Player Matchup

Chiron
Chiron
DrEmoBasturd
Chiron
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
473W - 490L
1,569 Elo+
Solo
Artemis
Artemis
TheIanYeah
Artemis
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 151L
1,569 Elo+
Solo
Thoth
Thoth
atownrep89
Thoth
Level 160
God Stats
13W - 15L
1,001 SR
Queue Stats
431W - 450L
1,614 Elo+
Solo
Discordia
Discordia
frostedzeo
Discordia
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 153L
1,543 Elo+
Solo
Chang'e
Chang'e
longlivedaking
Chang'e
Level 141
God Stats
6W - 2L
1,719 SR
Queue Stats
445W - 471L
1,659 Elo+
Solo
Team Averages
Level 152
1,444 SR
1,591 Elo+

VS

Team Averages
Level 133
1,500 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chilleee
Anhur
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 184L
1,633 Elo+
Solo
Charybdis
Charybdis
Loreynyn
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,319 Elo+
Solo
Kuzenbo
Kuzenbo
XDrDirtNastyX
Kuzenbo
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 325L
1,518 Elo+
Solo
Discordia
Discordia
swafmaster
Discordia
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 1 / 15
8,518
852
7,236
7,221
3,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
TheIanYeah
Artemis
15
9 / 3 / 9
9,237
924
14,365
8,475
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
14
3 / 2 / 12
8,472
847
8,151
6,639
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
frostedzeo
Discordia
17
7 / 0 / 11
9,504
950
9,342
4,842
2,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 3 / 14
8,070
807
3,298
10,857
9,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 3 / 6
8,166
817
2,500
6,546
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Chilleee
Anhur
13
1 / 5 / 5
7,283
728
3,912
8,943
2,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Loreynyn
Charybdis
13
5 / 5 / 3
7,829
783
4,830
8,745
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
13
1 / 5 / 2
6,959
696
5,576
12,307
17,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
swafmaster
Discordia
13
2 / 4 / 4
7,712
771
11,635
7,151
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
22
Kills
9
9
Deaths
22
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
6
1
L
Anhur
Chilleee
Anhur
1
5
5
0.7
W
Chiron
2
1
15
9.5
L
Charybdis
Loreynyn
Charybdis
5
5
3
1.3
W
Artemis
TheIanYeah
Artemis
9
3
9
4.5
L
Kuzenbo
1
5
2
0.4
W
Thoth
3
2
12
4.5
W
Discordia
frostedzeo
Discordia
7
0
11
12.5
W
1
3
14
2.67
L
Discordia
swafmaster
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
28,453
38,034
Taken
43,692
21,313
Mitigated
26,762
18,891
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,500
40
7,163
2,964
6,546
2,103
0
2,746
3,800
23,553
0
L
Anhur
Chilleee
Anhur
3,912
1,096
312
466
8,943
2,925
0
4,461
4,482
0
9,638
W
Chiron
7,236
1,091
2,619
2,199
7,221
3,142
2,289
2,890
4,331
0
16,577
L
Charybdis
Loreynyn
Charybdis
4,830
1,689
0
464
8,745
2,704
0
3,092
5,653
0
11,163
W
Artemis
TheIanYeah
Artemis
14,365
3,735
877
1,275
8,475
3,781
1,541
3,921
4,554
0
24,384
L
Kuzenbo
5,576
1,350
0
377
12,307
17,000
0
6,410
5,897
7,977
0
W
Thoth
8,151
305
144
604
6,639
2,983
1,181
4,820
1,819
19,192
0
W
Discordia
frostedzeo
Discordia
9,342
102
952
1,141
4,842
2,115
618
3,245
1,597
28,229
0
W
3,298
115
5,625
3,455
10,857
9,292
168
4,835
6,022
10,040
0
L
Discordia
swafmaster
Discordia
11,635
56
80
441
7,151
2,030
0
4,082
3,069
21,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
37,949
133
Minions Killed
100
0
Camps Cleared
0
917,111
Distance Traveled
859,981
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,166
817
44
4
0
223,087
1
L
Anhur
7,283
728
22
2
0
160,675
2
W
Chiron
8,518
852
30
3
0
182,428
4
L
Charybdis
7,829
783
8
1
0
123,930
0
W
Artemis
9,237
924
35
4
0
178,198
0
L
Kuzenbo
6,959
696
8
1
0
175,810
0
W
Thoth
8,472
847
26
3
0
160,974
1
W
Discordia
9,504
950
32
3
0
205,638
4
W
Chang'e
8,070
807
10
1
0
189,873
2
L
Discordia
7,712
771
18
2
0
176,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role