Player Matchup

Serqet
Serqet
AriThePirate
Serqet
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
310W - 118L
1,738 Elo+
Party 2
Artemis
Artemis
Brunoact237
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,479 Elo+
Party 1
Thor
Thor
Lucxry
Thor
Level 84
God Stats
14W - 9L
1,633 SR
Queue Stats
251W - 133L
1,774 Elo+
Party 2
Bellona
Bellona
NewtonBC
Bellona
Level 12
God Stats
0W - 2L
1,177 SR
Queue Stats
5W - 5L
1,440 Elo+
Party 1
Scylla
Scylla
TheAnikilator51
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 199L
1,445 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,575 Elo+

VS

Team Averages
Level 39
1,474 SR
1,566 Elo+
Nu Wa
Nu Wa
Emya7145
Nu Wa
Level 47
God Stats
15W - 8L
1,367 SR
Queue Stats
52W - 40L
1,218 Elo+
Solo
Anubis
Anubis
JustFred
Anubis
Level 40
God Stats
3W - 1L
1,263 SR
Queue Stats
48W - 30L
1,607 Elo+
Party 3
Thor
Thor
bruhdisgamesmite
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,895 Elo+
Party 3
Fafnir
Fafnir
tartoufultime2
Fafnir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 49L
1,561 Elo+
Solo
Neith
Neith
x-deden-x
Neith
Level 46
God Stats
5W - 2L
1,741 SR
Queue Stats
121W - 103L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
5 / 5 / 7
8,526
502
4,541
15,426
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Brunoact237
Artemis
14
2 / 4 / 7
8,467
498
12,622
12,010
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Lucxry
Thor
19
10 / 2 / 6
11,262
662
15,780
13,885
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
NewtonBC
Bellona
13
1 / 5 / 4
7,836
461
5,265
14,723
10,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 3
7,799
459
7,023
9,680
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Emya7145
Nu Wa
11
3 / 3 / 2
7,933
467
5,073
6,438
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
JustFred
Anubis
16
5 / 3 / 5
10,154
597
9,846
13,750
9,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 4 / 7
10,330
608
11,611
15,490
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 10
9,110
536
8,285
15,726
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
x-deden-x
Neith
16
6 / 4 / 8
10,284
605
11,429
12,159
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
19
Kills
20
20
Deaths
19
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
5
5
7
1.7
L
Artemis
Brunoact237
Artemis
2
4
7
1.38
W
Nu Wa
Emya7145
Nu Wa
3
3
2
1.33
W
Anubis
JustFred
Anubis
5
3
5
2.5
L
Thor
Lucxry
Thor
10
2
6
6.5
L
Bellona
NewtonBC
Bellona
1
5
4
0.6
L
1
4
3
0.63
W
4
4
7
1.88
W
2
5
10
1.4
W
Neith
x-deden-x
Neith
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
46,244
65,724
Taken
63,563
32,131
Mitigated
32,783
18,445
Healing
22,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,541
807
0
4,073
15,426
10,405
67
4,881
10,413
48
14,811
L
Artemis
Brunoact237
Artemis
12,622
5,252
0
4,425
12,010
3,104
2,084
4,538
7,410
0
44,835
W
Nu Wa
Emya7145
Nu Wa
5,073
1,195
36
1,455
6,438
1,746
306
1,569
4,567
30,526
0
W
Anubis
JustFred
Anubis
9,846
886
0
6,423
13,750
9,061
415
923
12,753
64,754
0
L
Thor
Lucxry
Thor
15,780
4,393
0
4,561
13,885
5,373
696
3,019
10,792
0
97,243
L
Bellona
NewtonBC
Bellona
5,265
1,288
0
3,771
14,723
10,975
198
6,532
8,149
0
37,655
L
7,023
882
0
1,615
9,680
2,274
882
3,830
5,756
41,903
0
W
11,611
2,627
0
5,144
15,490
5,699
0
2,560
12,748
0
73,497
W
8,285
2,690
587
5,398
15,726
11,078
421
1,202
14,267
33,729
0
W
Neith
x-deden-x
Neith
11,429
4,170
0
3,708
12,159
5,199
708
337
11,540
0
60,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
47,811
394
Minions Killed
465
0
Camps Cleared
0
1,664,328
Distance Traveled
1,408,772
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,526
502
19
1
0
351,632
3
L
Artemis
8,467
498
63
4
0
303,162
1
W
Nu Wa
7,933
467
61
4
0
198,330
4
W
Anubis
10,154
597
126
7
0
264,497
5
L
Thor
11,262
662
153
9
0
345,345
1
L
Bellona
7,836
461
83
5
0
329,399
0
L
Scylla
7,799
459
76
4
0
334,790
2
W
Thor
10,330
608
131
8
0
340,977
7
W
Fafnir
9,110
536
49
3
0
300,155
8
W
Neith
10,284
605
98
6
0
304,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role