Player Matchup

Fenrir
Fenrir
AnibalH
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,452 Elo+
Party 2
Persephone
Persephone
Jaslich
Persephone
Level 155
God Stats
6W - 2L
1,689 SR
Queue Stats
68W - 42L
1,632 Elo+
Party 2
Ares
Ares
jhonalexander
Ares
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,582 Elo+
Party 2
Team Averages
Level 100
1,563 SR
1,555 Elo+

VS

Team Averages
Level 73
1,507 SR
1,485 Elo+
Shiva
Shiva
ATokiTaicho08
Shiva
Level 149
God Stats
4W - 7L
1,486 SR
Queue Stats
82W - 87L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Kruto15
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,213 Elo+
Party 1
Bellona
Bellona
V1Akuma
Bellona
Level 4
God Stats
1W - 2L
1,534 SR
Queue Stats
11W - 35L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnibalH
Fenrir
11
3 / 2 / 7
7,207
721
4,489
7,834
6,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Jaslich
Persephone
14
9 / 0 / 6
8,908
891
12,222
6,723
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 1 / 11
8,316
832
5,989
10,285
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,438
644
7,445
11,986
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Kruto15
Baron Samedi
9
1 / 6 / 1
5,950
595
4,398
6,439
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
V1Akuma
Bellona
7
0 / 7 / 1
5,458
546
2,944
8,363
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Fenrir
AnibalH
Fenrir
3
2
7
3.25
W
Persephone
Jaslich
Persephone
9
0
6
12
L
Baron Samedi
Kruto15
Baron Samedi
1
6
1
0.25
L
Bellona
V1Akuma
Bellona
0
7
1
0.07
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
14,787
24,842
Taken
26,788
18,545
Mitigated
17,936
8,602
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,445
718
200
2,753
11,986
11,320
0
7,713
4,273
0
18,156
W
Fenrir
AnibalH
Fenrir
4,489
696
518
1,174
7,834
6,756
246
1,347
6,288
0
11,268
W
Persephone
Jaslich
Persephone
12,222
1,220
0
3,627
6,723
2,848
285
1,258
5,056
45,488
0
L
Baron Samedi
Kruto15
Baron Samedi
4,398
505
156
380
6,439
2,261
0
4,686
1,753
11,646
0
L
Bellona
V1Akuma
Bellona
2,944
673
0
0
8,363
4,355
0
5,812
2,551
0
6,933
W
5,989
347
0
3,283
10,285
8,941
116
1,878
7,883
11,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
17,846
111
Minions Killed
50
7
Camps Cleared
0
545,466
Distance Traveled
403,895
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,438
644
23
2
0
179,423
4
W
Fenrir
7,207
721
20
2
4
198,106
1
W
Persephone
8,908
891
80
8
3
170,287
3
L
Baron Samedi
5,950
595
21
2
0
114,014
0
L
Bellona
5,458
546
6
1
0
110,458
1
W
Ares
8,316
832
11
1
0
177,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role