Player Matchup

Medusa
Medusa
Gold II
Bad2388
Medusa
Gold II
Level 144
God Stats
4W - 3L
1,495 SR
Queue Stats
83W - 80L
1,516 MMR
Party 1
Fenrir
Fenrir
Gold II
Jurrrrd
Fenrir
Gold II
Level 147
God Stats
5W - 2L
1,760 SR
Queue Stats
84W - 81L
1,517 MMR
Party 1
Scylla
Scylla
Gold III
ManWhatAmiDoing
Scylla
Gold III
Level 141
God Stats
8W - 10L
1,432 SR
Queue Stats
91W - 94L
1,535 MMR
Solo
Achilles
Achilles
Silver I
francis69lmao
Achilles
Silver I
Level 156
God Stats
12W - 4L
1,756 SR
Queue Stats
17W - 10L
1,551 MMR
Solo
Sobek
Sobek
Platinum V
umonkey3
Sobek
Platinum V
Level 148
God Stats
1W - 1L
1,275 SR
Queue Stats
55W - 56L
1,534 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,544 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,537 SR
1,516 MMR
Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold III
AmaelMi
Janus
Gold III
Level 129
God Stats
2W - 4L
1,653 SR
Queue Stats
119W - 118L
1,552 MMR
Solo
Danzaburou
Danzaburou
Gold V
bruno_goldfish1
Danzaburou
Gold V
Level 119
God Stats
3W - 3L
1,267 SR
Queue Stats
62W - 57L
1,544 MMR
Solo
Chaac
Chaac
Gold V
cacasdsd
Chaac
Gold V
Level 146
God Stats
11W - 9L
1,681 SR
Queue Stats
38W - 41L
1,476 MMR
Party 2
Artio
Artio
Gold II
iTz_Tox1c_69
Artio
Gold II
Level 144
God Stats
8W - 11L
1,587 SR
Queue Stats
378W - 377L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bad2388
Medusa
20
11 / 4 / 8
17,184
614
23,109
18,798
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Jurrrrd
Fenrir
20
8 / 4 / 19
16,073
574
24,686
27,505
21,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 4 / 10
16,776
599
26,269
16,017
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
francis69lmao
Achilles
20
10 / 1 / 16
16,327
583
30,599
32,489
43,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
umonkey3
Sobek
20
1 / 1 / 27
14,678
524
16,916
29,969
50,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaBastetAthena

VS

Bans
LokiGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
6 / 8 / 3
13,323
476
18,887
35,867
11,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
AmaelMi
Janus
19
1 / 7 / 4
12,956
463
19,168
25,376
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
bruno_goldfish1
Danzaburou
20
5 / 10 / 2
14,260
509
14,526
28,304
12,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
cacasdsd
Chaac
19
0 / 7 / 5
13,027
465
14,218
28,840
23,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 9 / 4
12,044
430
9,302
33,671
33,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
41
Kills
14
14
Deaths
41
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
8
3
0.94
L
Janus
AmaelMi
Janus
1
7
4
0.43
W
Medusa
Bad2388
Medusa
11
4
8
3.75
W
Fenrir
Jurrrrd
Fenrir
8
4
19
4.38
W
11
4
10
4
L
Danzaburou
bruno_goldfish1
Danzaburou
5
10
2
0.6
L
Chaac
cacasdsd
Chaac
0
7
5
0.36
W
Achilles
francis69lmao
Achilles
10
1
16
18
L
2
9
4
0.44
W
Sobek
umonkey3
Sobek
1
1
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,579
Damage
76,101
124,778
Taken
152,058
129,071
Mitigated
88,762
45,118
Healing
42,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
18,887
3,381
0
12,475
35,867
11,492
415
13,271
22,596
0
76,371
L
Janus
AmaelMi
Janus
19,168
1,746
230
3,392
25,376
8,392
0
9,034
16,342
114,676
0
W
Medusa
Bad2388
Medusa
23,109
9,560
0
8,187
18,798
7,366
7,879
3,940
14,858
0
149,649
W
Fenrir
Jurrrrd
Fenrir
24,686
4,025
0
11,431
27,505
21,856
2,901
6,430
21,075
0
108,649
W
26,269
4,073
0
2,230
16,017
6,608
2,913
5,462
10,555
137,274
0
L
Danzaburou
bruno_goldfish1
Danzaburou
14,526
5,816
0
7,476
28,304
12,258
1,722
4,947
23,357
0
132,126
L
Chaac
cacasdsd
Chaac
14,218
1,148
731
8,483
28,840
23,171
298
6,580
22,260
6,408
95,176
W
Achilles
francis69lmao
Achilles
30,599
8,983
0
11,422
32,489
43,205
2,811
8,277
24,212
11,538
104,244
L
9,302
486
2,760
7,358
33,671
33,449
0
13,694
19,977
33,612
0
W
Sobek
umonkey3
Sobek
16,916
1,238
0
11,848
29,969
50,036
570
9,606
20,363
44,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,038
Gold Earned
65,610
699
Minions Killed
708
0
Camps Cleared
0
2,765,339
Distance Traveled
2,593,206
40
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,323
476
102
4
0
576,322
2
L
Janus
12,956
463
191
7
0
508,922
9
W
Medusa
17,184
614
195
7
0
521,002
6
W
Fenrir
16,073
574
118
4
0
577,862
2
W
Scylla
16,776
599
194
7
0
527,613
15
L
Danzaburou
14,260
509
176
6
0
453,631
10
L
Chaac
13,027
465
184
7
0
535,367
14
W
Achilles
16,327
583
157
6
0
597,203
5
L
Artio
12,044
430
55
2
0
518,964
6
W
Sobek
14,678
524
35
1
0
541,659
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role