Player Matchup

Shiva
Shiva
GhostArcher12
Shiva
Level 128
God Stats
17W - 8L
1,744 SR
Queue Stats
106W - 75L
1,584 Elo+
Solo
Hercules
Hercules
IceJurva
Hercules
Level 119
God Stats
75W - 80L
1,529 SR
Queue Stats
241W - 257L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sinolai
Ah Muzen Cab
Level 106
God Stats
20W - 23L
1,517 SR
Queue Stats
53W - 57L
1,494 Elo+
Party 1
Discordia
Discordia
gustoso83
Discordia
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 97L
1,541 Elo+
Solo
Cerberus
Cerberus
skyf22
Cerberus
Level 120
God Stats
38W - 21L
1,838 SR
Queue Stats
195W - 211L
1,595 Elo+
Party 1
Team Averages
Level 126
1,626 SR
1,556 Elo+

VS

Team Averages
Level 76
1,481 SR
1,530 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Brony 101
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 255L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Mevrael
Cthulhu
Level 94
God Stats
1W - 2L
1,281 SR
Queue Stats
137W - 145L
1,523 Elo+
Solo
Atlas
Atlas
Righttomove
Atlas
Level 67
God Stats
21W - 13L
1,622 SR
Queue Stats
676W - 624L
1,652 Elo+
Solo
Medusa
Medusa
guccisimo
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 12
7,940
794
10,177
9,995
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
IceJurva
Hercules
14
3 / 2 / 8
7,827
783
3,686
7,031
4,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Sinolai
Ah Muzen Cab
17
11 / 1 / 7
9,582
958
16,547
8,176
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
gustoso83
Discordia
15
3 / 0 / 6
8,144
814
9,661
3,730
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
skyf22
Cerberus
14
2 / 5 / 14
7,734
773
11,051
15,781
15,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 3 / 3
7,303
730
8,659
11,669
3,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Brony 101
Arachne
12
0 / 5 / 2
6,360
636
5,802
11,694
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Mevrael
Cthulhu
13
2 / 6 / 5
6,993
699
5,856
13,490
7,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 4
7,164
716
5,030
13,841
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
guccisimo
Medusa
14
2 / 5 / 1
7,461
746
6,638
9,983
3,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
23
Kills
9
9
Deaths
24
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
3
3
1.83
L
Arachne
Brony 101
Arachne
0
5
2
0.2
W
4
1
12
10
W
Hercules
IceJurva
Hercules
3
2
8
3.5
L
Cthulhu
Mevrael
Cthulhu
2
6
5
0.75
L
1
5
4
0.6
W
Ah Muzen Cab
Sinolai
Ah Muzen Cab
11
1
7
14.5
L
Medusa
guccisimo
Medusa
2
5
1
0.5
W
Discordia
gustoso83
Discordia
3
0
6
6
W
Cerberus
skyf22
Cerberus
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,122
Damage
31,985
44,713
Taken
60,677
35,546
Mitigated
28,577
15,410
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,659
2,497
0
2,958
11,669
3,641
0
4,412
7,102
13,708
0
L
Arachne
Brony 101
Arachne
5,802
2,177
0
2,332
11,694
4,537
58
4,591
6,739
0
14,271
W
10,177
817
1,274
1,949
9,995
10,262
160
3,857
6,138
2,335
14,621
W
Hercules
IceJurva
Hercules
3,686
1,652
628
2,292
7,031
4,945
1,435
2,275
4,756
0
15,098
L
Cthulhu
Mevrael
Cthulhu
5,856
515
43
1,799
13,490
7,012
0
5,347
7,799
14,344
0
L
5,030
1,655
1,147
1,163
13,841
9,969
0
3,814
9,628
13,935
0
W
Ah Muzen Cab
Sinolai
Ah Muzen Cab
16,547
5,277
0
2,442
8,176
3,706
1,598
4,304
3,872
0
43,129
L
Medusa
guccisimo
Medusa
6,638
2,199
0
615
9,983
3,418
987
2,550
7,096
0
28,852
W
Discordia
gustoso83
Discordia
9,661
41
0
1,345
3,730
1,178
748
830
2,900
30,239
0
W
Cerberus
skyf22
Cerberus
11,051
1,119
377
5,103
15,781
15,455
262
8,279
7,502
19,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
35,281
234
Minions Killed
141
0
Camps Cleared
0
1,044,530
Distance Traveled
1,002,896
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,303
730
15
2
0
208,852
2
L
Arachne
6,360
636
30
3
0
214,667
1
W
Shiva
7,940
794
22
2
0
209,759
5
W
Hercules
7,827
783
25
3
0
169,437
4
L
Cthulhu
6,993
699
27
3
0
188,435
1
L
Atlas
7,164
716
14
1
0
191,098
1
W
Ah Muzen Cab
9,582
958
82
8
0
235,243
1
L
Medusa
7,461
746
55
6
0
199,844
5
W
Discordia
8,144
814
60
6
0
214,623
0
W
Cerberus
7,734
773
45
5
0
215,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role