Player Matchup

Scylla
Scylla
Dazzle-beam
Scylla
Level 82
God Stats
16W - 17L
1,436 SR
Queue Stats
203W - 204L
1,487 Elo+
Solo
Cerberus
Cerberus
FinnedSum10619
Cerberus
Level 108
God Stats
3W - 8L
1,416 SR
Queue Stats
285W - 311L
1,512 Elo+
Solo
Atlas
Atlas
KOOLLIK-
Atlas
Level 82
God Stats
9W - 3L
1,621 SR
Queue Stats
113W - 102L
1,469 Elo+
Solo
Thor
Thor
fisher408
Thor
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 343L
1,461 Elo+
Solo
Skadi
Skadi
urlastvision
Skadi
Level 86
God Stats
54W - 46L
1,589 SR
Queue Stats
521W - 523L
1,514 Elo+
Solo
Team Averages
Level 104
1,512 SR
1,489 Elo+

VS

Team Averages
Level 107
1,471 SR
1,490 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KillSteal4Love
Rama
Level 78
God Stats
1W - 1L
1,708 SR
Queue Stats
21W - 28L
1,443 Elo+
Solo
Arachne
Arachne
RavensFanSam
Arachne
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
487W - 430L
1,545 Elo+
Solo
Janus
Janus
Roben51
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 160L
1,450 Elo+
Solo
Cerberus
Cerberus
TheChilledSpirit
Cerberus
Level 114
God Stats
1W - 4L
1,147 SR
Queue Stats
159W - 154L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 0 / 0
5,533
692
2,861
3,250
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
8
1 / 2 / 4
5,151
644
2,838
7,820
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
KOOLLIK-
Atlas
9
1 / 2 / 0
4,966
621
3,217
4,792
3,102
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
8
1 / 0 / 0
4,742
593
1,448
4,501
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 1 / 2
5,593
699
6,092
4,138
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 0 / 0
4,790
599
2,145
5,062
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

4
1 / 1 / 0
3,623
453
1,912
2,176
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RavensFanSam
Arachne
8
1 / 2 / 2
4,855
607
2,372
5,766
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Janus
Roben51
Janus
8
0 / 2 / 0
4,605
576
1,978
4,080
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 4 / 2
4,152
519
3,049
8,677
2,057
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
5
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Scylla
2
0
0
2
W
Cerberus
1
2
4
1.5
W
Atlas
KOOLLIK-
Atlas
1
2
0
0.5
L
1
1
0
1
L
Arachne
RavensFanSam
Arachne
1
2
2
1
L
Janus
Roben51
Janus
0
2
0
0
L
1
4
2
0.5
W
Thor
1
0
0
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
11,456
24,501
Taken
25,761
9,842
Mitigated
6,689
9,711
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,145
541
0
1,239
5,062
1,685
0
2,374
2,688
0
18,308
W
Scylla
2,861
350
0
1,043
3,250
899
0
939
2,311
30,392
0
W
Cerberus
2,838
52
147
2,597
7,820
3,442
766
2,050
5,770
13,990
0
W
Atlas
KOOLLIK-
Atlas
3,217
937
0
1,643
4,792
3,102
0
0
4,792
19,960
0
L
1,912
1,790
0
1,032
2,176
347
0
387
1,789
0
8,354
L
Arachne
RavensFanSam
Arachne
2,372
1,957
0
782
5,766
1,621
0
1,469
4,205
0
21,575
L
Janus
Roben51
Janus
1,978
182
0
623
4,080
979
0
2,212
1,718
24,573
0
L
3,049
258
49
2,089
8,677
2,057
0
2,232
6,445
10,477
0
W
Thor
1,448
143
0
2,595
4,501
1,356
0
1,039
3,462
0
18,131
W
6,092
3,435
233
1,453
4,138
1,043
2,369
999
3,139
0
30,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
22,025
250
Minions Killed
169
0
Camps Cleared
0
774,414
Distance Traveled
723,368
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,790
599
40
5
0
170,823
2
W
Scylla
5,533
692
75
9
0
159,896
4
W
Cerberus
5,151
644
19
2
0
162,888
1
W
Atlas
4,966
621
47
6
0
141,700
2
L
Rama
3,623
453
19
2
0
53,363
0
L
Arachne
4,855
607
47
6
0
193,367
0
L
Janus
4,605
576
49
6
0
149,591
1
L
Cerberus
4,152
519
14
2
0
156,224
2
W
Thor
4,742
593
46
6
0
170,587
4
W
Skadi
5,593
699
63
8
0
139,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role