Player Matchup

Fenrir
Fenrir
Gold V
AVG_JOK3R_YT
Fenrir
Gold V
Level 87
God Stats
4W - 8L
1,563 SR
Queue Stats
220W - 237L
1,266 MMR
Party 1
Osiris
Osiris
Silver I
AW-Killua_ZDK
Osiris
Silver I
Level 65
God Stats
10W - 7L
1,709 SR
Queue Stats
91W - 96L
1,263 MMR
Party 1
Chronos
Chronos
Silver IV
Battingtrout41
Chronos
Silver IV
Level 122
God Stats
32W - 28L
1,316 SR
Queue Stats
49W - 56L
912 MMR
Solo
Freya
Freya
Silver I
DoctorTinderLuv
Freya
Silver I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 107L
1,205 MMR
Solo
Chaac
Chaac
Gold V
RenatoCarvz_17
Chaac
Gold V
Level 77
God Stats
10W - 7L
1,746 SR
Queue Stats
443W - 436L
1,267 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,567 SR
1,182 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,505 SR
1,282 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
BronicDreamz
Anubis
Silver III
Level 137
God Stats
4W - 4L
1,582 SR
Queue Stats
76W - 84L
1,284 MMR
Solo
Cliodhna
Cliodhna
Gold V
Mus0lin1
Cliodhna
Gold V
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
354W - 373L
1,272 MMR
Solo
Cerberus
Cerberus
Silver V
RUMORCALIPINHA
Cerberus
Silver V
Level 68
God Stats
48W - 46L
1,460 SR
Queue Stats
86W - 100L
1,272 MMR
Solo
Medusa
Medusa
Silver II
STRAWBERYBROOKS
Medusa
Silver II
Level 128
God Stats
32W - 29L
1,482 SR
Queue Stats
348W - 351L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 0 / 10
9,960
623
9,162
14,075
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 4 / 7
8,652
541
8,033
13,468
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 3
8,289
518
7,330
11,674
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 4 / 8
9,361
585
12,210
13,154
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 4
10,148
634
9,176
11,520
11,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
GilgameshMulanApolloArachne

VS

Bans
AthenaJanusZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 0
8,050
503
7,535
8,765
4,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
12
4 / 7 / 3
7,584
474
9,072
13,044
6,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Mus0lin1
Cliodhna
13
2 / 5 / 4
8,095
506
9,345
14,219
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
1 / 5 / 5
6,896
431
4,865
16,303
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 2
8,679
542
7,758
10,032
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
25
Kills
13
14
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Fenrir
7
0
10
12
W
4
4
7
1.88
W
3
6
3
0.75
L
Anubis
4
7
3
0.79
W
9
4
8
3.25
L
Cliodhna
Mus0lin1
Cliodhna
2
5
4
0.8
L
Cerberus
1
5
5
0.7
W
2
0
4
4
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
38,575
63,891
Taken
62,363
42,043
Mitigated
30,759
23,919
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,535
1,691
0
3,484
8,765
4,315
0
0
8,765
52,261
0
W
Fenrir
9,162
2,660
277
7,186
14,075
16,340
432
4,080
9,995
0
42,690
W
8,033
3,831
34
2,270
13,468
7,817
633
5,015
8,453
0
62,737
W
7,330
1,741
0
2,508
11,674
2,286
2,318
3,331
8,343
45,314
0
L
Anubis
9,072
589
96
3,170
13,044
6,276
80
4,674
7,999
39,681
0
W
12,210
4,380
0
5,231
13,154
4,150
198
3,815
9,339
51,217
0
L
Cliodhna
Mus0lin1
Cliodhna
9,345
827
0
3,841
14,219
4,936
0
4,016
10,025
0
53,089
L
Cerberus
4,865
401
364
3,973
16,303
12,091
115
6,449
9,712
21,862
0
W
9,176
1,448
0
6,413
11,520
11,450
195
5,231
6,289
0
81,006
L
7,758
2,685
0
2,654
10,032
3,141
1,845
3,580
6,322
0
50,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
39,304
518
Minions Killed
391
0
Camps Cleared
0
1,617,108
Distance Traveled
1,413,885
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,050
503
108
7
0
253,825
5
W
Fenrir
9,960
623
62
4
0
344,071
4
W
Osiris
8,652
541
99
6
0
351,168
1
W
Chronos
8,289
518
94
6
0
289,250
4
L
Anubis
7,584
474
59
4
0
246,596
1
W
Freya
9,361
585
86
5
0
297,641
2
L
Cliodhna
8,095
506
88
6
0
361,507
0
L
Cerberus
6,896
431
47
3
0
286,314
10
W
Chaac
10,148
634
177
11
0
334,978
7
L
Medusa
8,679
542
89
6
0
265,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role