Player Matchup

Shiva
Shiva
AsagardianDevil
Shiva
Level 104
God Stats
7W - 7L
1,448 SR
Queue Stats
120W - 110L
1,466 Elo+
Party 1
Sol
Sol
Kim_Jong_Uzi_
Sol
Level 69
God Stats
10W - 9L
1,583 SR
Queue Stats
108W - 137L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
newtons_thrd_law
Ah Muzen Cab
Level 106
God Stats
0W - 2L
1,183 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 1
Team Averages
Level 93
1,405 SR
1,465 Elo+

VS

Team Averages
Level 123
1,680 SR
1,473 Elo+
Chaac
Chaac
BluRanger93
Chaac
Level 127
God Stats
7W - 4L
1,750 SR
Queue Stats
243W - 217L
1,493 Elo+
Party 2
Skadi
Skadi
L7E4
Skadi
Level 156
God Stats
5W - 1L
1,792 SR
Queue Stats
364W - 306L
1,514 Elo+
Party 2
Anubis
Anubis
Lights Out 965
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
11,915
662
14,406
19,850
19,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 6
11,401
633
10,741
13,829
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
newtons_thrd_law
Ah Muzen Cab
17
4 / 5 / 6
12,040
669
16,517
16,838
5,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
12,333
685
15,014
22,590
23,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
L7E4
Skadi
18
6 / 4 / 11
12,745
708
17,879
14,439
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 4
13,000
722
11,863
13,889
5,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
10
Kills
17
18
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
3
1
12
9
L
2
6
6
0.83
W
Skadi
L7E4
Skadi
6
4
11
2.88
W
8
5
4
2
L
Ah Muzen Cab
newtons_thrd_law
Ah Muzen Cab
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,664
Damage
44,756
50,517
Taken
50,918
28,519
Mitigated
34,016
11,549
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,406
2,450
1,441
4,773
19,850
19,310
0
4,833
15,017
0
35,191
W
15,014
1,650
344
12,130
22,590
23,690
319
4,237
18,353
0
41,340
L
10,741
2,205
0
2,727
13,829
4,190
402
3,329
10,500
35,350
2,797
W
Skadi
L7E4
Skadi
17,879
5,943
0
1,272
14,439
5,024
2,143
3,250
11,189
0
63,339
W
11,863
980
0
5,966
13,889
5,302
212
3,210
10,679
44,604
0
L
Ah Muzen Cab
newtons_thrd_law
Ah Muzen Cab
16,517
5,228
0
2,608
16,838
5,019
320
4,123
12,715
0
51,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
38,078
163
Minions Killed
245
7
Camps Cleared
10
917,611
Distance Traveled
949,400
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,915
662
36
2
2
312,786
5
W
Chaac
12,333
685
53
3
0
372,337
1
L
Sol
11,401
633
68
4
3
288,366
3
W
Skadi
12,745
708
102
6
4
292,375
5
W
Anubis
13,000
722
90
5
6
284,688
2
L
Ah Muzen Cab
12,040
669
59
3
2
316,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role