Player Matchup

Hou Yi
Hou Yi
TheBlaKChap23
Hou Yi
Level 59
God Stats
2W - 1L
1,234 SR
Queue Stats
330W - 236L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
Toddfrommarket
Xing Tian
Level 39
God Stats
9W - 13L
1,414 SR
Queue Stats
9W - 14L
1,496 Elo+
Solo
Ra
Ra
deadtrix23
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 173L
1,438 Elo+
Solo
Hercules
Hercules
masta simp9159
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,716 Elo+
Party 2
Awilix
Awilix
nighthawk zat
Awilix
Level 125
God Stats
7W - 8L
1,715 SR
Queue Stats
511W - 358L
1,557 Elo+
Party 2
Team Averages
Level 55
1,473 SR
1,542 Elo+

VS

Team Averages
Level 76
1,480 SR
1,487 Elo+
Sylvanus
Sylvanus
SuicidalRapture
Sylvanus
Level 144
God Stats
4W - 4L
1,296 SR
Queue Stats
269W - 293L
1,456 Elo+
Solo
Chaac
Chaac
TicklerofPickles
Chaac
Level 47
God Stats
2W - 1L
1,434 SR
Queue Stats
15W - 17L
1,431 Elo+
Solo
Thoth
Thoth
xDarkLung
Thoth
Level 127
God Stats
1W - 1L
1,246 SR
Queue Stats
112W - 85L
1,538 Elo+
Party 1
Medusa
Medusa
xMysticc--
Medusa
Level 15
God Stats
6W - 1L
1,519 SR
Queue Stats
51W - 40L
1,497 Elo+
Party 1
Pele
Pele
zxRYANRBTS
Pele
Level 49
God Stats
4W - 0L
1,906 SR
Queue Stats
50W - 39L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,575
458
1,285
4,415
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Toddfrommarket
Xing Tian
8
0 / 1 / 2
4,929
493
1,460
5,841
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 2
5,327
533
4,590
6,652
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
1 / 4 / 0
4,793
479
2,120
8,685
3,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 3 / 2
6,199
620
5,335
7,963
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 2 / 3
5,639
564
2,403
5,460
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 0
6,610
661
4,718
5,891
4,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
xDarkLung
Thoth
11
3 / 2 / 6
6,414
641
7,381
5,198
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xMysticc--
Medusa
11
4 / 0 / 3
6,380
638
5,210
4,292
1,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 3
6,263
626
3,987
6,584
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
14
14
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
2
3
1.75
L
0
2
2
0.5
W
3
1
0
3
L
Xing Tian
Toddfrommarket
Xing Tian
0
1
2
1
L
1
4
2
0.5
L
Hercules
1
4
0
0.25
L
4
3
2
1.67
W
Thoth
xDarkLung
Thoth
3
2
6
3
W
Medusa
xMysticc--
Medusa
4
0
3
5.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,790
Damage
23,699
33,556
Taken
27,425
11,387
Mitigated
12,976
8,270
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,403
606
725
1,662
5,460
4,212
0
1,059
4,401
14,631
5,978
L
1,285
540
0
1,272
4,415
1,012
0
1,772
2,569
0
27,685
W
4,718
1,280
0
3,496
5,891
4,193
84
0
5,891
3,745
33,417
L
Xing Tian
Toddfrommarket
Xing Tian
1,460
99
0
822
5,841
2,506
0
806
5,013
10,803
0
L
4,590
936
238
1,403
6,652
1,687
0
2,813
3,547
27,085
0
L
Hercules
2,120
957
0
2,826
8,685
3,957
0
1,385
7,282
0
13,676
L
5,335
1,889
0
1,709
7,963
2,225
0
2,510
5,317
0
25,570
W
Thoth
xDarkLung
Thoth
7,381
579
0
1,854
5,198
1,278
87
1,799
3,399
31,226
0
W
Medusa
xMysticc--
Medusa
5,210
1,591
0
271
4,292
1,289
0
1,730
2,562
0
32,244
W
3,987
1,078
0
3,391
6,584
2,004
0
1,462
5,122
0
33,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,823
Gold Earned
31,306
211
Minions Killed
315
0
Camps Cleared
0
977,402
Distance Traveled
958,992
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,639
564
47
5
0
165,210
2
L
Hou Yi
4,575
458
56
6
0
179,301
2
W
Chaac
6,610
661
82
8
0
174,401
1
L
Xing Tian
4,929
493
18
2
0
197,251
1
L
Ra
5,327
533
52
5
0
176,741
0
L
Hercules
4,793
479
34
3
0
196,427
0
L
Awilix
6,199
620
51
5
0
227,682
0
W
Thoth
6,414
641
53
5
0
197,144
5
W
Medusa
6,380
638
64
6
0
185,149
2
W
Pele
6,263
626
69
7
0
237,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role