Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DyvingeMunin
Kukulkan
Level 47
God Stats
35W - 43L
1,368 SR
Queue Stats
87W - 104L
1,417 Elo+
Party 1
Hachiman
Hachiman
Eadwynn
Hachiman
Level 126
God Stats
7W - 5L
1,709 SR
Queue Stats
242W - 255L
1,533 Elo+
Party 1
Agni
Agni
Gueche78
Agni
Level 7
God Stats
127W - 89L
1,318 SR
Queue Stats
532W - 559L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
samlar1
Ao Kuang
Level 160
God Stats
4W - 4L
1,313 SR
Queue Stats
149W - 123L
1,529 Elo+
Solo
Team Averages
Level 99
1,442 SR
1,492 Elo+

VS

Team Averages
Level 92
1,637 SR
1,532 Elo+
Izanami
Izanami
AktiveGereat
Izanami
Level 15
God Stats
4W - 5L
1,674 SR
Queue Stats
20W - 22L
1,486 Elo+
Party 2
Awilix
Awilix
DeadlySin_03
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,540 Elo+
Party 2
He Bo
He Bo
Dj-ToMaO_o
He Bo
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 186L
1,535 Elo+
Solo
Shiva
Shiva
Smurfer03_Lol
Shiva
Level 149
God Stats
14W - 6L
1,730 SR
Queue Stats
54W - 47L
1,552 Elo+
Party 2
Artio
Artio
edelcow212
Artio
Level 15
God Stats
0W - 2L
1,782 SR
Queue Stats
21W - 15L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
7 / 3 / 9
11,583
827
13,770
21,241
11,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
DyvingeMunin
Kukulkan
19
3 / 1 / 4
11,094
792
5,592
4,595
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Eadwynn
Hachiman
19
6 / 5 / 13
11,507
822
12,578
14,091
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
6 / 4 / 10
11,237
803
19,792
9,283
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
samlar1
Ao Kuang
19
11 / 2 / 8
11,580
827
16,099
13,779
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AktiveGereat
Izanami
16
1 / 8 / 4
9,486
678
10,060
18,375
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
16
2 / 4 / 1
9,686
692
4,962
13,292
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
16
1 / 9 / 7
9,672
691
8,234
14,042
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 5 / 1
11,062
790
21,227
18,589
10,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
15
1 / 7 / 3
8,861
633
6,096
16,940
13,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
33
Kills
14
15
Deaths
33
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
3
9
3.83
L
Izanami
AktiveGereat
Izanami
1
8
4
0.38
L
Awilix
2
4
1
0.63
L
He Bo
1
9
7
0.5
W
Kukulkan
DyvingeMunin
Kukulkan
3
1
4
5
W
Hachiman
Eadwynn
Hachiman
6
5
13
2.5
W
Agni
6
4
10
2.75
L
9
5
1
1.9
L
Artio
1
7
3
0.36
W
Ao Kuang
samlar1
Ao Kuang
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,831
Damage
50,579
62,989
Taken
81,238
26,920
Mitigated
38,831
15,253
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,770
3,088
686
2,052
21,241
11,443
0
4,891
16,077
0
36,296
L
Izanami
AktiveGereat
Izanami
10,060
6,698
0
1,989
18,375
5,642
31
13,015
5,360
0
40,794
L
Awilix
4,962
1,574
0
1,778
13,292
4,637
0
7,273
6,019
0
16,834
L
He Bo
8,234
39
0
1,275
14,042
4,055
622
5,718
8,324
33,170
0
W
Kukulkan
DyvingeMunin
Kukulkan
5,592
690
0
1,250
4,595
1,959
742
81
4,514
44,970
0
W
Hachiman
Eadwynn
Hachiman
12,578
5,890
0
3,912
14,091
4,829
2,698
2,675
11,199
0
36,037
W
Agni
19,792
1,729
0
1,199
9,283
2,618
1,532
2,612
6,574
50,175
0
L
21,227
2,841
209
3,862
18,589
10,698
0
6,076
12,513
0
47,303
L
Artio
6,096
632
722
2,309
16,940
13,799
0
8,548
8,392
16,573
0
W
Ao Kuang
samlar1
Ao Kuang
16,099
4,838
0
6,154
13,779
6,071
0
3,374
10,295
35,142
2,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,001
Gold Earned
48,767
307
Minions Killed
241
0
Camps Cleared
0
1,401,277
Distance Traveled
1,359,684
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,583
827
37
3
0
330,572
0
L
Izanami
9,486
678
55
4
0
229,757
0
L
Awilix
9,686
692
31
2
0
314,758
0
L
He Bo
9,672
691
62
4
0
244,584
4
W
Kukulkan
11,094
792
109
8
0
292,435
0
W
Hachiman
11,507
822
54
4
0
250,622
3
W
Agni
11,237
803
67
5
0
259,768
1
L
Shiva
11,062
790
75
5
0
284,303
3
L
Artio
8,861
633
18
1
0
286,282
1
W
Ao Kuang
11,580
827
40
3
0
267,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role