Player Matchup

Bastet
Bastet
 
Bastet
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Chulgi
Xing Tian
Level 154
God Stats
3W - 1L
1,740 SR
Queue Stats
207W - 227L
1,560 Elo+
Party 1
Hachiman
Hachiman
Seifër
Hachiman
Level 133
God Stats
3W - 0L
1,850 SR
Queue Stats
72W - 62L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
YOUNG x METRO97
Gilgamesh
Level 137
God Stats
7W - 11L
1,279 SR
Queue Stats
206W - 188L
1,539 Elo+
Solo
Scylla
Scylla
slay-karma_
Scylla
Level 148
God Stats
6W - 4L
1,564 SR
Queue Stats
135W - 139L
1,503 Elo+
Solo
Team Averages
Level 132
1,587 SR
1,533 Elo+

VS

Team Averages
Level 91
1,587 SR
1,463 Elo+
He Bo
He Bo
 
He Bo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dionysus101
Bakasura
Level 104
God Stats
1W - 3L
1,189 SR
Queue Stats
16W - 20L
1,236 Elo+
Solo
Cerberus
Cerberus
SleepyFM
Cerberus
Level 101
God Stats
6W - 10L
1,832 SR
Queue Stats
257W - 245L
1,556 Elo+
Solo
Izanami
Izanami
ZAP89
Izanami
Level 20
God Stats
1W - 2L
1,559 SR
Queue Stats
2W - 2L
1,618 Elo+
Solo
Shiva
Shiva
yodawe
Shiva
Level 147
God Stats
3W - 4L
1,854 SR
Queue Stats
43W - 48L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 1 / 19
11,336
756
12,172
9,361
4,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Chulgi
Xing Tian
18
6 / 2 / 16
12,116
808
8,464
17,217
23,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Seifër
Hachiman
20
8 / 1 / 17
12,403
827
21,389
12,696
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
YOUNG x METRO97
Gilgamesh
18
2 / 4 / 20
11,189
746
12,340
17,305
17,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
20
12 / 1 / 10
12,433
829
17,524
12,183
5,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 10 / 2
9,465
631
10,081
15,931
5,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Dionysus101
Bakasura
17
0 / 8 / 0
9,935
662
9,748
18,383
7,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
SleepyFM
Cerberus
18
4 / 5 / 4
10,670
711
12,210
30,617
31,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ZAP89
Izanami
13
0 / 3 / 0
8,131
542
551
2,417
698
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Shiva
yodawe
Shiva
18
4 / 9 / 2
11,373
758
11,069
23,492
24,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
17
34
Kills
9
9
Deaths
35
82
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
19
15.5
L
He Bo
 
He Bo
1
10
2
0.2
W
Xing Tian
Chulgi
Xing Tian
6
2
16
7
L
Bakasura
Dionysus101
Bakasura
0
8
0
0
W
Hachiman
Seifër
Hachiman
8
1
17
16.5
L
Cerberus
SleepyFM
Cerberus
4
5
4
1.2
W
Gilgamesh
YOUNG x METRO97
Gilgamesh
2
4
20
3
L
Izanami
ZAP89
Izanami
0
3
0
0
W
Scylla
12
1
10
17
L
Shiva
yodawe
Shiva
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,889
Damage
43,659
68,762
Taken
90,840
57,041
Mitigated
69,767
18,842
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,172
2,646
158
1,875
9,361
4,294
886
3,743
5,435
0
27,725
L
He Bo
 
He Bo
10,081
163
173
1,167
15,931
5,878
0
5,074
10,675
34,548
0
W
Xing Tian
Chulgi
Xing Tian
8,464
620
693
2,768
17,217
23,825
385
5,083
11,440
19,361
0
L
Bakasura
Dionysus101
Bakasura
9,748
5,915
0
2,666
18,383
7,971
0
7,453
10,752
0
43,609
W
Hachiman
Seifër
Hachiman
21,389
12,558
0
4,918
12,696
5,755
3,533
3,153
9,128
0
59,363
L
Cerberus
SleepyFM
Cerberus
12,210
332
621
4,225
30,617
31,202
0
8,551
21,527
28,058
0
W
Gilgamesh
YOUNG x METRO97
Gilgamesh
12,340
2,857
0
1,984
17,305
17,392
1,724
6,516
10,486
7,159
32,539
L
Izanami
ZAP89
Izanami
551
360
0
0
2,417
698
61
883
1,534
0
3,684
W
Scylla
17,524
1,857
0
6,446
12,183
5,775
938
3,796
7,983
58,571
0
L
Shiva
yodawe
Shiva
11,069
1,508
52
2,964
23,492
24,018
72
6,426
16,888
0
38,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
49,574
282
Minions Killed
233
0
Camps Cleared
0
1,578,286
Distance Traveled
1,113,873
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,336
756
37
2
0
372,485
1
L
He Bo
9,465
631
52
3
0
239,645
2
W
Xing Tian
12,116
808
16
1
0
313,354
3
L
Bakasura
9,935
662
79
5
0
280,729
4
W
Hachiman
12,403
827
74
5
0
318,376
0
L
Cerberus
10,670
711
35
2
0
285,125
4
W
Gilgamesh
11,189
746
54
4
0
297,954
2
L
Izanami
8,131
542
7
0
0
46,492
0
W
Scylla
12,433
829
101
7
0
276,117
1
L
Shiva
11,373
758
60
4
0
261,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role