Player Matchup

Danzaburou
Danzaburou
Ahhh_Nezuko
Danzaburou
Level 148
God Stats
17W - 21L
1,434 SR
Queue Stats
125W - 152L
1,473 Elo+
Party 2
Ymir
Ymir
PooQui_diNargis
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
Yovime-
Pele
Level 47
God Stats
12W - 11L
1,526 SR
Queue Stats
197W - 205L
1,432 Elo+
Solo
Bastet
Bastet
jayz45
Bastet
Level 42
God Stats
1W - 5L
1,219 SR
Queue Stats
96W - 128L
1,465 Elo+
Solo
He Bo
He Bo
tch-santiago12
He Bo
Level 48
God Stats
3W - 6L
1,870 SR
Queue Stats
217W - 244L
1,458 Elo+
Solo
Team Averages
Level 60
1,510 SR
1,466 Elo+

VS

Team Averages
Level 59
1,443 SR
1,404 Elo+
Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LazzyPudding
Arachne
Level 26
God Stats
23W - 24L
1,407 SR
Queue Stats
245W - 300L
1,362 Elo+
Party 1
Cupid
Cupid
RodMotta
Cupid
Level 77
God Stats
18W - 31L
1,242 SR
Queue Stats
181W - 192L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
TheAmazingCorn
Kuzenbo
Level 47
God Stats
5W - 7L
1,500 SR
Queue Stats
90W - 90L
1,337 Elo+
Solo
Nu Wa
Nu Wa
Thimsnod
Nu Wa
Level 45
God Stats
21W - 25L
1,565 SR
Queue Stats
465W - 503L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahhh_Nezuko
Danzaburou
14
1 / 4 / 0
8,062
448
5,568
12,081
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 0
5,851
325
1,715
7,348
4,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Yovime-
Pele
15
3 / 6 / 1
8,778
488
12,916
15,194
9,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
jayz45
Bastet
12
1 / 5 / 4
7,559
420
4,853
13,798
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 5 / 1
9,177
510
9,648
12,413
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 2 / 3
10,948
608
10,288
15,627
12,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
LazzyPudding
Arachne
15
4 / 5 / 2
9,403
522
5,758
14,155
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
RodMotta
Cupid
17
5 / 2 / 4
10,415
579
9,439
9,926
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 10
9,761
542
6,993
12,338
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Thimsnod
Nu Wa
17
6 / 3 / 8
10,608
589
13,319
8,741
3,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
12
Kills
23
23
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
3
3.75
L
Danzaburou
Ahhh_Nezuko
Danzaburou
1
4
0
0.25
W
Arachne
LazzyPudding
Arachne
4
5
2
1
L
0
3
0
0
W
Cupid
RodMotta
Cupid
5
2
4
3.5
W
2
0
10
7
W
Nu Wa
Thimsnod
Nu Wa
6
3
8
3.33
L
Pele
Yovime-
Pele
3
6
1
0.58
L
Bastet
jayz45
Bastet
1
5
4
0.6
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,700
Damage
45,797
60,834
Taken
60,787
26,072
Mitigated
43,996
11,704
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,288
4,954
814
5,815
15,627
12,138
3,594
1,002
14,517
0
69,450
L
Danzaburou
Ahhh_Nezuko
Danzaburou
5,568
1,702
0
4,182
12,081
4,225
1,124
4,316
7,765
0
54,127
W
Arachne
LazzyPudding
Arachne
5,758
3,655
0
3,999
14,155
6,479
914
3,759
10,178
0
47,543
L
1,715
585
0
724
7,348
4,801
0
2,713
4,635
11,643
0
W
Cupid
RodMotta
Cupid
9,439
4,454
267
4,288
9,926
4,018
770
2,048
7,804
0
89,262
W
6,993
2,540
0
2,100
12,338
17,837
805
2,120
10,139
28,386
2,916
W
Nu Wa
Thimsnod
Nu Wa
13,319
3,347
0
2,479
8,741
3,524
66
1,785
6,786
67,975
0
L
Pele
Yovime-
Pele
12,916
3,299
0
1,820
15,194
9,109
0
2,471
12,723
0
63,923
L
Bastet
jayz45
Bastet
4,853
901
0
3,049
13,798
4,046
12
5,898
7,900
0
38,433
L
9,648
676
169
1,760
12,413
3,891
120
4,507
7,906
56,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
51,135
411
Minions Killed
504
0
Camps Cleared
0
1,561,262
Distance Traveled
1,726,859
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,948
608
125
7
0
328,259
4
L
Danzaburou
8,062
448
104
6
0
278,328
3
W
Arachne
9,403
522
79
4
0
371,621
1
L
Ymir
5,851
325
23
1
0
246,793
0
W
Cupid
10,415
579
156
9
0
325,073
7
W
Kuzenbo
9,761
542
28
2
0
369,962
2
W
Nu Wa
10,608
589
116
6
0
331,944
3
L
Pele
8,778
488
116
6
0
353,425
6
L
Bastet
7,559
420
64
4
0
369,489
2
L
He Bo
9,177
510
104
6
0
313,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role