Player Matchup

Ganesha
Ganesha
DocSeaweed
Ganesha
Level 115
God Stats
1W - 0L
1,813 SR
Queue Stats
23W - 35L
1,422 Elo+
Party 2
Bastet
Bastet
Evzek_CL
Bastet
Level 158
God Stats
5W - 4L
1,684 SR
Queue Stats
448W - 485L
1,567 Elo+
Solo
Ah Puch
Ah Puch
Habaneroz
Ah Puch
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 50L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rektaesthetics
Tsukuyomi
Level 128
God Stats
5W - 9L
1,703 SR
Queue Stats
177W - 180L
1,557 Elo+
Party 2
Shiva
Shiva
dfhdjfuiter
Shiva
Level 109
God Stats
1W - 1L
1,328 SR
Queue Stats
28W - 24L
1,541 Elo+
Solo
Team Averages
Level 123
1,606 SR
1,522 Elo+

VS

Team Averages
Level 103
1,534 SR
1,606 Elo+
Fenrir
Fenrir
BeastSyco
Fenrir
Level 102
God Stats
0W - 1L
1,298 SR
Queue Stats
14W - 15L
1,580 Elo+
Party 1
Olorun
Olorun
Eddal
Olorun
Level 66
God Stats
1W - 2L
1,525 SR
Queue Stats
18W - 12L
1,591 Elo+
Solo
Shiva
Shiva
GargleJuice
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,592 Elo+
Party 1
Chang'e
Chang'e
KrzyStr4ngerz
Chang'e
Level 140
God Stats
11W - 11L
1,630 SR
Queue Stats
29W - 30L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
TinkerTaffy
Sylvanus
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 18L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DocSeaweed
Ganesha
14
1 / 1 / 8
7,453
745
4,462
9,736
8,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Evzek_CL
Bastet
14
4 / 3 / 4
7,628
763
7,060
6,236
2,325
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
Habaneroz
Ah Puch
15
5 / 3 / 7
8,255
826
9,653
5,426
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Rektaesthetics
Tsukuyomi
14
2 / 4 / 6
7,712
771
6,085
7,669
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 8
7,332
733
5,582
8,150
5,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeastSyco
Fenrir
13
3 / 3 / 4
7,131
713
5,330
8,303
3,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Eddal
Olorun
15
2 / 3 / 5
7,992
799
4,456
8,881
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
6,448
645
2,093
8,628
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
14
4 / 1 / 6
7,641
764
6,011
6,582
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
TinkerTaffy
Sylvanus
15
4 / 3 / 3
7,709
771
7,270
9,204
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
13
Kills
14
14
Deaths
14
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeastSyco
Fenrir
3
3
4
1.67
W
Ganesha
DocSeaweed
Ganesha
1
1
8
5
L
Olorun
Eddal
Olorun
2
3
5
1.5
W
Bastet
Evzek_CL
Bastet
4
3
4
2
L
1
4
2
0.5
W
Ah Puch
Habaneroz
Ah Puch
5
3
7
2.83
L
Chang'e
4
1
6
7
W
Tsukuyomi
Rektaesthetics
Tsukuyomi
2
4
6
1.25
L
Sylvanus
TinkerTaffy
Sylvanus
4
3
3
1.83
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,842
Damage
25,160
37,217
Taken
41,598
21,213
Mitigated
19,116
6,026
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeastSyco
Fenrir
5,330
1,687
348
743
8,303
3,249
0
2,541
5,762
0
16,566
W
Ganesha
DocSeaweed
Ganesha
4,462
187
432
1,645
9,736
8,427
440
5,126
4,446
19,350
0
L
Olorun
Eddal
Olorun
4,456
2,981
238
2,670
8,881
3,005
915
3,116
5,765
29,487
0
W
Bastet
Evzek_CL
Bastet
7,060
1,305
16
869
6,236
2,325
331
3,418
2,720
0
15,086
L
2,093
262
149
224
8,628
5,494
0
4,229
4,399
1,326
5,758
W
Ah Puch
Habaneroz
Ah Puch
9,653
125
0
395
5,426
1,971
727
1,944
3,354
25,942
0
L
Chang'e
6,011
305
1,216
2,694
6,582
2,814
0
1,154
5,428
19,393
0
W
Tsukuyomi
Rektaesthetics
Tsukuyomi
6,085
1,392
0
1,672
7,669
3,129
0
2,870
4,761
0
22,512
L
Sylvanus
TinkerTaffy
Sylvanus
7,270
1,774
649
1,328
9,204
4,554
132
3,075
6,129
18,061
2,039
W
5,582
549
50
947
8,150
5,361
1,132
3,933
3,987
0
15,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
36,921
154
Minions Killed
202
0
Camps Cleared
0
1,034,935
Distance Traveled
804,733
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,131
713
18
2
0
201,438
0
W
Ganesha
7,453
745
13
1
0
198,027
0
L
Olorun
7,992
799
63
6
0
145,845
1
W
Bastet
7,628
763
20
2
0
213,247
1
L
Shiva
6,448
645
18
2
0
143,744
0
W
Ah Puch
8,255
826
42
4
0
215,335
1
L
Chang'e
7,641
764
53
5
0
147,138
1
W
Tsukuyomi
7,712
771
43
4
0
195,559
1
L
Sylvanus
7,709
771
50
5
0
166,568
2
W
Shiva
7,332
733
36
4
0
212,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role