Player Matchup

Danzaburou
Danzaburou
Chinoundepi123
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,715 Elo+
Party 4
Loki
Loki
Julia_vnsa
Loki
Level 49
God Stats
32W - 41L
1,497 SR
Queue Stats
89W - 105L
1,352 Elo+
Party 1
Mulan
Mulan
Natsuo360OMG
Mulan
Level 85
God Stats
1W - 1L
1,695 SR
Queue Stats
6W - 5L
1,715 Elo+
Party 4
Ymir
Ymir
TrivialChimp895
Ymir
Level 69
God Stats
1W - 3L
1,719 SR
Queue Stats
290W - 310L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
vChorizo
Zhong Kui
Level 84
God Stats
2W - 6L
1,215 SR
Queue Stats
191W - 189L
1,352 Elo+
Party 1
Team Averages
Level 65
1,525 SR
1,504 Elo+

VS

Team Averages
Level 47
1,557 SR
1,309 Elo+
Charybdis
Charybdis
Dogchtryg
Charybdis
Level 63
God Stats
3W - 2L
1,442 SR
Queue Stats
165W - 186L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
Fairy_Uncle-Bens
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 131L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
Fatek00
Cthulhu
Level 16
God Stats
2W - 2L
1,752 SR
Queue Stats
49W - 46L
1,291 Elo+
Party 2
Olorun
Olorun
RLC_POLIK
Olorun
Level 88
God Stats
1W - 0L
1,681 SR
Queue Stats
67W - 59L
1,247 Elo+
Party 2
Thanatos
Thanatos
xCr4zY-IlI
Thanatos
Level 38
God Stats
2W - 3L
1,412 SR
Queue Stats
50W - 69L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinoundepi123
Danzaburou
19
2 / 10 / 6
11,745
470
12,127
21,977
7,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 4 / 5
11,580
463
8,544
15,457
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 6
12,985
519
23,512
24,967
21,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 8
10,759
430
8,105
25,173
27,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
vChorizo
Zhong Kui
19
9 / 8 / 3
13,462
538
16,950
24,371
15,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dogchtryg
Charybdis
20
8 / 4 / 14
14,436
577
21,494
21,686
9,017
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Fairy_Uncle-Bens
Sun Wukong
19
1 / 7 / 4
11,978
479
10,008
22,534
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Fatek00
Cthulhu
20
7 / 4 / 11
12,905
516
14,989
25,580
18,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
RLC_POLIK
Olorun
19
9 / 4 / 7
13,353
534
22,638
19,227
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
xCr4zY-IlI
Thanatos
20
7 / 6 / 10
12,794
512
16,679
24,745
10,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
24
Kills
32
32
Deaths
25
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chinoundepi123
Danzaburou
2
10
6
0.5
W
Charybdis
Dogchtryg
Charybdis
8
4
14
3.75
W
Sun Wukong
Fairy_Uncle-Bens
Sun Wukong
1
7
4
0.43
W
Cthulhu
Fatek00
Cthulhu
7
4
11
3.13
L
4
4
5
1.63
L
8
5
6
2.2
W
Olorun
RLC_POLIK
Olorun
9
4
7
3.13
L
1
5
8
1
L
Zhong Kui
vChorizo
Zhong Kui
9
8
3
1.31
W
Thanatos
xCr4zY-IlI
Thanatos
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,238
Damage
85,808
111,945
Taken
113,772
76,971
Mitigated
66,078
30,990
Healing
47,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chinoundepi123
Danzaburou
12,127
9,069
66
3,865
21,977
7,091
78
7,092
14,836
0
79,764
W
Charybdis
Dogchtryg
Charybdis
21,494
10,381
0
9,195
21,686
9,017
4,103
6,389
15,297
0
116,640
W
Sun Wukong
Fairy_Uncle-Bens
Sun Wukong
10,008
1,990
0
7,622
22,534
18,876
867
1,161
21,373
0
68,450
W
Cthulhu
Fatek00
Cthulhu
14,989
896
367
5,236
25,580
18,451
125
5,515
20,065
67,922
0
L
8,544
1,701
0
3,830
15,457
5,110
0
3,627
11,804
0
72,976
L
23,512
4,341
0
10,876
24,967
21,788
80
4,329
19,790
0
93,475
W
Olorun
RLC_POLIK
Olorun
22,638
9,099
278
5,165
19,227
9,365
3,743
6,397
12,830
79,120
4,835
L
8,105
1,777
0
3,244
25,173
27,681
0
8,037
16,955
38,223
0
L
Zhong Kui
vChorizo
Zhong Kui
16,950
2,235
0
9,109
24,371
15,301
861
12,669
11,702
71,189
0
W
Thanatos
xCr4zY-IlI
Thanatos
16,679
5,172
0
19,461
24,745
10,369
585
5,593
19,152
0
91,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,531
Gold Earned
65,466
569
Minions Killed
641
0
Camps Cleared
0
2,241,623
Distance Traveled
2,284,663
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,745
470
114
5
0
395,551
4
W
Charybdis
14,436
577
170
7
0
436,846
1
W
Sun Wukong
11,978
479
130
5
0
453,513
0
W
Cthulhu
12,905
516
86
3
0
451,819
0
L
Loki
11,580
463
119
5
0
497,306
0
L
Mulan
12,985
519
153
6
0
426,698
2
W
Olorun
13,353
534
138
6
0
445,947
1
L
Ymir
10,759
430
44
2
0
481,151
2
L
Zhong Kui
13,462
538
139
6
0
440,917
3
W
Thanatos
12,794
512
117
5
0
496,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role