Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MonsterPotatoee
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Party 1
Atlas
Atlas
Pauliiee500
Atlas
Level 47
God Stats
7W - 2L
1,734 SR
Queue Stats
9W - 5L
1,646 Elo+
Party 1
Team Averages
Level 61
1,578 SR
1,492 Elo+

VS

Team Averages
Level 55
1,525 SR
1,397 Elo+
Ganesha
Ganesha
Jud2d
Ganesha
Level 69
God Stats
1W - 2L
1,229 SR
Queue Stats
128W - 194L
1,395 Elo+
Solo
Thoth
Thoth
Manodim
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 129L
1,399 Elo+
Solo
Neith
Neith
jota111111
Neith
Level 37
God Stats
5W - 3L
1,846 SR
Queue Stats
186W - 240L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 8
8,911
743
5,631
5,340
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 9
8,582
715
7,431
4,023
1,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 9
9,926
827
9,780
8,668
9,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jud2d
Ganesha
10
1 / 6 / 1
7,799
650
3,455
13,882
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Manodim
Thoth
11
1 / 3 / 0
7,481
623
5,015
5,444
1,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
0 / 5 / 2
7,377
615
5,258
8,339
2,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
8
9
L
Ganesha
Jud2d
Ganesha
1
6
1
0.25
L
Thoth
Manodim
Thoth
1
3
0
0.33
W
4
1
9
8.5
W
5
0
9
9.5
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
13,728
18,031
Taken
27,665
13,216
Mitigated
16,679
2,748
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,631
38
0
550
5,340
2,168
1,122
2,915
2,425
37,410
0
L
Ganesha
Jud2d
Ganesha
3,455
238
219
1,834
13,882
12,247
220
5,865
8,017
13,392
0
L
Thoth
Manodim
Thoth
5,015
100
255
419
5,444
1,788
287
4,372
1,072
18,818
0
W
7,431
3,836
0
256
4,023
1,340
1,367
2,616
1,407
0
17,519
W
9,780
4,114
0
1,942
8,668
9,708
540
3,108
5,560
24,676
0
L
Neith
5,258
2,384
108
1,432
8,339
2,644
510
5,518
2,821
0
30,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
22,657
112
Minions Killed
117
5
Camps Cleared
3
602,322
Distance Traveled
564,572
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,911
743
69
6
3
195,588
2
L
Ganesha
7,799
650
1
0
0
153,458
2
L
Thoth
7,481
623
35
3
2
214,024
3
W
Neith
8,582
715
29
2
1
179,218
1
W
Atlas
9,926
827
14
1
1
227,516
3
L
Neith
7,377
615
81
7
1
197,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role