Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AFlacc D G
Serqet
Level 154
God Stats
9W - 12L
1,534 SR
Queue Stats
218W - 209L
1,634 Elo+
Party 1
Thanatos
Thanatos
OGpuffymuffin
Thanatos
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 45L
1,535 Elo+
Party 1
Charybdis
Charybdis
Zelo6574
Charybdis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 68L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
iso stxge
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,752 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,590 Elo+

VS

Team Averages
Level 129
1,629 SR
1,513 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Brodey
Cerberus
Level 102
God Stats
1W - 3L
1,737 SR
Queue Stats
20W - 30L
1,390 Elo+
Solo
Chang'e
Chang'e
K1ngBussy
Chang'e
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
Official_EXE
Chiron
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 133L
1,542 Elo+
Solo
Shiva
Shiva
xKeyonte-Legend
Shiva
Level 156
God Stats
13W - 5L
1,910 SR
Queue Stats
261W - 242L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 3
6,434
643
6,439
4,175
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
AFlacc D G
Serqet
10
1 / 1 / 3
6,245
625
3,537
9,671
3,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
OGpuffymuffin
Thanatos
11
3 / 2 / 2
6,232
623
4,283
7,926
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Zelo6574
Charybdis
10
3 / 3 / 1
5,904
590
3,416
6,318
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
iso stxge
Sylvanus
11
4 / 1 / 0
6,961
696
6,619
7,124
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 0 / 3
5,763
576
3,890
5,617
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Brodey
Cerberus
10
0 / 2 / 0
5,423
542
2,679
9,095
5,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
K1ngBussy
Chang'e
9
2 / 4 / 1
5,712
571
2,288
5,935
1,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
9
2 / 3 / 2
5,484
548
5,078
6,635
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 2
5,977
598
5,024
8,021
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
8
8
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
L
Atlas
 
Atlas
2
0
3
3.5
W
Serqet
AFlacc D G
Serqet
1
1
3
2.5
L
Cerberus
Brodey
Cerberus
0
2
0
0
L
Chang'e
K1ngBussy
Chang'e
2
4
1
0.63
W
Thanatos
OGpuffymuffin
Thanatos
3
2
2
2
L
Chiron
2
3
2
1
W
Charybdis
Zelo6574
Charybdis
3
3
1
1.17
W
Sylvanus
iso stxge
Sylvanus
4
1
0
4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
18,959
35,214
Taken
35,303
11,576
Mitigated
14,093
16,965
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,439
1,151
0
1,207
4,175
915
340
991
3,184
34,884
0
L
Atlas
 
Atlas
3,890
1,894
0
993
5,617
3,458
0
2,106
3,205
18,775
0
W
Serqet
AFlacc D G
Serqet
3,537
492
668
3,576
9,671
3,788
0
1,139
8,532
0
19,311
L
Cerberus
Brodey
Cerberus
2,679
649
0
3,631
9,095
5,976
0
4,825
4,210
32,540
0
L
Chang'e
K1ngBussy
Chang'e
2,288
185
260
1,300
5,935
1,222
0
1,766
4,027
20,049
0
W
Thanatos
OGpuffymuffin
Thanatos
4,283
499
0
7,223
7,926
2,084
0
1,674
6,252
0
35,892
L
Chiron
5,078
1,049
180
2,189
6,635
1,131
286
575
5,858
0
27,638
W
Charybdis
Zelo6574
Charybdis
3,416
2,007
114
1,605
6,318
1,437
0
884
5,434
0
31,794
W
Sylvanus
iso stxge
Sylvanus
6,619
2,572
0
2,572
7,124
3,352
770
4,169
2,955
29,991
7,474
L
5,024
1,018
0
1,744
8,021
2,306
0
1,809
6,044
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
28,359
299
Minions Killed
313
0
Camps Cleared
0
1,016,579
Distance Traveled
926,145
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,434
643
59
6
0
202,915
2
L
Atlas
5,763
576
30
3
0
195,090
5
W
Serqet
6,245
625
25
3
0
225,413
1
L
Cerberus
5,423
542
121
12
0
204,817
0
L
Chang'e
5,712
571
36
4
0
135,214
1
W
Thanatos
6,232
623
68
7
0
231,161
3
L
Chiron
5,484
548
57
6
0
183,007
3
W
Charybdis
5,904
590
77
8
0
184,686
0
W
Sylvanus
6,961
696
70
7
0
172,404
0
L
Shiva
5,977
598
69
7
0
208,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role