 1
Mulan
Mulan
Tsar_of_spook
Mulan
Level 87
God Stats
2W - 2L
1,568 SR
Queue Stats
6W - 8L
1,320 Elo+
Solo
Team Averages
Level 84
1,494 SR
1,422 Elo+

VS

Team Averages
Level 77
1,364 SR
1,221 Elo+
Arachne
Arachne
FAZEJayy
Arachne
Level 84
God Stats
1W - 2L
1,289 SR
Queue Stats
13W - 8L
1,502 Elo+
Party 3
Shiva
Shiva
GoldenNexus475
Shiva
Level 93
God Stats
9W - 4L
1,728 SR
Queue Stats
47W - 47L
1,455 Elo+
Party 2
Thoth
Thoth
ItsjustGreen881
Thoth
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,183 Elo+
Party 2
Artemis
Artemis
SupaGlorious
Artemis
Level 59
God Stats
10W - 14L
1,192 SR
Queue Stats
14W - 27L
983 Elo+
Party 3
Artio
Artio
SupaSann
Artio
Level 69
God Stats
3W - 3L
1,111 SR
Queue Stats
26W - 49L
983 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 5
7,092
443
3,475
12,458
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
 
Nu Wa
10
0 / 3 / 3
6,523
408
8,234
7,570
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 1
6,878
430
5,274
10,077
2,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MySaberr
Baron Samedi
13
2 / 1 / 0
7,676
480
7,204
8,862
4,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 3 / 5
7,812
488
10,091
12,269
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FAZEJayy
Arachne
13
2 / 3 / 5
7,908
494
4,352
11,347
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 2
8,486
530
7,636
11,418
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 3 / 2
7,516
470
6,448
8,464
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artemis
SupaGlorious
Artemis
13
6 / 0 / 3
8,141
509
14,934
8,052
2,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
SupaSann
Artio
11
0 / 2 / 9
7,137
446
3,281
11,105
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
11
11
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
5
1.75
L
Nu Wa
 
Nu Wa
0
3
3
0.5
W
Arachne
FAZEJayy
Arachne
2
3
5
1.5
W
1
0
2
2
L
2
2
1
1.25
W
2
3
2
1
L
Baron Samedi
MySaberr
Baron Samedi
2
1
0
2
W
Artemis
SupaGlorious
Artemis
6
0
3
7.5
W
Artio
SupaSann
Artio
0
2
9
2.25
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,278
Damage
36,651
51,236
Taken
50,386
24,943
Mitigated
23,138
25,369
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,475
2,145
3,017
5,307
12,458
11,726
408
1,938
10,520
0
17,711
L
Nu Wa
 
Nu Wa
8,234
2,335
0
1,400
7,570
1,840
719
2,665
4,905
34,793
0
W
Arachne
FAZEJayy
Arachne
4,352
3,206
0
4,174
11,347
3,667
0
2,757
8,466
0
43,206
W
7,636
2,501
333
3,697
11,418
8,649
0
3,950
7,331
0
59,784
L
5,274
4,251
201
4,228
10,077
2,536
800
2,920
7,157
0
38,663
W
6,448
384
0
1,030
8,464
2,019
766
3,837
4,335
46,992
0
L
Baron Samedi
MySaberr
Baron Samedi
7,204
442
1,052
4,362
8,862
4,090
571
795
8,067
48,509
0
W
Artemis
SupaGlorious
Artemis
14,934
6,824
534
2,633
8,052
2,224
0
2,120
5,776
0
51,460
W
Artio
SupaSann
Artio
3,281
506
1,111
3,898
11,105
6,579
0
1,881
9,040
10,105
0
L
10,091
352
0
5,802
12,269
4,751
55
1,411
10,858
0
50,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
39,188
333
Minions Killed
333
0
Camps Cleared
0
1,451,025
Distance Traveled
1,585,797
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,092
443
22
1
0
301,047
5
L
Nu Wa
6,523
408
62
4
0
245,290
2
W
Arachne
7,908
494
73
5
0
305,249
0
W
Shiva
8,486
530
109
7
0
348,471
0
L
Rama
6,878
430
72
5
0
291,255
4
W
Thoth
7,516
470
69
4
0
300,647
0
L
Baron Samedi
7,676
480
87
5
0
286,567
3
W
Artemis
8,141
509
65
4
0
300,285
0
W
Artio
7,137
446
17
1
0
331,145
2
L
Mulan
7,812
488
90
6
0
326,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role