Player Matchup

Hercules
Hercules
raulcampoamor23
Hercules
Level 54
God Stats
2W - 10L
1,303 SR
Queue Stats
35W - 110L
1,074 Elo+
Party 1
Cthulhu
Cthulhu
sergiioo23
Cthulhu
Level 44
God Stats
0W - 2L
1,258 SR
Queue Stats
24W - 71L
1,088 Elo+
Party 1
Vulcan
Vulcan
yunesdiaz
Vulcan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 152L
1,090 Elo+
Party 1
Team Averages
Level 52
1,354 SR
1,084 Elo+

VS

Team Averages
Level 81
1,537 SR
1,150 Elo+
Agni
Agni
DaeMonsDevils
Agni
Level 115
God Stats
8W - 4L
1,610 SR
Queue Stats
94W - 101L
1,460 Elo+
Solo
Chaac
Chaac
DanyaJokk
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
946 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ecopew1
Tsukuyomi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 4 / 0
9,605
640
3,848
14,606
13,882
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
sergiioo23
Cthulhu
13
1 / 3 / 3
9,728
649
7,244
23,126
24,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
yunesdiaz
Vulcan
15
2 / 8 / 1
9,753
650
9,234
14,462
5,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
11,490
766
14,926
5,798
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
DanyaJokk
Chaac
16
2 / 1 / 12
10,818
721
19,255
13,119
14,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tsukuyomi
Ecopew1
Tsukuyomi
15
6 / 6 / 7
11,212
747
13,939
15,802
5,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
15
15
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Chaac
DanyaJokk
Chaac
2
1
12
8
W
Tsukuyomi
Ecopew1
Tsukuyomi
6
6
7
1.58
L
Hercules
4
4
0
1
L
Cthulhu
sergiioo23
Cthulhu
1
3
3
0.83
L
Vulcan
yunesdiaz
Vulcan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
48,120
52,194
Taken
34,719
43,926
Mitigated
21,172
10,369
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,926
1,288
0
1,924
5,798
1,801
1,075
3,375
2,423
48,729
0
W
Chaac
DanyaJokk
Chaac
19,255
2,311
0
3,907
13,119
14,050
542
4,746
8,373
617
45,721
W
Tsukuyomi
Ecopew1
Tsukuyomi
13,939
5,187
0
4,818
15,802
5,321
551
8,700
7,102
0
32,130
L
Hercules
3,848
484
46
2,946
14,606
13,882
0
3,392
11,214
0
19,564
L
Cthulhu
sergiioo23
Cthulhu
7,244
586
140
4,339
23,126
24,532
0
6,743
16,383
22,595
0
L
Vulcan
yunesdiaz
Vulcan
9,234
2,261
342
2,556
14,462
5,512
0
5,500
8,962
34,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
33,520
127
Minions Killed
185
3
Camps Cleared
7
759,316
Distance Traveled
879,620
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,490
766
89
6
5
272,425
0
W
Chaac
10,818
721
51
3
0
310,170
3
W
Tsukuyomi
11,212
747
45
3
2
297,025
0
L
Hercules
9,605
640
35
2
2
240,232
2
L
Cthulhu
9,728
649
25
2
0
286,181
2
L
Vulcan
9,753
650
67
4
1
232,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role