Player Matchup

Bellona
Bellona
DommyB
Bellona
Level 115
God Stats
1W - 0L
1,568 SR
Queue Stats
61W - 41L
1,690 Elo+
Party 1
Vulcan
Vulcan
SirBenFrank
Vulcan
Level 89
God Stats
3W - 2L
1,718 SR
Queue Stats
108W - 72L
1,757 Elo+
Party 1
Skadi
Skadi
Spectdp
Skadi
Level 103
God Stats
9W - 4L
1,866 SR
Queue Stats
81W - 71L
1,571 Elo+
Party 1
Shiva
Shiva
TheDeeJster
Shiva
Level 128
God Stats
5W - 1L
2,020 SR
Queue Stats
113W - 83L
1,783 Elo+
Party 1
Bacchus
Bacchus
devvythegreat
Bacchus
Level 69
God Stats
2W - 2L
1,668 SR
Queue Stats
11W - 4L
1,688 Elo+
Party 1
Team Averages
Level 101
1,768 SR
1,698 Elo+

VS

Team Averages
Level 126
1,601 SR
1,564 Elo+
Geb
Geb
B3tray
Geb
Level 137
God Stats
5W - 8L
1,576 SR
Queue Stats
334W - 317L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Bensk115
Cernunnos
Level 81
God Stats
2W - 4L
1,552 SR
Queue Stats
56W - 55L
1,490 Elo+
Party 2
Nox
Nox
ShadoGarish
Nox
Level 148
God Stats
7W - 9L
1,813 SR
Queue Stats
53W - 50L
1,731 Elo+
Solo
Thanatos
Thanatos
artexpress
Thanatos
Level 133
God Stats
173W - 143L
1,562 SR
Queue Stats
333W - 305L
1,563 Elo+
Solo
Shiva
Shiva
egfshadow
Shiva
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 135L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DommyB
Bellona
17
3 / 4 / 8
10,651
561
11,350
16,014
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
18
8 / 1 / 6
11,728
617
13,157
5,881
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Spectdp
Skadi
17
5 / 2 / 9
10,821
570
10,861
9,263
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 4 / 9
12,298
647
16,249
18,435
14,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
14
1 / 3 / 16
9,552
503
5,960
12,539
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
B3tray
Geb
13
1 / 7 / 5
8,383
441
6,189
16,607
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Bensk115
Cernunnos
12
4 / 8 / 0
8,262
435
9,047
15,454
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 2
9,261
487
5,837
9,199
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
artexpress
Thanatos
16
4 / 9 / 2
10,175
536
5,862
18,760
14,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
egfshadow
Shiva
15
4 / 5 / 1
9,198
484
10,860
15,040
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
29
Kills
14
14
Deaths
29
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
B3tray
Geb
1
7
5
0.5
L
Cernunnos
Bensk115
Cernunnos
4
8
0
0.5
W
Bellona
DommyB
Bellona
3
4
8
1.75
L
1
0
2
2
W
Vulcan
8
1
6
11
W
Skadi
Spectdp
Skadi
5
2
9
4.75
W
12
4
9
4.13
L
Thanatos
artexpress
Thanatos
4
9
2
0.56
W
Bacchus
1
3
16
3
L
Shiva
egfshadow
Shiva
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,577
Damage
37,795
62,132
Taken
75,060
42,012
Mitigated
39,681
16,020
Healing
22,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
B3tray
Geb
6,189
920
151
2,201
16,607
12,101
0
4,365
12,242
27,880
0
L
Cernunnos
Bensk115
Cernunnos
9,047
4,323
0
2,945
15,454
4,200
108
6,764
8,690
0
45,463
W
Bellona
DommyB
Bellona
11,350
2,533
0
5,323
16,014
9,003
221
3,322
12,576
0
71,237
L
5,837
688
0
3,044
9,199
3,338
0
2,372
6,827
68,703
0
W
Vulcan
13,157
2,101
0
500
5,881
2,090
486
1,982
3,771
100,463
0
W
Skadi
Spectdp
Skadi
10,861
4,263
0
2,225
9,263
2,781
4,800
2,067
7,182
0
74,062
W
16,249
2,572
463
5,211
18,435
14,376
270
1,838
16,512
8,575
65,821
L
Thanatos
artexpress
Thanatos
5,862
1,046
0
11,835
18,760
14,104
443
2,263
16,497
0
49,923
W
Bacchus
5,960
927
821
1,477
12,539
13,762
305
2,437
10,065
19,800
0
L
Shiva
egfshadow
Shiva
10,860
3,270
674
1,938
15,040
5,938
0
4,767
10,273
0
62,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,050
Gold Earned
45,279
524
Minions Killed
478
0
Camps Cleared
0
1,941,241
Distance Traveled
1,719,900
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,383
441
24
1
0
327,781
2
L
Cernunnos
8,262
435
90
5
0
292,997
3
W
Bellona
10,651
561
124
7
0
412,459
8
L
Nox
9,261
487
154
8
0
404,803
5
W
Vulcan
11,728
617
136
7
0
379,383
3
W
Skadi
10,821
570
104
5
0
395,906
6
W
Shiva
12,298
647
125
7
0
375,374
5
L
Thanatos
10,175
536
96
5
0
360,603
2
W
Bacchus
9,552
503
35
2
0
378,119
1
L
Shiva
9,198
484
114
6
0
333,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role