Player Matchup

Baron Samedi
Baron Samedi
AzazilCaine
Baron Samedi
Level 16
God Stats
22W - 15L
1,619 SR
Queue Stats
22W - 18L
1,526 Elo+
Party 2
Loki
Loki
Petrawulf
Loki
Level 17
God Stats
22W - 21L
1,575 SR
Queue Stats
22W - 21L
1,461 Elo+
Party 2
Charybdis
Charybdis
SolarRat
Charybdis
Level 125
God Stats
13W - 14L
1,460 SR
Queue Stats
61W - 53L
1,494 Elo+
Party 2
Team Averages
Level 53
1,551 SR
1,494 Elo+

VS

Team Averages
Level 75
1,362 SR
1,351 Elo+
Scylla
Scylla
BarryBongz69
Scylla
Level 118
God Stats
6W - 5L
1,440 SR
Queue Stats
203W - 235L
1,443 Elo+
Solo
Artemis
Artemis
rospoeprincipe
Artemis
Level 28
God Stats
13W - 30L
1,168 SR
Queue Stats
269W - 398L
1,262 Elo+
Party 1
Nike
Nike
sterminetor850
Nike
Level 80
God Stats
1W - 4L
1,478 SR
Queue Stats
171W - 260L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzazilCaine
Baron Samedi
17
11 / 2 / 9
11,605
829
15,064
12,966
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
0 / 2 / 12
8,637
617
2,920
8,480
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
SolarRat
Charybdis
15
9 / 4 / 8
10,912
779
10,873
15,192
5,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 4 / 2
10,599
757
17,617
8,297
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 8 / 4
7,973
570
6,761
11,367
3,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 8 / 2
8,466
605
5,582
12,064
8,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
8
8
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AzazilCaine
Baron Samedi
11
2
9
7.75
L
Scylla
6
4
2
1.75
W
Loki
0
2
12
3
W
Charybdis
SolarRat
Charybdis
9
4
8
3.25
L
0
8
4
0.25
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
29,960
36,638
Taken
31,728
17,104
Mitigated
13,742
13,434
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AzazilCaine
Baron Samedi
15,064
1,505
1,892
5,653
12,966
8,839
250
4,716
7,993
45,193
0
L
Scylla
17,617
620
0
471
8,297
2,562
0
4,154
4,143
50,154
0
W
Loki
2,920
224
0
91
8,480
2,745
0
4,213
4,050
0
10,353
W
Charybdis
SolarRat
Charybdis
10,873
3,868
28
5,770
15,192
5,520
743
8,156
6,581
0
40,038
L
6,761
1,467
124
302
11,367
3,047
0
5,484
5,883
0
17,730
L
5,582
0
144
581
12,064
8,133
0
5,871
6,193
0
15,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
27,038
164
Minions Killed
129
7
Camps Cleared
5
709,423
Distance Traveled
693,553
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,605
829
62
4
2
223,110
5
L
Scylla
10,599
757
79
6
3
246,957
3
W
Loki
8,637
617
17
1
1
259,008
1
W
Charybdis
10,912
779
85
6
4
227,305
1
L
Artemis
7,973
570
24
2
1
204,859
0
L
Nike
8,466
605
26
2
1
241,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role