Player Matchup

Atlas
Atlas
DDRusher
Atlas
Level 110
God Stats
4W - 2L
1,648 SR
Queue Stats
189W - 197L
1,495 Elo+
Party 3
Nox
Nox
Kroki1
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,662 Elo+
Party 1
Skadi
Skadi
Langwaki
Skadi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,473 Elo+
Party 3
Fenrir
Fenrir
NanaSuzume
Fenrir
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
37W - 40L
1,477 Elo+
Party 3
Artemis
Artemis
Paskuuda
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,662 Elo+
Party 1
Team Averages
Level 74
1,486 SR
1,554 Elo+

VS

Team Averages
Level 92
1,544 SR
1,426 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AktiveGereat
Ares
Level 15
God Stats
1W - 0L
1,477 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
DeadlySin_03
Chiron
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,156 Elo+
Party 2
Anhur
Anhur
Smurfer03_Lol
Anhur
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
114W - 67L
1,473 Elo+
Party 2
Xing Tian
Xing Tian
edelcow212
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DDRusher
Atlas
18
3 / 6 / 13
10,659
711
14,947
23,752
24,104
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
Kroki1
Nox
20
7 / 4 / 14
11,892
793
20,793
15,180
7,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Langwaki
Skadi
17
6 / 8 / 11
10,423
695
14,200
15,215
5,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
NanaSuzume
Fenrir
16
2 / 5 / 15
10,029
669
8,498
24,258
12,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Paskuuda
Artemis
17
7 / 9 / 11
10,207
680
22,746
17,418
6,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
5 / 5 / 19
11,356
757
11,863
18,315
23,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 8 / 18
10,730
715
7,808
23,891
33,109
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
14 / 3 / 13
12,976
865
23,430
13,323
7,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 3 / 17
13,403
894
32,846
20,161
10,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
edelcow212
Xing Tian
17
3 / 7 / 16
10,837
722
9,413
18,385
23,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
115
25
Kills
32
32
Deaths
26
64
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
5
19
2.9
W
1
8
18
1.25
L
Atlas
DDRusher
Atlas
3
6
13
1.58
W
Chiron
14
3
13
6.83
L
Nox
Kroki1
Nox
7
4
14
3.5
L
Skadi
Langwaki
Skadi
6
8
11
1.44
L
Fenrir
NanaSuzume
Fenrir
2
5
15
1.9
L
Artemis
Paskuuda
Artemis
7
9
11
1.39
W
9
3
17
5.83
W
Xing Tian
edelcow212
Xing Tian
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,184
Damage
85,360
95,823
Taken
94,075
56,327
Mitigated
97,996
23,719
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,863
127
1,728
5,491
18,315
23,411
490
7,963
10,352
21,205
0
W
7,808
1,019
786
622
23,891
33,109
638
9,140
14,751
14,862
0
L
Atlas
DDRusher
Atlas
14,947
4,477
908
3,865
23,752
24,104
0
7,892
15,860
27,695
0
W
Chiron
23,430
10,627
2,956
4,633
13,323
7,486
2,337
4,166
9,157
0
38,929
L
Nox
Kroki1
Nox
20,793
1,311
2,390
4,230
15,180
7,448
0
4,671
10,509
39,856
0
L
Skadi
Langwaki
Skadi
14,200
6,904
150
1,023
15,215
5,588
0
4,730
10,485
0
25,201
L
Fenrir
NanaSuzume
Fenrir
8,498
1,773
870
6,886
24,258
12,484
0
7,599
16,659
0
13,363
L
Artemis
Paskuuda
Artemis
22,746
11,507
1,706
1,691
17,418
6,703
0
4,192
13,226
0
32,737
W
32,846
23,384
1,543
8,766
20,161
10,651
1,516
7,737
12,424
0
68,102
W
Xing Tian
edelcow212
Xing Tian
9,413
1,152
481
211
18,385
23,339
487
6,734
11,651
20,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,210
Gold Earned
59,302
117
Minions Killed
161
0
Camps Cleared
0
1,122,342
Distance Traveled
1,313,402
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,356
757
21
1
0
270,516
0
W
Ares
10,730
715
9
1
0
246,522
0
L
Atlas
10,659
711
18
1
0
231,430
0
W
Chiron
12,976
865
33
2
0
270,629
1
L
Nox
11,892
793
52
3
0
244,114
0
L
Skadi
10,423
695
20
1
0
190,982
0
L
Fenrir
10,029
669
10
1
0
231,578
4
L
Artemis
10,207
680
17
1
0
224,238
0
W
Anhur
13,403
894
85
6
0
248,607
2
W
Xing Tian
10,837
722
13
1
0
277,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role