Player Matchup

Zeus
Zeus
Costalpz
Zeus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LyfePlayer
Cu Chulainn
Level 46
God Stats
7W - 10L
1,453 SR
Queue Stats
44W - 50L
1,597 Elo+
Party 2
Shiva
Shiva
MiniZelphanie
Shiva
Level 27
God Stats
3W - 2L
1,665 SR
Queue Stats
12W - 11L
1,697 Elo+
Party 2
Neith
Neith
fatisolam
Neith
Level 57
God Stats
7W - 8L
1,436 SR
Queue Stats
50W - 51L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
louisfrey
Tsukuyomi
Level 65
God Stats
6W - 5L
1,504 SR
Queue Stats
99W - 112L
1,488 Elo+
Party 2
Team Averages
Level 49
1,512 SR
1,599 Elo+

VS

Team Averages
Level 85
1,477 SR
1,555 Elo+
Nu Wa
Nu Wa
OGFelz
Nu Wa
Level 84
God Stats
66W - 66L
1,621 SR
Queue Stats
478W - 507L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Spookywaves
Gilgamesh
Level 88
God Stats
6W - 6L
1,357 SR
Queue Stats
159W - 174L
1,534 Elo+
Party 1
Izanami
Izanami
StopBanningMePls
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,579 Elo+
Party 1
Shiva
Shiva
Yeknomgeknud
Shiva
Level 124
God Stats
15W - 8L
1,674 SR
Queue Stats
99W - 89L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
lowshak
Sylvanus
Level 123
God Stats
3W - 6L
1,233 SR
Queue Stats
147W - 120L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 3 / 0
4,768
477
2,281
6,146
1,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LyfePlayer
Cu Chulainn
9
1 / 2 / 0
4,804
480
2,918
9,209
6,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 1
4,982
498
3,095
7,260
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
fatisolam
Neith
9
1 / 4 / 0
5,381
538
4,640
5,877
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
louisfrey
Tsukuyomi
7
0 / 6 / 0
4,460
446
2,281
6,331
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OGFelz
Nu Wa
10
3 / 0 / 5
5,986
599
6,161
2,709
993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Spookywaves
Gilgamesh
10
2 / 1 / 2
5,779
578
2,513
5,715
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

12
8 / 1 / 1
7,482
748
5,738
5,737
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 1 / 1
6,765
677
6,406
7,106
3,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
lowshak
Sylvanus
10
2 / 0 / 5
6,252
625
3,107
6,113
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
19
19
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
0
0
L
Cu Chulainn
LyfePlayer
Cu Chulainn
1
2
0
0.5
L
1
4
1
0.38
W
Nu Wa
OGFelz
Nu Wa
3
0
5
5.5
W
Gilgamesh
Spookywaves
Gilgamesh
2
1
2
3
W
8
1
1
8.5
W
4
1
1
4.5
L
Neith
fatisolam
Neith
1
4
0
0.25
L
Tsukuyomi
louisfrey
Tsukuyomi
0
6
0
0
W
Sylvanus
lowshak
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,215
Damage
23,925
34,823
Taken
27,380
13,845
Mitigated
12,795
5,189
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,281
86
0
727
6,146
1,330
0
3,144
3,002
23,045
0
L
Cu Chulainn
LyfePlayer
Cu Chulainn
2,918
572
0
2,112
9,209
6,458
0
1,013
8,196
0
19,317
L
3,095
986
174
170
7,260
2,240
20
877
6,383
0
23,414
W
Nu Wa
OGFelz
Nu Wa
6,161
1,809
0
198
2,709
993
781
1,460
1,192
29,053
0
W
Gilgamesh
Spookywaves
Gilgamesh
2,513
619
0
2,002
5,715
2,479
0
0
5,715
0
33,690
W
5,738
2,742
0
1,419
5,737
1,588
322
0
5,670
0
48,895
W
6,406
1,321
0
2,904
7,106
3,255
0
0
7,106
0
38,799
L
Neith
fatisolam
Neith
4,640
2,267
0
1,020
5,877
1,335
0
997
4,880
0
28,250
L
Tsukuyomi
louisfrey
Tsukuyomi
2,281
755
272
714
6,331
2,482
0
3,237
3,094
0
20,645
W
Sylvanus
lowshak
Sylvanus
3,107
1,018
1,314
4,166
6,113
4,480
180
821
5,113
16,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
32,264
199
Minions Killed
332
0
Camps Cleared
0
953,490
Distance Traveled
1,009,492
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,768
477
48
5
0
174,911
4
L
Cu Chulainn
4,804
480
32
3
0
202,314
1
L
Shiva
4,982
498
37
4
0
180,745
0
W
Nu Wa
5,986
599
51
5
0
173,625
4
W
Gilgamesh
5,779
578
64
6
0
227,771
2
W
Izanami
7,482
748
106
11
0
202,731
5
W
Shiva
6,765
677
83
8
0
218,192
1
L
Neith
5,381
538
48
5
0
189,443
1
L
Tsukuyomi
4,460
446
34
3
0
206,077
0
W
Sylvanus
6,252
625
28
3
0
187,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role