Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Bärcus
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,617 Elo+
Party 2
Raijin
Raijin
Do Not Hesitate
Raijin
Level 128
God Stats
4W - 2L
1,711 SR
Queue Stats
265W - 269L
1,512 Elo+
Party 3
Ares
Ares
KayChaotic
Ares
Level 153
God Stats
13W - 6L
1,695 SR
Queue Stats
571W - 572L
1,524 Elo+
Party 3
Thoth
Thoth
Xx SANiK xX
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,627 Elo+
Solo
Team Averages
Level 131
1,581 SR
1,556 Elo+

VS

Team Averages
Level 136
1,627 SR
1,624 Elo+
The Morrigan
The Morrigan
Aphrodizziac
The Morrigan
Level 129
God Stats
4W - 1L
1,816 SR
Queue Stats
116W - 82L
1,608 Elo+
Party 1
Chernobog
Chernobog
BloodElveD
Chernobog
Level 122
God Stats
8W - 3L
1,538 SR
Queue Stats
412W - 425L
1,509 Elo+
Solo
Ymir
Ymir
Eonized
Ymir
Level 160
God Stats
5W - 4L
1,771 SR
Queue Stats
411W - 284L
1,702 Elo+
Party 1
Mulan
Mulan
Epicfire646
Mulan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,629 Elo+
Party 1
Bastet
Bastet
spectatebot69
Bastet
Level 150
God Stats
2W - 5L
1,509 SR
Queue Stats
198W - 150L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 3 / 12
9,993
833
11,482
17,176
18,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
Bärcus
Nike
16
3 / 5 / 15
10,284
857
10,136
15,872
14,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
3 / 2 / 13
10,409
867
12,145
8,787
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 3 / 10
9,660
805
7,522
14,794
16,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 10
9,832
819
12,113
9,476
4,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aphrodizziac
The Morrigan
11
1 / 5 / 4
7,134
595
7,792
6,086
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BloodElveD
Chernobog
16
4 / 3 / 10
8,973
748
11,567
10,453
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Eonized
Ymir
17
5 / 2 / 11
9,745
812
12,226
12,481
14,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 11
8,300
692
5,249
15,128
19,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 4 / 9
9,895
825
17,880
17,614
7,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
20
Kills
17
17
Deaths
20
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
12
4
L
The Morrigan
Aphrodizziac
The Morrigan
1
5
4
0.6
L
Chernobog
BloodElveD
Chernobog
4
3
10
3
W
Nike
Bärcus
Nike
3
5
15
2.1
W
3
2
13
4.75
L
Ymir
Eonized
Ymir
5
2
11
5.25
L
0
6
11
0.92
W
4
3
10
3
W
4
4
10
2.25
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,398
Damage
54,714
66,105
Taken
61,762
57,732
Mitigated
49,123
18,234
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,482
248
2,503
5,514
17,176
18,520
367
3,148
14,028
25,211
0
L
The Morrigan
Aphrodizziac
The Morrigan
7,792
426
0
690
6,086
2,456
0
4,866
1,220
14,986
0
L
Chernobog
BloodElveD
Chernobog
11,567
4,159
0
2,675
10,453
4,656
990
8,887
1,566
0
26,839
W
Nike
Bärcus
Nike
10,136
855
634
785
15,872
14,854
951
6,122
9,750
6,096
17,778
W
12,145
404
1,954
1,631
8,787
4,190
960
2,624
6,163
39,476
0
L
Ymir
Eonized
Ymir
12,226
1,109
3,531
4,281
12,481
14,845
179
9,351
3,130
18,995
0
L
5,249
583
3,174
2,780
15,128
19,583
22
11,480
3,648
0
9,310
W
7,522
106
1,808
2,098
14,794
16,133
628
4,762
10,032
12,518
0
W
12,113
657
277
1,030
9,476
4,035
2,142
3,362
6,114
30,611
0
L
17,880
2,992
816
7,556
17,614
7,583
310
11,167
6,447
0
31,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
44,047
170
Minions Killed
107
0
Camps Cleared
0
1,082,527
Distance Traveled
1,025,762
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,993
833
28
2
0
233,515
0
L
The Morrigan
7,134
595
14
1
0
160,446
1
L
Chernobog
8,973
748
46
4
0
195,795
0
W
Nike
10,284
857
34
3
0
209,014
2
W
Raijin
10,409
867
68
6
0
213,886
0
L
Ymir
9,745
812
12
1
0
214,521
0
L
Mulan
8,300
692
5
0
0
202,151
0
W
Ares
9,660
805
11
1
0
219,143
0
W
Thoth
9,832
819
29
2
0
206,969
0
L
Bastet
9,895
825
30
3
0
252,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role