Player Matchup

Hel
Hel
 
Hel
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DosTurk
Sylvanus
Level 138
God Stats
1W - 0L
1,715 SR
Queue Stats
84W - 91L
1,527 Elo+
Party 2
Merlin
Merlin
HANGONT
Merlin
Level 128
God Stats
2W - 3L
1,281 SR
Queue Stats
85W - 93L
1,507 Elo+
Party 2
Awilix
Awilix
PinkyMonster
Awilix
Level 66
God Stats
13W - 5L
1,607 SR
Queue Stats
25W - 14L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
top1marksman
Hou Yi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,549 Elo+
Party 1
Team Averages
Level 85
1,521 SR
1,530 Elo+

VS

Team Averages
Level 69
1,582 SR
1,499 Elo+
Izanami
Izanami
AktiveGereat
Izanami
Level 15
God Stats
4W - 5L
1,560 SR
Queue Stats
20W - 22L
1,471 Elo+
Party 3
Hades
Hades
Bayonical
Hades
Level 41
God Stats
0W - 1L
1,296 SR
Queue Stats
17W - 29L
1,434 Elo+
Solo
Ra
Ra
DeadlySin_03
Ra
Level 124
God Stats
0W - 1L
1,812 SR
Queue Stats
75W - 64L
1,526 Elo+
Party 3
Kali
Kali
Smurfer03_Lol
Kali
Level 149
God Stats
2W - 1L
1,749 SR
Queue Stats
54W - 47L
1,537 Elo+
Party 3
Artio
Artio
edelcow212
Artio
Level 15
God Stats
0W - 2L
1,492 SR
Queue Stats
21W - 15L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
8 / 1 / 12
9,801
891
8,667
9,573
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
DosTurk
Sylvanus
15
2 / 0 / 16
8,501
773
5,912
7,865
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
HANGONT
Merlin
16
1 / 0 / 13
9,097
827
13,121
4,459
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
16
8 / 2 / 10
9,697
882
10,831
9,683
6,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
16
5 / 0 / 8
9,462
860
10,032
7,749
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AktiveGereat
Izanami
13
0 / 7 / 0
7,033
639
6,076
12,333
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Bayonical
Hades
11
0 / 7 / 0
6,731
612
4,025
11,661
3,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 0
7,820
711
5,113
9,392
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
8,389
763
7,076
9,722
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
12
0 / 6 / 0
6,784
617
2,893
13,409
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
24
Kills
3
3
Deaths
25
59
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
1
12
14
L
Izanami
AktiveGereat
Izanami
0
7
0
0
L
Hades
Bayonical
Hades
0
7
0
0
L
1
4
0
0.25
W
Sylvanus
DosTurk
Sylvanus
2
0
16
10
W
Merlin
HANGONT
Merlin
1
0
13
7.5
W
Awilix
8
2
10
6.5
L
2
1
1
2.5
L
Artio
0
6
0
0
W
Hou Yi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,563
Damage
25,183
39,329
Taken
56,517
24,344
Mitigated
23,099
19,577
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,667
351
4,743
5,222
9,573
4,996
516
2,047
7,436
33,653
0
L
Izanami
AktiveGereat
Izanami
6,076
3,768
0
899
12,333
2,853
24
6,081
6,080
0
19,722
L
Hades
Bayonical
Hades
4,025
444
49
1,239
11,661
3,783
0
6,612
4,827
11,166
0
L
5,113
66
1,041
3,216
9,392
3,135
0
3,957
5,337
29,269
0
W
Sylvanus
DosTurk
Sylvanus
5,912
1,418
3,933
1,906
7,865
7,845
1,380
3,315
4,349
12,332
1,785
W
Merlin
HANGONT
Merlin
13,121
1,192
390
541
4,459
2,122
664
1,309
3,034
49,953
0
W
Awilix
10,831
3,703
0
895
9,683
6,152
1,417
2,354
7,243
0
34,181
L
7,076
2,153
0
1,409
9,722
3,928
0
3,112
6,408
0
33,585
L
Artio
2,893
269
475
975
13,409
9,400
0
6,639
6,546
7,903
0
W
Hou Yi
10,032
5,007
0
1,947
7,749
3,229
2,019
2,460
5,236
0
46,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
36,757
280
Minions Killed
188
0
Camps Cleared
0
1,265,898
Distance Traveled
1,153,621
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,801
891
62
6
0
256,057
3
L
Izanami
7,033
639
36
3
0
206,560
1
L
Hades
6,731
612
19
2
0
203,891
0
L
Ra
7,820
711
62
6
0
236,855
0
W
Sylvanus
8,501
773
21
2
0
233,108
0
W
Merlin
9,097
827
90
8
0
227,227
3
W
Awilix
9,697
882
41
4
0
286,678
1
L
Kali
8,389
763
66
6
0
262,241
4
L
Artio
6,784
617
5
0
0
244,074
0
W
Hou Yi
9,462
860
66
6
0
262,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role