Player Matchup

Sylvanus
Sylvanus
Deck2431
Sylvanus
Level 68
God Stats
3W - 7L
1,142 SR
Queue Stats
129W - 132L
1,442 Elo+
Solo
Fenrir
Fenrir
Grazery
Fenrir
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 170L
1,434 Elo+
Solo
Poseidon
Poseidon
TwistedSniper96
Poseidon
Level 76
God Stats
13W - 9L
1,625 SR
Queue Stats
32W - 30L
1,500 Elo+
Party 1
Bastet
Bastet
giggletitez69
Bastet
Level 125
God Stats
4W - 7L
1,601 SR
Queue Stats
103W - 110L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
x718x Massacre
Hou Yi
Level 58
God Stats
6W - 7L
1,557 SR
Queue Stats
187W - 179L
1,511 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,477 Elo+

VS

Team Averages
Level 116
1,469 SR
1,462 Elo+
Horus
Horus
Beer-and-whiskey
Horus
Level 87
God Stats
50W - 39L
1,690 SR
Queue Stats
216W - 221L
1,440 Elo+
Solo
Medusa
Medusa
KiinggRedd
Medusa
Level 129
God Stats
7W - 7L
1,432 SR
Queue Stats
120W - 125L
1,489 Elo+
Solo
Shiva
Shiva
Tri-Edge93
Shiva
Level 145
God Stats
12W - 9L
1,468 SR
Queue Stats
197W - 204L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
cklood14
Zhong Kui
Level 101
God Stats
5W - 9L
1,273 SR
Queue Stats
223W - 213L
1,429 Elo+
Solo
Athena
Athena
screamingdingo0
Athena
Level 119
God Stats
4W - 3L
1,482 SR
Queue Stats
22W - 22L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deck2431
Sylvanus
12
2 / 3 / 3
7,276
485
5,863
13,725
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Grazery
Fenrir
12
2 / 6 / 2
7,181
479
6,184
12,248
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
12
0 / 3 / 7
7,189
479
9,834
9,717
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 5 / 5
8,363
558
9,986
12,002
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 1
8,068
538
6,830
10,047
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,507
567
8,654
12,570
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
KiinggRedd
Medusa
14
3 / 1 / 5
8,121
541
6,868
9,077
3,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
15
5 / 1 / 6
8,721
581
9,928
9,055
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
cklood14
Zhong Kui
14
4 / 6 / 1
8,644
576
10,091
13,803
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 6
8,100
540
6,150
17,950
16,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
19
19
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Sylvanus
Deck2431
Sylvanus
2
3
3
1.17
L
Fenrir
Grazery
Fenrir
2
6
2
0.5
W
Medusa
KiinggRedd
Medusa
3
1
5
5.5
W
Shiva
5
1
6
8
L
Poseidon
0
3
7
1.17
W
Zhong Kui
cklood14
Zhong Kui
4
6
1
0.75
L
4
5
5
1.3
W
2
1
6
5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,697
Damage
41,691
57,739
Taken
62,455
30,094
Mitigated
42,001
18,074
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,654
4,550
486
6,070
12,570
8,975
101
2,228
9,745
0
39,257
L
Sylvanus
Deck2431
Sylvanus
5,863
1,389
898
3,446
13,725
10,966
56
4,691
9,034
22,504
0
L
Fenrir
Grazery
Fenrir
6,184
823
0
2,766
12,248
8,994
0
617
11,631
6,682
22,732
W
Medusa
KiinggRedd
Medusa
6,868
2,665
0
1,365
9,077
3,455
1,671
1,076
8,001
0
56,479
W
Shiva
9,928
1,153
0
2,544
9,055
4,431
114
1,948
7,071
0
56,035
L
Poseidon
9,834
1,587
0
3,230
9,717
3,213
0
4,768
4,949
51,327
0
W
Zhong Kui
cklood14
Zhong Kui
10,091
323
0
4,319
13,803
8,578
163
5,176
8,627
56,858
0
L
9,986
1,777
0
3,535
12,002
3,721
0
3,581
8,421
0
55,942
W
6,150
1,849
2,613
3,705
17,950
16,562
278
7,067
10,883
25,630
0
L
6,830
3,768
322
3,877
10,047
3,200
198
2,584
7,463
0
47,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
42,093
355
Minions Killed
427
0
Camps Cleared
0
1,388,419
Distance Traveled
1,462,161
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,507
567
76
5
0
286,109
5
L
Sylvanus
7,276
485
20
1
0
259,632
3
L
Fenrir
7,181
479
55
4
0
290,640
3
W
Medusa
8,121
541
91
6
0
292,774
6
W
Shiva
8,721
581
109
7
0
322,979
2
L
Poseidon
7,189
479
86
6
0
290,733
0
W
Zhong Kui
8,644
576
116
8
0
241,587
1
L
Bastet
8,363
558
102
7
0
301,254
1
W
Athena
8,100
540
35
2
0
318,712
0
L
Hou Yi
8,068
538
92
6
0
246,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role