Player Matchup

Anhur
Anhur
ELIT3KILLER420
Anhur
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
255W - 271L
1,420 Elo+
Solo
Ymir
Ymir
TommyP20
Ymir
Level 64
God Stats
30W - 37L
1,571 SR
Queue Stats
73W - 103L
1,333 Elo+
Solo
Kukulkan
Kukulkan
shootnbubbles
Kukulkan
Level 85
God Stats
174W - 177L
1,481 SR
Queue Stats
546W - 572L
1,489 Elo+
Solo
Team Averages
Level 78
1,517 SR
1,414 Elo+

VS

Team Averages
Level 79
1,474 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
RaizinBren
Cliodhna
Level 84
God Stats
22W - 12L
1,541 SR
Queue Stats
328W - 255L
1,499 Elo+
Party 1
Odin
Odin
Y0RGY
Odin
Level 64
God Stats
3W - 1L
1,382 SR
Queue Stats
111W - 92L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 4
7,662
547
0
3,312
579
Ymir
15
2 / 4 / 6
9,711
694
4,158
24,852
22,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
shootnbubbles
Kukulkan
15
3 / 7 / 4
9,651
689
10,350
11,637
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 4
11,074
791
15,693
9,903
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
RaizinBren
Cliodhna
16
6 / 1 / 7
11,149
796
14,735
10,464
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Y0RGY
Odin
15
1 / 5 / 10
10,139
724
3,406
9,749
8,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
5
Kills
13
13
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
4
4
L
0
2
4
1
W
Cliodhna
RaizinBren
Cliodhna
6
1
7
9.5
L
Ymir
2
4
6
1.25
W
Odin
Y0RGY
Odin
1
5
10
1.2
L
Kukulkan
shootnbubbles
Kukulkan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
33,834
39,801
Taken
30,116
27,707
Mitigated
16,036
6,484
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,693
7,884
0
3,546
9,903
3,576
1,374
5,453
4,152
68,929
0
L
0
0
0
0
3,312
579
0
832
2,480
0
0
W
Cliodhna
RaizinBren
Cliodhna
14,735
1,603
0
1,425
10,464
4,160
1,674
4,235
6,085
0
42,169
L
Ymir
4,158
322
0
5,344
24,852
22,382
0
10,575
14,277
24,975
0
W
Odin
Y0RGY
Odin
3,406
543
0
522
9,749
8,300
279
4,581
4,930
866
15,929
L
Kukulkan
shootnbubbles
Kukulkan
10,350
114
0
1,140
11,637
4,746
0
4,592
7,045
46,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
32,362
125
Minions Killed
172
1
Camps Cleared
10
443,508
Distance Traveled
734,236
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,074
791
92
7
4
238,224
1
L
Anhur
7,662
547
0
0
0
0
0
W
Cliodhna
11,149
796
56
4
5
271,164
0
L
Ymir
9,711
694
37
3
1
222,149
0
W
Odin
10,139
724
24
2
1
224,848
0
L
Kukulkan
9,651
689
88
6
0
221,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role