Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
BeanBoozle8
Shiva
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 27L
1,349 Elo+
Party 3
Apollo
Apollo
Fatek00
Apollo
Level 16
God Stats
3W - 2L
1,696 SR
Queue Stats
49W - 46L
1,325 Elo+
Party 1
Cliodhna
Cliodhna
RLC_POLIK
Cliodhna
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 59L
1,272 Elo+
Party 1
Agni
Agni
xCr4zY-IlI
Agni
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 69L
1,249 Elo+
Party 1
Team Averages
Level 44
1,539 SR
1,339 Elo+

VS

Team Averages
Level 62
1,429 SR
1,277 Elo+
Hera
Hera
GodsFinaISon-
Hera
Level 28
God Stats
26W - 30L
1,289 SR
Queue Stats
56W - 53L
1,149 Elo+
Party 2
Shiva
Shiva
IlIlllIIIlIlII-l
Shiva
Level 68
God Stats
28W - 17L
1,500 SR
Queue Stats
292W - 295L
1,327 Elo+
Party 2
Geb
Geb
Kubanncz
Geb
Level 29
God Stats
9W - 10L
1,737 SR
Queue Stats
51W - 67L
1,378 Elo+
Party 2
Cernunnos
Cernunnos
juancitus
Cernunnos
Level 145
God Stats
37W - 43L
1,538 SR
Queue Stats
460W - 462L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
okurka454
Tsukuyomi
Level 38
God Stats
1W - 5L
1,082 SR
Queue Stats
5W - 26L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 6
6,576
548
6,523
9,299
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 2
6,498
542
2,328
6,046
3,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Fatek00
Apollo
10
1 / 2 / 7
5,975
498
2,933
6,293
1,724
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
RLC_POLIK
Cliodhna
13
9 / 1 / 2
7,716
643
7,816
7,002
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 2 / 2
6,815
568
2,307
5,008
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,148
512
3,673
6,135
1,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 4 / 1
5,721
477
3,761
10,520
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 2 / 1
5,354
446
2,067
5,129
3,148
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
juancitus
Cernunnos
8
0 / 3 / 1
5,140
428
5,048
8,869
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
okurka454
Tsukuyomi
8
2 / 3 / 0
5,298
442
3,665
5,804
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
W
1
1
2
2
W
Apollo
Fatek00
Apollo
1
2
7
2.25
L
1
4
0
0.25
L
2
4
1
0.63
L
0
2
1
0.25
W
Cliodhna
RLC_POLIK
Cliodhna
9
1
2
10
L
Cernunnos
juancitus
Cernunnos
0
3
1
0.17
L
Tsukuyomi
okurka454
Tsukuyomi
2
3
0
0.67
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
18,214
33,648
Taken
36,457
14,018
Mitigated
14,175
8,388
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,523
1,062
195
3,542
9,299
5,551
0
199
9,100
22,018
0
W
2,328
364
0
384
6,046
3,153
286
2,002
4,044
5,587
20,443
W
Apollo
Fatek00
Apollo
2,933
1,356
351
1,284
6,293
1,724
508
72
6,221
0
23,867
L
3,673
610
0
230
6,135
1,700
192
1,444
4,441
40,274
0
L
3,761
508
213
2,444
10,520
5,270
0
2,328
8,056
0
17,153
L
2,067
165
111
627
5,129
3,148
115
589
4,540
14,830
0
W
Cliodhna
RLC_POLIK
Cliodhna
7,816
1,566
0
2,170
7,002
2,302
108
659
6,343
0
39,512
L
Cernunnos
juancitus
Cernunnos
5,048
3,012
0
2,994
8,869
2,500
198
3,658
5,173
0
22,850
L
Tsukuyomi
okurka454
Tsukuyomi
3,665
1,110
0
1,225
5,804
1,557
0
1,016
4,768
0
22,116
W
2,307
117
0
462
5,008
1,288
669
2,808
2,200
31,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
27,661
273
Minions Killed
216
0
Camps Cleared
0
1,216,632
Distance Traveled
1,072,418
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,576
548
31
3
0
241,656
1
W
Shiva
6,498
542
48
4
0
204,872
0
W
Apollo
5,975
498
43
4
0
248,930
1
L
Hera
6,148
512
77
6
0
212,401
3
L
Shiva
5,721
477
27
2
0
221,631
0
L
Geb
5,354
446
35
3
0
161,962
1
W
Cliodhna
7,716
643
72
6
0
295,346
0
L
Cernunnos
5,140
428
36
3
0
212,439
3
L
Tsukuyomi
5,298
442
41
3
0
263,985
0
W
Agni
6,815
568
79
7
0
225,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role