Player Matchup

Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
BuddhaWolf_
Ao Kuang
Silver V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 59L
701 MMR
Solo
Medusa
Medusa
Silver IV
Great Dane 2
Medusa
Silver IV
Level 140
God Stats
12W - 9L
1,600 SR
Queue Stats
183W - 220L
795 MMR
Solo
Janus
Janus
Silver IV
xWarlord807x
Janus
Silver IV
Level 148
God Stats
41W - 65L
1,154 SR
Queue Stats
356W - 410L
888 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,451 SR
1,077 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,481 SR
892 MMR
Merlin
Merlin
Silver IV
 
Merlin
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze I
BARBAKE 57
Cernunnos
Bronze I
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
345W - 442L
586 MMR
Party 1
Mercury
Mercury
Silver III
Burn_Herbs
Mercury
Silver III
Level 77
God Stats
10W - 10L
1,475 SR
Queue Stats
182W - 229L
729 MMR
Solo
Ymir
Ymir
Bronze I
SultanJouflu
Ymir
Bronze I
Level 123
God Stats
6W - 16L
1,498 SR
Queue Stats
342W - 440L
655 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
Vayzar
Erlang Shen
Silver II
Level 152
God Stats
5W - 7L
1,433 SR
Queue Stats
350W - 344L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
8 / 2 / 0
7,775
707
7,123
8,539
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
 
Geb
9
1 / 0 / 5
5,754
523
1,250
6,843
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
BuddhaWolf_
Ao Kuang
10
3 / 0 / 4
6,051
550
4,098
5,902
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
3 / 0 / 2
5,930
539
4,505
6,101
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 1
6,200
564
2,772
5,099
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharybdisBastetIzanami

VS

Bans
BacchusZeusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 2 / 0
5,296
481
3,111
4,515
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BARBAKE 57
Cernunnos
9
1 / 3 / 0
5,083
462
4,145
5,226
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Burn_Herbs
Mercury
12
1 / 0 / 0
6,488
590
1,318
5,753
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
4,547
413
1,960
5,230
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Vayzar
Erlang Shen
8
1 / 8 / 1
5,219
474
4,565
8,800
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
2
0
4
W
Geb
 
Geb
1
0
5
3.5
L
Merlin
 
Merlin
1
2
0
0.5
L
Cernunnos
BARBAKE 57
Cernunnos
1
3
0
0.33
W
Ao Kuang
BuddhaWolf_
Ao Kuang
3
0
4
5
L
Mercury
Burn_Herbs
Mercury
1
0
0
1
W
Medusa
3
0
2
4
L
0
3
1
0.17
L
Erlang Shen
Vayzar
Erlang Shen
1
8
1
0.19
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
15,099
32,484
Taken
29,524
13,156
Mitigated
9,476
12,157
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,123
2,939
0
4,027
8,539
5,190
1,998
0
8,539
35,279
8,995
W
Geb
 
Geb
1,250
143
0
2,078
6,843
3,669
67
1,017
5,344
10,217
0
L
Merlin
 
Merlin
3,111
46
0
825
4,515
1,328
0
2,611
1,894
26,825
0
L
Cernunnos
BARBAKE 57
Cernunnos
4,145
1,180
0
1,085
5,226
1,311
0
1,231
3,995
0
28,509
W
Ao Kuang
BuddhaWolf_
Ao Kuang
4,098
851
0
1,490
5,902
1,526
662
974
4,586
26,217
0
L
Mercury
Burn_Herbs
Mercury
1,318
1,158
0
1,306
5,753
1,600
0
1,334
4,334
0
44,465
W
Medusa
4,505
1,920
0
2,823
6,101
1,530
676
1,621
4,480
0
29,855
L
1,960
76
137
504
5,230
1,787
0
3,393
1,749
8,142
0
L
Erlang Shen
Vayzar
Erlang Shen
4,565
2,468
0
1,053
8,800
3,450
256
5,372
3,428
0
21,217
W
2,772
210
0
1,739
5,099
1,241
624
1,459
3,640
39,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
26,633
287
Minions Killed
257
0
Camps Cleared
0
1,049,287
Distance Traveled
1,021,931
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,775
707
89
8
0
185,008
1
W
Geb
5,754
523
20
2
0
223,834
2
L
Merlin
5,296
481
48
4
0
192,240
1
L
Cernunnos
5,083
462
57
5
0
181,427
3
W
Ao Kuang
6,051
550
50
5
0
254,944
4
L
Mercury
6,488
590
97
9
0
199,888
0
W
Medusa
5,930
539
45
4
0
195,902
5
L
Ymir
4,547
413
13
1
0
236,448
3
L
Erlang Shen
5,219
474
42
4
0
211,928
0
W
Janus
6,200
564
83
8
0
189,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role