Player Matchup

Camazotz
Camazotz
Diamond II
 
Camazotz
Diamond II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond II
 
Artio
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Oni thomson
Guan Yu
Platinum II
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 117L
1,950 MMR
Solo
Sol
Sol
Platinum III
StatusAndChase
Sol
Platinum III
Level 159
God Stats
19W - 13L
1,643 SR
Queue Stats
209W - 204L
1,894 MMR
Solo
Persephone
Persephone
Diamond III
Thoth L
Persephone
Diamond III
Level 103
God Stats
48W - 43L
1,719 SR
Queue Stats
410W - 396L
2,243 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,572 SR
1,817 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,539 SR
1,966 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum III
TheSynchroo
Da Ji
Platinum III
Level 156
God Stats
17W - 12L
1,703 SR
Queue Stats
62W - 49L
1,873 MMR
Party 2
Ares
Ares
Diamond IV
WatchinPaintDry
Ares
Diamond IV
Level 133
God Stats
43W - 32L
1,767 SR
Queue Stats
464W - 461L
2,035 MMR
Solo
Gilgamesh
Gilgamesh
Masters
ghjfn
Gilgamesh
Masters
Level 122
God Stats
1W - 2L
1,607 SR
Queue Stats
126W - 117L
2,548 MMR
Solo
Neith
Neith
Platinum III
vital_SeTuPs
Neith
Platinum III
Level 149
God Stats
0W - 5L
1,117 SR
Queue Stats
64W - 52L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
7 / 1 / 1
7,227
723
6,864
7,173
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
 
Artio
9
3 / 1 / 6
6,226
623
3,069
9,065
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Oni thomson
Guan Yu
9
0 / 3 / 0
5,408
541
4,288
9,195
4,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 3
7,017
702
7,264
6,937
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Thoth L
Persephone
11
1 / 1 / 2
6,446
645
4,231
3,712
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliCliodhnaLoki

VS

Bans
BastetAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 4 / 1
5,352
535
4,575
7,472
3,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 2
5,776
578
3,582
7,132
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 6 / 3
5,327
533
2,417
9,393
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ghjfn
Gilgamesh
11
2 / 1 / 0
6,130
613
6,151
7,340
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 1
5,632
563
4,087
6,294
1,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
1
1
7.5
W
Artio
 
Artio
3
1
6
6
L
Olorun
 
Olorun
0
4
1
0.13
W
Guan Yu
Oni thomson
Guan Yu
0
3
0
0
W
4
1
3
5.5
L
2
2
2
1.5
W
Persephone
Thoth L
Persephone
1
1
2
2
L
1
6
3
0.42
L
Gilgamesh
ghjfn
Gilgamesh
2
1
0
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
20,812
36,082
Taken
37,631
16,505
Mitigated
17,448
13,873
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,864
2,528
0
3,773
7,173
2,323
0
685
6,488
0
38,845
W
Artio
 
Artio
3,069
439
688
2,768
9,065
7,089
135
1,803
7,262
12,540
0
L
Olorun
 
Olorun
4,575
2,927
0
2,933
7,472
3,418
0
4,530
2,942
35,145
0
W
Guan Yu
Oni thomson
Guan Yu
4,288
442
0
1,819
9,195
4,135
0
0
9,195
0
27,705
W
7,264
4,370
0
3,661
6,937
1,983
1,134
4,311
2,626
39,066
6,705
L
3,582
818
0
3,070
7,132
2,283
0
1,403
5,653
0
31,799
W
Persephone
Thoth L
Persephone
4,231
0
0
1,164
3,712
975
295
193
3,518
44,031
0
L
2,417
129
49
1,044
9,393
5,745
0
4,429
4,894
10,372
0
L
Gilgamesh
ghjfn
Gilgamesh
6,151
2,355
0
3,649
7,340
4,280
0
0
7,340
0
36,753
L
4,087
1,148
0
1,481
6,294
1,722
0
2,561
3,543
0
33,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
28,217
313
Minions Killed
303
0
Camps Cleared
0
1,051,504
Distance Traveled
926,045
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,227
723
74
7
0
231,729
2
W
Artio
6,226
623
13
1
0
217,272
4
L
Olorun
5,352
535
67
7
0
169,856
3
W
Guan Yu
5,408
541
49
5
0
209,357
0
W
Sol
7,017
702
86
9
0
178,133
3
L
Da Ji
5,776
578
64
6
0
200,972
1
W
Persephone
6,446
645
91
9
0
215,013
1
L
Ares
5,327
533
16
2
0
169,088
3
L
Gilgamesh
6,130
613
82
8
0
210,955
2
L
Neith
5,632
563
74
7
0
175,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role