Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
Emfeza
Sol
Gold IV
Level 160
God Stats
6W - 1L
1,634 SR
Queue Stats
182W - 160L
1,729 MMR
Solo
Hou Yi
Hou Yi
Platinum V
FeeZa
Hou Yi
Platinum V
Level 159
God Stats
12W - 10L
1,500 SR
Queue Stats
361W - 343L
1,708 MMR
Solo
Thanatos
Thanatos
Platinum IV
SaveloyDip
Thanatos
Platinum IV
Level 83
God Stats
3W - 2L
1,209 SR
Queue Stats
36W - 27L
1,898 MMR
Party 1
Athena
Athena
Gold III
SweetCold
Athena
Gold III
Level 160
God Stats
3W - 4L
1,403 SR
Queue Stats
45W - 45L
1,580 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,449 SR
1,683 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,498 SR
1,662 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
Kazeshino
Mercury
Gold I
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 215L
1,761 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Neyouno
Sylvanus
Gold II
Level 156
God Stats
3W - 1L
1,256 SR
Queue Stats
215W - 210L
1,646 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
OptimuzPrime
Gilgamesh
Gold I
Level 146
God Stats
13W - 17L
1,517 SR
Queue Stats
513W - 494L
1,642 MMR
Solo
Nox
Nox
Platinum V
Sppeedy
Nox
Platinum V
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
233W - 215L
1,761 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
3 / 5 / 2
13,108
655
11,906
16,213
6,533
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Emfeza
Sol
19
11 / 5 / 8
14,084
704
19,879
16,585
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
FeeZa
Hou Yi
19
3 / 1 / 6
12,841
642
11,419
15,352
6,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
SaveloyDip
Thanatos
20
15 / 3 / 11
14,700
735
27,836
21,112
11,272
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SweetCold
Athena
18
2 / 1 / 20
12,964
648
7,032
20,297
27,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GebBastetCliodhnaAtlas

VS

Bans
ZeusLokiKhepriPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 8 / 0
9,229
461
4,392
15,088
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Kazeshino
Mercury
17
4 / 7 / 6
10,621
531
10,912
17,231
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Neyouno
Sylvanus
15
1 / 6 / 4
8,920
446
7,665
22,866
15,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
OptimuzPrime
Gilgamesh
18
2 / 3 / 7
10,525
526
12,579
23,644
18,671
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
18
8 / 10 / 3
12,282
614
10,095
18,369
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
34
Kills
15
15
Deaths
34
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
5
2
0.8
L
Anhur
 
Anhur
0
8
0
0
W
Sol
Emfeza
Sol
11
5
8
3
W
Hou Yi
FeeZa
Hou Yi
3
1
6
6
L
Mercury
Kazeshino
Mercury
4
7
6
1
L
Sylvanus
Neyouno
Sylvanus
1
6
4
0.5
L
Gilgamesh
OptimuzPrime
Gilgamesh
2
3
7
1.83
W
Thanatos
SaveloyDip
Thanatos
15
3
11
6.83
L
Nox
8
10
3
0.95
W
Athena
SweetCold
Athena
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,072
Damage
45,643
89,559
Taken
97,198
57,603
Mitigated
46,853
43,206
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,906
3,086
0
1,970
16,213
6,533
1,607
1,975
13,572
119,774
0
L
Anhur
 
Anhur
4,392
2,341
0
2,508
15,088
2,926
150
3,571
11,517
0
69,832
W
Sol
Emfeza
Sol
19,879
11,087
0
9,730
16,585
6,058
10,494
5,884
10,323
103,431
423
W
Hou Yi
FeeZa
Hou Yi
11,419
5,886
0
8,053
15,352
6,593
4,667
2,703
12,649
0
103,895
L
Mercury
Kazeshino
Mercury
10,912
5,513
0
584
17,231
4,855
408
7,300
9,931
0
66,886
L
Sylvanus
Neyouno
Sylvanus
7,665
1,781
1,535
5,235
22,866
15,161
0
10,110
12,756
30,789
10,225
L
Gilgamesh
OptimuzPrime
Gilgamesh
12,579
1,785
0
3,760
23,644
18,671
0
9,589
14,055
6,241
55,041
W
Thanatos
SaveloyDip
Thanatos
27,836
12,596
0
18,262
21,112
11,272
1,112
5,894
15,218
0
112,349
L
Nox
10,095
2,225
0
821
18,369
5,240
476
8,247
10,122
63,318
0
W
Athena
SweetCold
Athena
7,032
1,915
693
4,498
20,297
27,147
201
4,593
15,704
36,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,697
Gold Earned
51,577
677
Minions Killed
530
0
Camps Cleared
0
2,084,503
Distance Traveled
1,846,728
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,108
655
173
9
0
414,473
4
L
Anhur
9,229
461
119
6
0
285,666
1
W
Sol
14,084
704
154
8
0
385,449
4
W
Hou Yi
12,841
642
170
9
0
390,331
6
L
Mercury
10,621
531
108
5
0
428,199
5
L
Sylvanus
8,920
446
61
3
0
353,743
1
L
Gilgamesh
10,525
526
119
6
0
414,903
3
W
Thanatos
14,700
735
124
6
0
453,581
3
L
Nox
12,282
614
123
6
0
364,217
1
W
Athena
12,964
648
56
3
0
440,669
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role