Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
I MISS BONES I
Sobek
Level 158
God Stats
2W - 2L
1,754 SR
Queue Stats
127W - 143L
1,334 Elo+
Solo
Da Ji
Da Ji
Parunga
Da Ji
Level 142
God Stats
10W - 10L
1,602 SR
Queue Stats
455W - 594L
1,368 Elo+
Solo
Anubis
Anubis
Whisped
Anubis
Level 148
God Stats
17W - 14L
1,582 SR
Queue Stats
66W - 60L
1,587 Elo+
Party 1
Izanami
Izanami
iamh
Izanami
Level 127
God Stats
8W - 9L
1,300 SR
Queue Stats
82W - 83L
1,443 Elo+
Solo
Team Averages
Level 143
1,548 SR
1,447 Elo+

VS

Team Averages
Level 124
1,527 SR
1,469 Elo+
Nike
Nike
Spiderman104
Nike
Level 149
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 37L
1,450 Elo+
Solo
Nu Wa
Nu Wa
TripleDmangos
Nu Wa
Level 64
God Stats
24W - 27L
1,383 SR
Queue Stats
486W - 535L
1,411 Elo+
Solo
Ravana
Ravana
TupuDuBout
Ravana
Level 143
God Stats
0W - 2L
1,695 SR
Queue Stats
494W - 475L
1,569 Elo+
Solo
Ra
Ra
XxJAMBOX06xX
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,306 Elo+
Solo
Shiva
Shiva
ultmeme
Shiva
Level 144
God Stats
13W - 9L
1,781 SR
Queue Stats
76W - 61L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 2 / 5
8,610
783
9,651
9,774
3,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 5
7,785
708
2,991
15,327
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Parunga
Da Ji
14
3 / 3 / 7
8,171
743
5,681
9,789
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Whisped
Anubis
18
8 / 1 / 6
9,767
888
13,517
10,347
4,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iamh
Izanami
14
0 / 2 / 5
7,614
692
4,798
10,200
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,310
755
7,071
11,349
11,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

15
1 / 1 / 7
8,253
750
12,237
7,378
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
TupuDuBout
Ravana
12
1 / 1 / 6
7,191
654
4,424
5,950
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 8
8,053
732
12,368
7,957
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ultmeme
Shiva
15
7 / 6 / 2
8,757
796
8,885
14,956
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
16
Kills
13
13
Deaths
16
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
5
3.25
W
1
5
5
0.7
W
Da Ji
Parunga
Da Ji
3
3
7
2.17
L
3
3
5
1.83
L
1
1
7
4.5
L
Ravana
TupuDuBout
Ravana
1
1
6
4
W
Anubis
Whisped
Anubis
8
1
6
11
L
1
5
8
1
W
Izanami
iamh
Izanami
0
2
5
1.25
L
Shiva
ultmeme
Shiva
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
44,985
55,437
Taken
47,590
26,179
Mitigated
26,991
11,388
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,651
2,168
0
886
9,774
3,322
921
4,270
5,438
0
36,188
W
2,991
187
245
1,987
15,327
11,379
372
7,155
7,773
12,823
0
W
Da Ji
Parunga
Da Ji
5,681
955
0
500
9,789
3,644
0
3,122
6,429
0
18,414
L
7,071
389
91
1,015
11,349
11,071
65
2,019
8,130
0
24,184
L
12,237
6,426
0
2,055
7,378
2,052
618
1,431
5,947
38,605
0
L
Ravana
TupuDuBout
Ravana
4,424
565
0
1,160
5,950
2,370
673
2,317
3,633
0
10,998
W
Anubis
Whisped
Anubis
13,517
191
226
5,787
10,347
4,874
788
3,158
6,912
45,759
0
L
12,368
495
1,612
1,715
7,957
2,471
136
2,095
5,862
31,558
0
W
Izanami
iamh
Izanami
4,798
3,255
0
1,757
10,200
2,960
0
6,086
3,902
0
36,696
L
Shiva
ultmeme
Shiva
8,885
1,761
52
985
14,956
9,027
0
8,646
6,310
0
17,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
40,564
240
Minions Killed
186
0
Camps Cleared
0
1,028,870
Distance Traveled
1,056,725
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,610
783
62
6
0
214,172
2
W
Sobek
7,785
708
16
1
0
188,089
4
W
Da Ji
8,171
743
17
2
0
213,687
1
L
Nike
8,310
755
42
4
0
227,541
3
L
Nu Wa
8,253
750
55
5
0
211,082
4
L
Ravana
7,191
654
15
1
0
171,327
3
W
Anubis
9,767
888
85
8
0
207,180
4
L
Ra
8,053
732
56
5
0
226,656
3
W
Izanami
7,614
692
60
5
0
205,742
2
L
Shiva
8,757
796
18
2
0
220,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role