Player Matchup

Neith
Neith
AKBears907
Neith
Level 23
God Stats
23W - 10L
1,826 SR
Queue Stats
70W - 56L
1,453 Elo+
Party 1
Zeus
Zeus
Hazey Apes
Zeus
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Shiva
Shiva
Hazey Deagle
Shiva
Level 123
God Stats
1W - 2L
1,705 SR
Queue Stats
136W - 107L
1,535 Elo+
Party 1
Team Averages
Level 55
1,677 SR
1,496 Elo+

VS

Team Averages
Level 31
1,297 SR
1,286 Elo+
Izanami
Izanami
MGMystic
Izanami
Level 17
God Stats
1W - 4L
1,322 SR
Queue Stats
25W - 31L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
sKy_fancyp2
Cthulhu
Level 29
God Stats
5W - 10L
1,314 SR
Queue Stats
397W - 476L
1,278 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zombie8112003
Tsukuyomi
Level 47
God Stats
0W - 2L
1,253 SR
Queue Stats
406W - 430L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
7 / 3 / 5
8,075
808
7,901
6,620
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 1 / 6
7,284
728
3,174
3,457
1,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 8
8,408
841
11,495
9,618
8,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MGMystic
Izanami
9
1 / 4 / 0
6,226
623
2,951
5,750
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
sKy_fancyp2
Cthulhu
11
2 / 4 / 1
6,609
661
5,863
9,686
3,790
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
zombie8112003
Tsukuyomi
9
1 / 8 / 0
6,262
626
2,829
10,755
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
4
5
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
7
3
5
3.17
W
2
1
6
5
W
7
1
8
11
L
Izanami
MGMystic
Izanami
1
4
0
0.25
L
Cthulhu
sKy_fancyp2
Cthulhu
2
4
1
0.63
L
Tsukuyomi
zombie8112003
Tsukuyomi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
11,643
19,695
Taken
26,191
11,696
Mitigated
8,479
2,797
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,901
3,075
0
1,017
6,620
2,478
360
1,435
5,185
0
16,551
W
3,174
453
0
184
3,457
1,083
1,377
1,980
1,477
17,441
0
W
11,495
2,857
504
1,092
9,618
8,135
161
2,784
6,834
0
27,117
L
Izanami
MGMystic
Izanami
2,951
2,035
159
68
5,750
1,508
0
807
4,943
0
13,632
L
Cthulhu
sKy_fancyp2
Cthulhu
5,863
139
149
924
9,686
3,790
0
1,024
8,662
16,304
0
L
Tsukuyomi
zombie8112003
Tsukuyomi
2,829
947
5
251
10,755
3,181
0
1,632
9,123
0
15,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
19,097
96
Minions Killed
80
5
Camps Cleared
3
527,931
Distance Traveled
461,516
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,075
808
28
3
0
155,716
1
W
Zeus
7,284
728
30
3
2
163,701
1
W
Shiva
8,408
841
38
4
3
208,514
1
L
Izanami
6,226
623
27
3
2
148,231
1
L
Cthulhu
6,609
661
20
2
0
171,155
1
L
Tsukuyomi
6,262
626
33
3
1
142,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role