Player Matchup

Anhur
Anhur
FarligeRegnorm
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Atlas
Atlas
heldig-hugorm
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Merlin
Merlin
rodet_pip
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,500 Elo+

VS

Team Averages
Level 106
1,485 SR
1,355 Elo+
Chaac
Chaac
D TWEEZIE
Chaac
Level 77
God Stats
28W - 25L
1,350 SR
Queue Stats
166W - 318L
1,200 Elo+
Party 2
Vamana
Vamana
LashingWharf07
Vamana
Level 120
God Stats
88W - 84L
1,287 SR
Queue Stats
451W - 789L
1,257 Elo+
Party 2
Scylla
Scylla
tomm_bomb04
Scylla
Level 122
God Stats
5W - 3L
1,817 SR
Queue Stats
153W - 141L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,325
633
3,854
6,479
1,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 1
6,308
631
4,475
15,614
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
rodet_pip
Merlin
10
0 / 6 / 1
6,096
610
3,825
6,414
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D TWEEZIE
Chaac
12
3 / 0 / 11
7,953
795
7,368
6,165
6,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 0 / 7
7,693
769
3,239
7,611
4,786
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
14
9 / 1 / 6
8,859
886
13,805
5,946
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
16
16
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
D TWEEZIE
Chaac
3
0
11
8.5
L
1
4
0
0.25
W
4
0
7
7.5
L
0
6
1
0.08
L
Merlin
rodet_pip
Merlin
0
6
1
0.08
W
Scylla
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
24,412
28,507
Taken
19,722
12,247
Mitigated
12,678
3,704
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
D TWEEZIE
Chaac
7,368
2,052
0
1,637
6,165
6,045
506
2,338
3,827
0
16,053
L
3,854
2,119
27
702
6,479
1,565
0
3,681
2,618
0
17,894
W
3,239
1,691
0
1,201
7,611
4,786
44
2,071
5,540
0
17,439
L
4,475
1,773
74
2,372
15,614
9,094
0
7,013
8,347
12,167
0
L
Merlin
rodet_pip
Merlin
3,825
462
219
310
6,414
1,588
0
3,287
3,017
17,330
0
W
Scylla
13,805
2,590
0
759
5,946
1,847
1,160
4,333
1,613
42,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,729
Gold Earned
24,505
83
Minions Killed
120
1
Camps Cleared
8
477,984
Distance Traveled
560,894
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,953
795
20
2
1
201,435
1
L
Anhur
6,325
633
41
4
0
159,542
0
W
Vamana
7,693
769
27
3
4
182,485
0
L
Atlas
6,308
631
16
2
1
167,588
1
L
Merlin
6,096
610
26
3
0
150,854
0
W
Scylla
8,859
886
73
7
3
176,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role