Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bataclysm
Medusa
Level 157
God Stats
6W - 7L
1,462 SR
Queue Stats
42W - 41L
1,607 Elo+
Solo
Shiva
Shiva
SilverCrowxddd
Shiva
Level 160
God Stats
9W - 4L
1,826 SR
Queue Stats
124W - 127L
1,595 Elo+
Solo
Cliodhna
Cliodhna
The918sFinest
Cliodhna
Level 145
God Stats
15W - 14L
1,532 SR
Queue Stats
591W - 595L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
oJmannn
Tsukuyomi
Level 138
God Stats
1W - 0L
1,877 SR
Queue Stats
261W - 225L
1,612 Elo+
Solo
Team Averages
Level 141
1,639 SR
1,589 Elo+

VS

Team Averages
Level 153
1,619 SR
1,594 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AmoralOne
Charybdis
Level 158
God Stats
6W - 2L
1,878 SR
Queue Stats
259W - 164L
1,784 Elo+
Solo
Ao Kuang
Ao Kuang
Wöng
Ao Kuang
Level 138
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 19L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 11
7,944
497
12,023
7,677
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Bataclysm
Medusa
16
11 / 0 / 4
10,830
677
13,406
12,499
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 3 / 15
8,351
522
8,570
13,552
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
The918sFinest
Cliodhna
15
9 / 5 / 9
9,383
586
12,870
12,710
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
oJmannn
Tsukuyomi
15
4 / 1 / 6
9,177
574
10,883
12,576
5,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 4 / 1
8,309
519
8,685
15,450
9,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
 
Shiva
12
3 / 4 / 3
8,006
500
8,987
17,893
13,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
 
Ra
11
1 / 8 / 3
7,231
452
6,174
10,823
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
AmoralOne
Charybdis
11
2 / 8 / 2
6,932
433
7,830
14,913
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Wöng
Ao Kuang
13
2 / 6 / 2
7,744
484
7,373
15,541
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
30
Kills
11
11
Deaths
30
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
11
3.75
L
Achilles
 
Achilles
3
4
1
0.88
L
Shiva
 
Shiva
3
4
3
1.13
L
Ra
 
Ra
1
8
3
0.31
L
Charybdis
AmoralOne
Charybdis
2
8
2
0.38
W
Medusa
Bataclysm
Medusa
11
0
4
13
W
4
3
15
3.83
W
Cliodhna
The918sFinest
Cliodhna
9
5
9
2.7
L
Ao Kuang
Wöng
Ao Kuang
2
6
2
0.5
W
Tsukuyomi
oJmannn
Tsukuyomi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,752
Damage
39,049
59,014
Taken
74,620
33,756
Mitigated
35,686
18,171
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,023
612
0
1,005
7,677
2,418
111
2,170
5,507
48,920
0
L
Achilles
 
Achilles
8,685
2,090
0
4,406
15,450
9,607
0
2,472
12,557
0
52,440
L
Shiva
 
Shiva
8,987
1,250
1,618
2,812
17,893
13,663
0
2,276
15,377
0
22,967
L
Ra
 
Ra
6,174
245
1,467
1,519
10,823
3,037
0
2,347
8,148
39,421
0
L
Charybdis
AmoralOne
Charybdis
7,830
2,828
0
2,412
14,913
3,763
30
803
13,640
0
40,672
W
Medusa
Bataclysm
Medusa
13,406
8,208
0
4,232
12,499
5,012
744
2,372
10,127
0
74,144
W
8,570
824
570
3,233
13,552
15,423
0
3,312
10,240
0
23,601
W
Cliodhna
The918sFinest
Cliodhna
12,870
1,189
0
3,860
12,710
5,101
0
4,338
8,120
0
57,911
L
Ao Kuang
Wöng
Ao Kuang
7,373
1,666
0
3,862
15,541
5,616
0
3,227
11,790
55,575
0
W
Tsukuyomi
oJmannn
Tsukuyomi
10,883
2,416
0
5,271
12,576
5,802
0
1,355
11,221
0
57,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
38,222
430
Minions Killed
375
0
Camps Cleared
0
1,700,384
Distance Traveled
1,563,479
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,944
497
82
5
0
336,998
9
L
Achilles
8,309
519
102
6
0
334,109
2
L
Shiva
8,006
500
31
2
0
322,780
5
L
Ra
7,231
452
87
5
0
298,594
4
L
Charybdis
6,932
433
59
4
0
280,530
0
W
Medusa
10,830
677
129
8
0
322,543
4
W
Shiva
8,351
522
23
1
0
324,659
1
W
Cliodhna
9,383
586
83
5
0
354,312
3
L
Ao Kuang
7,744
484
96
6
0
327,466
3
W
Tsukuyomi
9,177
574
113
7
0
361,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role