Player Matchup

Kumbhakarna
Kumbhakarna
DashFD
Kumbhakarna
Level 28
God Stats
7W - 11L
1,267 SR
Queue Stats
171W - 330L
1,216 Elo+
Party 1
Rama
Rama
MRYEISON
Rama
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 59L
1,287 Elo+
Solo
Loki
Loki
NosZuri35
Loki
Level 62
God Stats
8W - 12L
1,457 SR
Queue Stats
143W - 229L
1,240 Elo+
Party 1
Mulan
Mulan
Stërry
Mulan
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
162W - 265L
1,258 Elo+
Party 1
Chang'e
Chang'e
Sutobaru
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 47L
1,213 Elo+
Party 1
Team Averages
Level 38
1,445 SR
1,243 Elo+

VS

Team Averages
Level 71
1,605 SR
1,403 Elo+
Bastet
Bastet
Blaziken152
Bastet
Level 68
God Stats
3W - 3L
1,684 SR
Queue Stats
35W - 30L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Korsae
Gilgamesh
Level 84
God Stats
29W - 12L
1,737 SR
Queue Stats
50W - 36L
1,282 Elo+
Solo
Yemoja
Yemoja
Lannask
Yemoja
Level 43
God Stats
5W - 3L
1,384 SR
Queue Stats
45W - 42L
1,482 Elo+
Party 2
Serqet
Serqet
NoMilfNolife
Serqet
Level 80
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 1L
1,270 Elo+
Solo
Cernunnos
Cernunnos
dahallaa
Cernunnos
Level 80
God Stats
1W - 0L
1,731 SR
Queue Stats
26W - 17L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DashFD
Kumbhakarna
11
0 / 7 / 2
7,383
434
3,088
12,758
10,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
3 / 6 / 1
8,721
513
11,060
15,616
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
11
1 / 8 / 5
7,671
451
7,641
12,533
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Stërry
Mulan
13
2 / 6 / 0
7,947
467
4,620
11,699
9,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Sutobaru
Chang'e
13
2 / 9 / 0
8,298
488
3,395
13,133
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
9 / 1 / 3
9,444
556
10,426
8,818
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Korsae
Gilgamesh
17
6 / 2 / 1
10,230
602
9,844
10,773
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Lannask
Yemoja
14
2 / 3 / 9
9,067
533
4,039
11,273
11,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
16
9 / 2 / 6
10,069
592
6,990
14,476
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
dahallaa
Cernunnos
16
10 / 0 / 5
10,041
591
18,095
11,811
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
36
36
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
1
3
10.5
L
Kumbhakarna
DashFD
Kumbhakarna
0
7
2
0.14
W
Gilgamesh
Korsae
Gilgamesh
6
2
1
3.25
W
Yemoja
Lannask
Yemoja
2
3
9
2.17
L
Rama
3
6
1
0.58
W
Serqet
9
2
6
6
L
Loki
1
8
5
0.44
L
Mulan
Stërry
Mulan
2
6
0
0.33
L
Chang'e
Sutobaru
Chang'e
2
9
0
0.22
W
Cernunnos
dahallaa
Cernunnos
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
49,394
65,739
Taken
57,151
30,250
Mitigated
34,300
14,754
Healing
24,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,426
1,806
0
3,837
8,818
3,600
0
1,620
7,198
0
49,544
L
Kumbhakarna
DashFD
Kumbhakarna
3,088
63
1,277
1,520
12,758
10,138
42
1,498
11,203
24,804
0
W
Gilgamesh
Korsae
Gilgamesh
9,844
3,908
0
2,746
10,773
8,747
617
0
10,773
0
62,465
W
Yemoja
Lannask
Yemoja
4,039
889
3,832
2,380
11,273
11,237
188
2,424
8,849
24,269
3,130
L
Rama
11,060
8,787
0
5,729
15,616
4,497
0
1,307
14,309
0
60,010
W
Serqet
6,990
1,615
0
4,999
14,476
6,358
0
1,165
13,311
0
64,592
L
Loki
7,641
1,739
0
1,237
12,533
3,119
0
44
12,245
0
28,894
L
Mulan
Stërry
Mulan
4,620
1,151
0
2,424
11,699
9,407
66
0
11,699
0
35,618
L
Chang'e
Sutobaru
Chang'e
3,395
510
0
2,567
13,133
3,089
822
1,015
11,670
29,214
0
W
Cernunnos
dahallaa
Cernunnos
18,095
10,501
2
6,258
11,811
4,358
764
1,274
10,537
0
71,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
48,851
305
Minions Killed
476
0
Camps Cleared
0
1,503,737
Distance Traveled
1,557,969
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,444
556
86
5
0
309,094
4
L
Kumbhakarna
7,383
434
37
2
0
334,823
0
W
Gilgamesh
10,230
602
126
7
0
311,102
4
W
Yemoja
9,067
533
43
3
0
276,161
3
L
Rama
8,721
513
98
6
0
274,550
1
W
Serqet
10,069
592
101
6
0
367,680
2
L
Loki
7,671
451
39
2
0
359,371
0
L
Mulan
7,947
467
72
4
0
267,307
4
L
Chang'e
8,298
488
59
3
0
267,686
0
W
Cernunnos
10,041
591
120
7
0
293,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role