Player Matchup

Chang'e
Chang'e
Ahhh_Nezuko
Chang'e
Level 149
God Stats
56W - 62L
1,565 SR
Queue Stats
125W - 152L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
Asian_Girly_Girl
Heimdallr
Level 148
God Stats
6W - 8L
1,432 SR
Queue Stats
325W - 341L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
Atlas-Alfa
Ratatoskr
Level 78
God Stats
2W - 2L
1,529 SR
Queue Stats
38W - 32L
1,482 Elo+
Party 3
Ymir
Ymir
PooQui_diNargis
Ymir
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Sol
Sol
leafaring
Sol
Level 89
God Stats
1W - 7L
1,507 SR
Queue Stats
100W - 108L
1,455 Elo+
Party 3
Team Averages
Level 96
1,456 SR
1,420 Elo+

VS

Team Averages
Level 87
1,550 SR
1,494 Elo+
Izanami
Izanami
J95 Th3 Truth
Izanami
Level 38
God Stats
112W - 96L
1,698 SR
Queue Stats
373W - 397L
1,530 Elo+
Solo
Geb
Geb
OnePunchLuffy-
Geb
Level 76
God Stats
21W - 15L
1,599 SR
Queue Stats
1,025W - 1,061L
1,435 Elo+
Party 2
Arachne
Arachne
ThatboyyRome
Arachne
Level 109
God Stats
23W - 15L
1,551 SR
Queue Stats
702W - 708L
1,509 Elo+
Party 2
Merlin
Merlin
mike1234567890
Merlin
Level 109
God Stats
3W - 0L
1,504 SR
Queue Stats
46W - 44L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
morthus22
Zhong Kui
Level 105
God Stats
2W - 3L
1,397 SR
Queue Stats
195W - 218L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahhh_Nezuko
Chang'e
14
1 / 2 / 1
8,820
420
5,513
13,229
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
15
1 / 1 / 0
9,117
434
4,003
14,475
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
Atlas-Alfa
Ratatoskr
14
0 / 6 / 2
8,837
421
8,880
14,623
4,944
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
7,114
339
1,935
19,067
13,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 6 / 0
10,902
519
12,711
18,482
6,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
1 / 0 / 5
11,618
553
8,041
11,528
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 6
10,931
521
10,300
15,611
19,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ThatboyyRome
Arachne
20
7 / 1 / 4
13,001
619
11,665
19,758
9,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 1 / 5
12,759
608
14,195
9,715
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
morthus22
Zhong Kui
20
8 / 3 / 2
13,354
636
15,808
16,343
12,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
20
20
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ahhh_Nezuko
Chang'e
1
2
1
0.75
L
Heimdallr
1
1
0
1
L
Ratatoskr
Atlas-Alfa
Ratatoskr
0
6
2
0.17
W
Izanami
1
0
5
3.5
W
1
1
6
4
L
0
5
0
0
W
Arachne
ThatboyyRome
Arachne
7
1
4
9
L
4
6
0
0.67
W
3
1
5
5.5
W
Zhong Kui
morthus22
Zhong Kui
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
60,009
79,876
Taken
72,955
34,983
Mitigated
49,746
19,094
Healing
27,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ahhh_Nezuko
Chang'e
5,513
67
481
4,567
13,229
4,603
0
7,005
5,874
48,850
0
L
Heimdallr
4,003
1,718
0
4,237
14,475
5,522
0
5,654
8,791
0
71,238
L
Ratatoskr
Atlas-Alfa
Ratatoskr
8,880
3,154
0
2,322
14,623
4,944
0
5,881
8,686
0
54,085
W
Izanami
8,041
6,426
0
5,296
11,528
4,474
7,772
603
10,925
0
118,848
W
10,300
591
2,928
2,738
15,611
19,326
622
2,861
12,640
42,750
4,016
L
1,935
337
0
1,569
19,067
13,813
0
8,719
10,218
24,332
0
W
Arachne
ThatboyyRome
Arachne
11,665
8,664
0
9,222
19,758
9,156
918
5,426
14,222
0
101,531
L
12,711
5,925
0
5,918
18,482
6,101
1,242
12,042
6,328
68,765
0
W
14,195
668
0
250
9,715
4,341
2,076
3,137
6,430
105,094
0
W
Zhong Kui
morthus22
Zhong Kui
15,808
1,847
0
7,333
16,343
12,449
1,352
7,709
8,579
91,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,790
Gold Earned
61,663
514
Minions Killed
716
0
Camps Cleared
0
1,756,623
Distance Traveled
2,101,389
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,820
420
107
5
0
353,362
3
L
Heimdallr
9,117
434
123
6
0
345,932
6
L
Ratatoskr
8,837
421
121
6
0
403,825
3
W
Izanami
11,618
553
191
9
0
378,434
3
W
Geb
10,931
521
54
3
0
449,226
3
L
Ymir
7,114
339
36
2
0
324,788
0
W
Arachne
13,001
619
156
7
0
492,522
0
L
Sol
10,902
519
127
6
0
328,716
1
W
Merlin
12,759
608
181
9
0
402,885
4
W
Zhong Kui
13,354
636
134
6
0
378,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role