Player Matchup

Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BatterFlip
Bacchus
Level 61
God Stats
2W - 2L
1,448 SR
Queue Stats
79W - 67L
1,410 Elo+
Solo
Fenrir
Fenrir
FullSailFlapjack
Fenrir
Level 127
God Stats
18W - 12L
1,515 SR
Queue Stats
45W - 49L
1,469 Elo+
Solo
Hades
Hades
KAWUA
Hades
Level 82
God Stats
22W - 17L
1,606 SR
Queue Stats
225W - 305L
1,364 Elo+
Party 1
Chaac
Chaac
Xmoquer
Chaac
Level 67
God Stats
8W - 2L
1,500 SR
Queue Stats
97W - 67L
1,507 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,450 Elo+

VS

Team Averages
Level 58
1,493 SR
1,467 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DariethWolf
Neith
Level 88
God Stats
26W - 29L
1,425 SR
Queue Stats
410W - 420L
1,480 Elo+
Solo
Ares
Ares
JordiFZ
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
Nyphlis
Baron Samedi
Level 68
God Stats
1W - 3L
1,697 SR
Queue Stats
54W - 47L
1,471 Elo+
Solo
Loki
Loki
fabri08
Loki
Level 100
God Stats
3W - 4L
1,345 SR
Queue Stats
142W - 135L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
8 / 0 / 6
7,142
714
7,420
5,462
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
BatterFlip
Bacchus
9
3 / 0 / 10
6,626
663
2,663
4,313
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
7 / 2 / 4
6,446
645
5,337
5,866
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
KAWUA
Hades
10
1 / 2 / 9
5,995
600
3,187
8,152
3,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Xmoquer
Chaac
11
4 / 0 / 0
6,766
677
3,814
4,974
2,100
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 4 / 1
4,374
437
3,384
6,185
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

2
0 / 4 / 0
3,460
346
1,185
2,805
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
JordiFZ
Ares
6
0 / 6 / 0
4,095
410
1,452
7,625
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Nyphlis
Baron Samedi
9
3 / 5 / 1
5,598
560
3,986
5,894
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
fabri08
Loki
7
1 / 4 / 2
4,563
456
5,280
6,175
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
23
Kills
4
4
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
6
11
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
Bacchus
BatterFlip
Bacchus
3
0
10
8
L
0
4
0
0
W
7
2
4
4.5
L
Ares
JordiFZ
Ares
0
6
0
0
W
Hades
KAWUA
Hades
1
2
9
2.75
L
Baron Samedi
Nyphlis
Baron Samedi
3
5
1
0.7
W
Chaac
Xmoquer
Chaac
4
0
0
4
L
Loki
fabri08
Loki
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
15,287
28,767
Taken
28,684
13,535
Mitigated
9,037
9,173
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,420
5,379
0
2,616
5,462
1,625
2,562
1,714
3,720
0
40,252
L
Jormungandr
 
Jormungandr
3,384
1,518
0
670
6,185
3,052
0
657
5,528
15,733
0
W
Bacchus
BatterFlip
Bacchus
2,663
529
0
809
4,313
4,082
427
512
3,758
13,157
0
L
1,185
843
0
206
2,805
419
0
808
1,997
0
3,936
W
5,337
1,440
0
758
5,866
1,950
0
670
4,896
0
28,134
L
Ares
JordiFZ
Ares
1,452
378
0
196
7,625
2,996
0
1,065
6,560
4,239
0
W
Hades
KAWUA
Hades
3,187
252
191
2,727
8,152
3,778
816
3,022
4,817
23,556
0
L
Baron Samedi
Nyphlis
Baron Samedi
3,986
279
210
1,183
5,894
1,412
320
1,279
4,615
19,587
0
W
Chaac
Xmoquer
Chaac
3,814
1,079
0
2,072
4,974
2,100
1,396
2,373
2,546
0
32,254
L
Loki
fabri08
Loki
5,280
1,539
0
350
6,175
1,158
0
2,041
4,134
0
19,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
22,090
271
Minions Killed
109
0
Camps Cleared
0
986,637
Distance Traveled
712,200
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,142
714
91
9
0
185,127
0
L
Jormungandr
4,374
437
28
3
0
114,067
0
W
Bacchus
6,626
663
18
2
0
208,154
1
L
Neith
3,460
346
6
1
0
63,408
1
W
Fenrir
6,446
645
39
4
0
207,606
0
L
Ares
4,095
410
5
1
0
187,250
1
W
Hades
5,995
600
51
5
0
183,958
0
L
Baron Samedi
5,598
560
34
3
0
150,062
1
W
Chaac
6,766
677
72
7
0
201,792
0
L
Loki
4,563
456
36
4
0
197,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role