Player Matchup

Sol
Sol
AlexFireLord
Sol
Level 155
God Stats
31W - 23L
1,246 SR
Queue Stats
435W - 448L
1,475 Elo+
Solo
Medusa
Medusa
DarthNiels
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Solo
Atlas
Atlas
KekMcRedneck
Atlas
Level 88
God Stats
10W - 10L
1,657 SR
Queue Stats
27W - 25L
1,540 Elo+
Party 2
Cerberus
Cerberus
Vursuhades
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,521 Elo+
Solo
Shiva
Shiva
ahsuu
Shiva
Level 105
God Stats
5W - 4L
1,605 SR
Queue Stats
31W - 29L
1,579 Elo+
Party 2
Team Averages
Level 93
1,502 SR
1,570 Elo+

VS

Team Averages
Level 77
1,572 SR
1,507 Elo+
Atlas
Atlas
Flamepojken
Atlas
Level 156
God Stats
17W - 19L
1,471 SR
Queue Stats
82W - 65L
1,631 Elo+
Party 3
Achilles
Achilles
FourKenji
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,785 Elo+
Party 3
Susano
Susano
FujinZefa
Susano
Level 88
God Stats
1W - 6L
1,857 SR
Queue Stats
35W - 53L
1,425 Elo+
Party 1
Janus
Janus
GureShin
Janus
Level 28
God Stats
0W - 2L
1,566 SR
Queue Stats
27W - 59L
1,227 Elo+
Party 1
Discordia
Discordia
Inuory
Discordia
Level 84
God Stats
29W - 41L
1,466 SR
Queue Stats
38W - 53L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 20
11,996
800
17,334
17,900
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
DarthNiels
Medusa
20
13 / 3 / 13
13,205
880
15,423
14,730
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 4 / 24
13,272
885
22,220
21,677
16,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Vursuhades
Cerberus
18
3 / 4 / 27
12,247
816
12,819
19,602
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
ahsuu
Shiva
20
12 / 8 / 15
12,472
831
15,846
22,497
13,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 7
13,445
896
38,020
23,897
7,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
FourKenji
Achilles
18
2 / 10 / 12
10,378
692
8,578
20,875
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Susano
FujinZefa
Susano
18
4 / 8 / 11
10,945
730
10,498
19,077
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
GureShin
Janus
16
0 / 10 / 12
9,778
652
8,264
15,286
3,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Inuory
Discordia
19
6 / 9 / 11
12,047
803
12,342
12,505
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
78
43
Kills
25
25
Deaths
43
99
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
6
20
2.5
W
Medusa
DarthNiels
Medusa
13
3
13
6.5
L
13
6
7
2.75
L
Achilles
FourKenji
Achilles
2
10
12
0.8
L
Susano
FujinZefa
Susano
4
8
11
1.19
L
Janus
GureShin
Janus
0
10
12
0.6
L
Discordia
Inuory
Discordia
6
9
11
1.28
W
10
4
24
5.5
W
Cerberus
Vursuhades
Cerberus
3
4
27
4.13
W
Shiva
ahsuu
Shiva
12
8
15
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,642
Damage
77,702
96,406
Taken
91,640
59,030
Mitigated
39,043
22,429
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,334
5,028
0
5,500
17,900
4,276
3,207
13,086
4,330
53,508
0
W
Medusa
DarthNiels
Medusa
15,423
6,366
0
720
14,730
4,337
3,330
8,771
5,585
0
53,863
L
38,020
9,283
0
2,620
23,897
7,444
0
16,542
7,355
77,256
0
L
Achilles
FourKenji
Achilles
8,578
1,390
0
2,753
20,875
17,425
132
11,509
9,366
0
15,947
L
Susano
FujinZefa
Susano
10,498
1,249
0
2,303
19,077
7,113
317
7,731
11,346
0
31,966
L
Janus
GureShin
Janus
8,264
839
110
890
15,286
3,508
164
9,724
5,562
25,838
0
L
Discordia
Inuory
Discordia
12,342
780
0
890
12,505
3,553
423
7,297
5,208
32,503
0
W
22,220
6,851
1,757
3,513
21,677
16,962
254
12,774
8,317
47,779
0
W
Cerberus
Vursuhades
Cerberus
12,819
324
0
2,928
19,602
20,072
138
11,149
8,001
25,795
0
W
Shiva
ahsuu
Shiva
15,846
1,729
2,149
5,862
22,497
13,383
74
11,222
10,798
666
33,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,192
Gold Earned
56,593
281
Minions Killed
229
0
Camps Cleared
0
1,483,700
Distance Traveled
1,390,180
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,996
800
71
5
0
267,784
1
W
Medusa
13,205
880
89
6
0
311,554
1
L
Atlas
13,445
896
87
6
0
289,472
1
L
Achilles
10,378
692
19
1
0
276,933
2
L
Susano
10,945
730
36
2
0
315,258
0
L
Janus
9,778
652
43
3
0
255,663
0
L
Discordia
12,047
803
44
3
0
252,854
0
W
Atlas
13,272
885
51
3
0
327,185
2
W
Cerberus
12,247
816
33
2
0
279,884
3
W
Shiva
12,472
831
37
2
0
297,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role