Player Matchup

Mulan
Mulan
 
Mulan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EldianDevil
Cernunnos
Level 105
God Stats
18W - 18L
1,396 SR
Queue Stats
704W - 691L
1,566 Elo+
Party 2
Yemoja
Yemoja
SkaddiDaddy
Yemoja
Level 121
God Stats
2W - 2L
1,256 SR
Queue Stats
48W - 59L
1,548 Elo+
Solo
Team Averages
Level 114
1,430 SR
1,523 Elo+

VS

Team Averages
Level 78
1,716 SR
1,520 Elo+
Zhong Kui
Zhong Kui
Alanbarney79
Zhong Kui
Level 77
God Stats
23W - 23L
1,490 SR
Queue Stats
201W - 217L
1,505 Elo+
Party 1
Shiva
Shiva
Coltor
Shiva
Level 89
God Stats
6W - 6L
1,673 SR
Queue Stats
81W - 73L
1,516 Elo+
Party 1
Ares
Ares
DaddCrumb
Ares
Level 65
God Stats
30W - 17L
1,921 SR
Queue Stats
416W - 374L
1,537 Elo+
Solo
Neith
Neith
Serchamps
Neith
Level 69
God Stats
6W - 8L
1,664 SR
Queue Stats
337W - 378L
1,514 Elo+
Solo
Zeus
Zeus
fabesfabes
Zeus
Level 89
God Stats
7W - 5L
1,832 SR
Queue Stats
70W - 65L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
7 / 1 / 8
11,414
634
14,530
13,892
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
 
Pele
16
8 / 5 / 6
9,766
543
8,820
14,589
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
14
1 / 4 / 11
8,896
494
7,097
18,281
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
EldianDevil
Cernunnos
18
9 / 0 / 4
11,119
618
10,648
12,207
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
14
4 / 3 / 9
8,698
483
12,393
11,610
6,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alanbarney79
Zhong Kui
15
2 / 6 / 2
9,260
514
7,312
16,409
10,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Coltor
Shiva
15
4 / 5 / 5
9,097
505
7,681
13,535
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
14
3 / 4 / 8
9,010
501
10,998
20,839
18,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Serchamps
Neith
14
0 / 6 / 2
8,376
465
6,070
9,617
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 8 / 4
9,185
510
16,087
11,581
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
29
Kills
13
13
Deaths
29
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
1
8
11
W
Pele
 
Pele
8
5
6
2.2
W
Aphrodite
 
Aphrodite
1
4
11
1.63
L
Zhong Kui
Alanbarney79
Zhong Kui
2
6
2
0.5
L
Shiva
Coltor
Shiva
4
5
5
1.3
L
Ares
3
4
8
1.75
W
Cernunnos
EldianDevil
Cernunnos
9
0
4
11
L
Neith
Serchamps
Neith
0
6
2
0.17
W
Yemoja
4
3
9
2.83
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,488
Damage
48,148
70,579
Taken
71,981
46,973
Mitigated
43,152
29,138
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,530
4,018
0
5,406
13,892
12,258
318
8,429
5,311
0
68,565
W
Pele
 
Pele
8,820
1,980
0
795
14,589
4,563
170
8,161
5,724
0
60,940
W
Aphrodite
 
Aphrodite
7,097
1,090
3,408
8,630
18,281
19,247
180
8,358
9,668
24,463
0
L
Zhong Kui
Alanbarney79
Zhong Kui
7,312
973
0
6,936
16,409
10,896
0
766
14,987
53,028
0
L
Shiva
Coltor
Shiva
7,681
2,622
865
1,021
13,535
7,721
578
3,092
9,076
0
72,176
L
Ares
10,998
951
306
5,165
20,839
18,164
204
8,504
12,288
33,957
0
W
Cernunnos
EldianDevil
Cernunnos
10,648
5,634
0
6,130
12,207
4,901
902
1,655
10,552
0
95,222
L
Neith
Serchamps
Neith
6,070
1,262
0
1,887
9,617
3,150
488
3,231
6,339
0
57,702
W
Yemoja
12,393
1,642
2,059
2,710
11,610
6,004
462
6,343
4,927
46,839
0
L
16,087
2,229
0
368
11,581
3,221
540
3,897
7,595
55,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,893
Gold Earned
44,928
501
Minions Killed
469
0
Camps Cleared
0
1,708,621
Distance Traveled
1,582,001
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,414
634
139
8
0
346,141
5
W
Pele
9,766
543
94
5
0
383,030
2
W
Aphrodite
8,896
494
27
2
0
314,301
3
L
Zhong Kui
9,260
514
118
7
0
305,292
5
L
Shiva
9,097
505
111
6
0
353,428
2
L
Ares
9,010
501
37
2
0
321,197
3
W
Cernunnos
11,119
618
167
9
0
344,318
2
L
Neith
8,376
465
115
6
0
311,978
4
W
Yemoja
8,698
483
74
4
0
320,831
7
L
Zeus
9,185
510
88
5
0
290,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role