Player Matchup

Neith
Neith
Deezelia
Neith
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 149L
1,609 Elo+
Party 2
Odin
Odin
Duelosk
Odin
Level 101
God Stats
15W - 9L
1,654 SR
Queue Stats
42W - 65L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KezoBlackblood
Morgan Le Fay
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 45L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
eGirlAlecia
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,626 Elo+
Party 2
Artio
Artio
remolacha18
Artio
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,071 Elo+
Solo
Team Averages
Level 88
1,531 SR
1,419 Elo+

VS

Team Averages
Level 93
1,534 SR
1,503 Elo+
Poseidon
Poseidon
 
Poseidon
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alanbarney79
Izanami
Level 77
God Stats
24W - 16L
1,534 SR
Queue Stats
201W - 217L
1,496 Elo+
Party 1
Shiva
Shiva
Coltor
Shiva
Level 89
God Stats
6W - 6L
1,635 SR
Queue Stats
81W - 73L
1,507 Elo+
Party 1
Bakasura
Bakasura
Evryn
Bakasura
Level 82
God Stats
5W - 5L
1,500 SR
Queue Stats
454W - 493L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkaddiDaddy
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deezelia
Neith
16
4 / 6 / 3
9,782
515
13,306
13,102
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
Duelosk
Odin
15
4 / 5 / 2
8,866
467
5,392
11,418
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
KezoBlackblood
Morgan Le Fay
13
2 / 5 / 2
8,102
426
6,943
12,523
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
eGirlAlecia
Cthulhu
11
0 / 5 / 3
7,415
390
4,722
13,984
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 1
7,233
381
5,810
15,716
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
3 / 1 / 9
10,877
572
11,757
7,875
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Alanbarney79
Izanami
14
2 / 6 / 6
9,545
502
6,223
13,461
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Coltor
Shiva
18
5 / 3 / 8
10,958
577
11,496
15,075
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Evryn
Bakasura
18
8 / 1 / 3
11,223
591
11,229
14,529
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
SkaddiDaddy
Kumbhakarna
15
9 / 0 / 11
10,738
565
8,675
12,572
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
27
27
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
9
7.5
W
Izanami
Alanbarney79
Izanami
2
6
6
0.83
W
Shiva
Coltor
Shiva
5
3
8
3
L
Neith
Deezelia
Neith
4
6
3
0.92
L
Odin
Duelosk
Odin
4
5
2
1
W
Bakasura
Evryn
Bakasura
8
1
3
9.5
L
Morgan Le Fay
KezoBlackblood
Morgan Le Fay
2
5
2
0.6
W
Kumbhakarna
SkaddiDaddy
Kumbhakarna
9
0
11
14.5
L
Cthulhu
eGirlAlecia
Cthulhu
0
5
3
0.3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
49,380
66,743
Taken
63,512
37,853
Mitigated
36,983
11,659
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,757
1,851
0
2,257
7,875
3,057
122
1,821
5,988
88,025
0
W
Izanami
Alanbarney79
Izanami
6,223
4,278
0
3,784
13,461
4,252
684
2,031
11,430
0
60,113
W
Shiva
Coltor
Shiva
11,496
4,771
187
963
15,075
10,140
0
4,428
10,207
0
88,344
L
Neith
Deezelia
Neith
13,306
4,773
0
2,153
13,102
4,803
0
4,448
8,502
0
70,959
L
Odin
Duelosk
Odin
5,392
1,843
0
1,666
11,418
4,444
0
3,482
7,827
0
54,074
W
Bakasura
Evryn
Bakasura
11,229
9,197
0
7,828
14,529
6,279
236
4,706
9,369
0
73,256
L
Morgan Le Fay
KezoBlackblood
Morgan Le Fay
6,943
573
14
2,720
12,523
4,659
0
3,944
8,377
44,976
0
W
Kumbhakarna
SkaddiDaddy
Kumbhakarna
8,675
1,590
0
2,194
12,572
13,255
0
3,778
8,701
22,605
0
L
Cthulhu
eGirlAlecia
Cthulhu
4,722
576
302
1,050
13,984
9,314
0
4,634
8,721
21,100
0
L
5,810
831
492
3,262
15,716
14,633
0
3,301
11,668
34,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
53,341
343
Minions Killed
580
0
Camps Cleared
0
1,742,264
Distance Traveled
1,896,986
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,877
572
162
9
0
389,783
1
W
Izanami
9,545
502
111
6
0
328,929
3
W
Shiva
10,958
577
132
7
0
410,063
1
L
Neith
9,782
515
107
6
0
321,138
5
L
Odin
8,866
467
101
5
0
375,151
2
W
Bakasura
11,223
591
149
8
0
398,375
4
L
Morgan Le Fay
8,102
426
65
3
0
363,013
6
W
Kumbhakarna
10,738
565
26
1
0
369,836
8
L
Cthulhu
7,415
390
28
1
0
345,078
3
L
Artio
7,233
381
42
2
0
337,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role