Player Matchup

Baron Samedi
Baron Samedi
DISTRE
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,597 Elo+
Solo
Nu Wa
Nu Wa
DopeyTheSmurf
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,634 Elo+
Solo
Shiva
Shiva
TheEternalGrim
Shiva
Level 126
God Stats
3W - 0L
1,741 SR
Queue Stats
4W - 0L
1,814 Elo+
Party 2
Artemis
Artemis
YouAintMe17
Artemis
Level 133
God Stats
41W - 32L
1,604 SR
Queue Stats
202W - 179L
1,551 Elo+
Solo
Fenrir
Fenrir
addidcus964
Fenrir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 165L
1,588 Elo+
Party 2
Team Averages
Level 110
1,569 SR
1,637 Elo+

VS

Team Averages
Level 93
1,564 SR
1,732 Elo+
Cupid
Cupid
JDoughnuts
Cupid
Level 160
God Stats
1W - 2L
1,305 SR
Queue Stats
164W - 115L
1,725 Elo+
Party 1
Serqet
Serqet
SupremePenguin10
Serqet
Level 127
God Stats
3W - 3L
1,827 SR
Queue Stats
128W - 91L
1,702 Elo+
Party 1
Neith
Neith
Teyerra
Neith
Level 4
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 4L
1,706 Elo+
Solo
Sylvanus
Sylvanus
bossman080
Sylvanus
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 46L
1,772 Elo+
Party 1
Raijin
Raijin
carl snifford
Raijin
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 76L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DISTRE
Baron Samedi
16
4 / 3 / 12
9,133
913
8,713
7,949
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 7 / 11
8,806
881
11,111
8,942
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 12
8,985
899
6,588
7,933
7,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
YouAintMe17
Artemis
16
10 / 4 / 5
9,173
917
11,620
9,609
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
3 / 7 / 14
8,114
811
6,365
11,402
9,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 6 / 12
8,522
852
15,250
11,704
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 4 / 4
8,804
880
8,190
10,518
10,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Teyerra
Neith
11
0 / 4 / 3
6,136
614
424
5,777
1,721
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bossman080
Sylvanus
14
2 / 5 / 12
7,780
778
4,224
12,986
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 8 / 12
8,322
832
7,121
11,024
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
27
Kills
21
21
Deaths
27
54
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DISTRE
Baron Samedi
4
3
12
3.33
W
4
7
11
1.36
L
Cupid
5
6
12
1.83
L
9
4
4
2.75
L
Neith
Teyerra
Neith
0
4
3
0.38
W
6
0
12
12
W
Artemis
YouAintMe17
Artemis
10
4
5
3.13
W
Fenrir
3
7
14
1.43
L
Sylvanus
bossman080
Sylvanus
2
5
12
1.6
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,397
Damage
35,209
45,835
Taken
52,009
26,717
Mitigated
33,357
8,936
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DISTRE
Baron Samedi
8,713
503
1,995
3,074
7,949
3,639
899
1,200
6,485
36,804
0
W
11,111
3,345
0
110
8,942
2,455
1,950
1,631
6,687
28,838
0
L
Cupid
15,250
9,383
486
2,887
11,704
4,094
0
3,732
7,972
0
35,206
L
8,190
1,007
0
0
10,518
10,242
0
5,164
5,354
0
13,869
L
Neith
Teyerra
Neith
424
256
0
0
5,777
1,721
211
2,215
3,562
0
1,896
W
6,588
1,954
123
420
7,933
7,743
233
1,840
5,611
0
17,572
W
Artemis
YouAintMe17
Artemis
11,620
6,283
0
1,798
9,609
3,080
3,420
1,801
6,770
0
23,886
W
Fenrir
6,365
1,958
0
1,416
11,402
9,800
761
4,873
6,529
0
9,974
L
Sylvanus
bossman080
Sylvanus
4,224
931
1,999
3,184
12,986
13,718
44
5,857
7,129
11,707
0
L
7,121
791
0
250
11,024
3,582
27
2,856
8,168
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
39,564
184
Minions Killed
110
0
Camps Cleared
0
955,108
Distance Traveled
790,872
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,133
913
72
7
0
175,564
1
W
Nu Wa
8,806
881
43
4
0
177,610
0
L
Cupid
8,522
852
39
4
0
170,644
2
L
Serqet
8,804
880
25
3
0
196,432
1
L
Neith
6,136
614
3
0
0
97,541
0
W
Shiva
8,985
899
22
2
0
216,191
0
W
Artemis
9,173
917
37
4
0
182,012
0
W
Fenrir
8,114
811
10
1
0
203,731
4
L
Sylvanus
7,780
778
15
2
0
168,326
1
L
Raijin
8,322
832
28
3
0
157,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role