Player Matchup

Aphrodite
Aphrodite
CandyPig
Aphrodite
Level 127
God Stats
13W - 8L
1,601 SR
Queue Stats
71W - 56L
1,598 Elo+
Party 1
Artio
Artio
Mistelda
Artio
Level 44
God Stats
5W - 1L
1,670 SR
Queue Stats
28W - 5L
1,810 Elo+
Party 1
Artemis
Artemis
Shenyub
Artemis
Level 159
God Stats
6W - 2L
1,521 SR
Queue Stats
107W - 112L
1,667 Elo+
Party 1
Tiamat
Tiamat
Thinkerbell
Tiamat
Level 159
God Stats
7W - 5L
1,792 SR
Queue Stats
194W - 143L
1,704 Elo+
Party 1
Osiris
Osiris
caustiq
Osiris
Level 147
God Stats
1W - 0L
1,709 SR
Queue Stats
209W - 136L
1,679 Elo+
Party 1
Team Averages
Level 127
1,659 SR
1,691 Elo+

VS

Team Averages
Level 57
1,565 SR
1,449 Elo+
Jormungandr
Jormungandr
EECarlsson
Jormungandr
Level 43
God Stats
3W - 4L
1,431 SR
Queue Stats
8W - 14L
1,285 Elo+
Solo
Merlin
Merlin
Jassuu93
Merlin
Level 26
God Stats
0W - 1L
1,915 SR
Queue Stats
19W - 14L
1,488 Elo+
Party 2
Artemis
Artemis
RdRateTyphoon
Artemis
Level 27
God Stats
1W - 2L
1,621 SR
Queue Stats
20W - 14L
1,488 Elo+
Party 2
Fenrir
Fenrir
Tomx22
Fenrir
Level 123
God Stats
2W - 4L
1,438 SR
Queue Stats
127W - 148L
1,510 Elo+
Solo
Scylla
Scylla
Xx-Az3rka-69-xX
Scylla
Level 65
God Stats
2W - 5L
1,421 SR
Queue Stats
21W - 24L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CandyPig
Aphrodite
11
2 / 0 / 5
5,539
923
2,773
5,104
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Mistelda
Artio
10
0 / 0 / 5
5,071
845
1,953
6,232
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Shenyub
Artemis
12
7 / 0 / 2
6,182
1,030
8,107
2,903
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 1 / 7
5,964
994
5,294
5,114
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
caustiq
Osiris
10
1 / 1 / 8
5,545
924
3,078
8,226
5,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EECarlsson
Jormungandr
10
0 / 3 / 1
4,871
812
5,374
7,358
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Jassuu93
Merlin
10
0 / 3 / 0
4,928
821
4,623
4,980
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
1 / 1 / 0
5,299
883
4,086
5,870
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Tomx22
Fenrir
11
1 / 2 / 0
5,408
901
770
5,326
1,747
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
4,800
800
3,274
3,834
1,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
11
Kills
2
2
Deaths
11
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CandyPig
Aphrodite
2
0
5
4.5
L
Jormungandr
EECarlsson
Jormungandr
0
3
1
0.17
L
Merlin
Jassuu93
Merlin
0
3
0
0
W
Artio
Mistelda
Artio
0
0
5
2.5
L
Artemis
1
1
0
1
W
Artemis
Shenyub
Artemis
7
0
2
8
W
Tiamat
1
1
7
4.5
L
Fenrir
Tomx22
Fenrir
1
2
0
0.5
L
0
2
1
0.25
W
Osiris
caustiq
Osiris
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
18,127
27,579
Taken
27,368
15,652
Mitigated
9,084
11,979
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CandyPig
Aphrodite
2,773
313
3,479
3,302
5,104
2,281
340
2,065
3,039
15,526
0
L
Jormungandr
EECarlsson
Jormungandr
5,374
1,263
0
1,609
7,358
2,673
0
3,021
4,088
10,919
0
L
Merlin
Jassuu93
Merlin
4,623
0
0
780
4,980
1,643
0
1,923
2,924
17,074
0
W
Artio
Mistelda
Artio
1,953
254
486
724
6,232
3,790
232
3,702
2,530
6,289
0
L
Artemis
4,086
1,277
0
1,660
5,870
1,891
0
1,930
3,790
0
17,212
W
Artemis
Shenyub
Artemis
8,107
2,656
0
656
2,903
1,013
84
1,531
1,372
0
14,464
W
Tiamat
5,294
270
272
1,725
5,114
3,239
99
1,578
3,536
24,297
0
L
Fenrir
Tomx22
Fenrir
770
172
0
873
5,326
1,747
0
1,323
3,852
0
12,468
L
3,274
504
375
880
3,834
1,130
0
1,082
2,694
6,095
0
W
Osiris
caustiq
Osiris
3,078
850
0
1,335
8,226
5,329
145
4,395
3,831
0
8,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
25,306
125
Minions Killed
97
0
Camps Cleared
0
754,840
Distance Traveled
633,421
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,539
923
31
5
0
142,656
3
L
Jormungandr
4,871
812
10
2
0
127,922
0
L
Merlin
4,928
821
22
4
0
126,487
2
W
Artio
5,071
845
8
1
0
156,703
0
L
Artemis
5,299
883
28
5
0
137,140
0
W
Artemis
6,182
1,030
16
3
0
141,175
2
W
Tiamat
5,964
994
61
10
0
163,035
2
L
Fenrir
5,408
901
25
4
0
149,215
1
L
Scylla
4,800
800
12
2
0
92,657
0
W
Osiris
5,545
924
9
2
0
151,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role