Player Matchup

Janus
Janus
HOLDERKILLING
Janus
Level 53
God Stats
10W - 17L
1,371 SR
Queue Stats
53W - 63L
1,442 Elo+
Party 1
Hou Yi
Hou Yi
JayM_M16
Hou Yi
Level 128
God Stats
10W - 8L
1,466 SR
Queue Stats
155W - 160L
1,471 Elo+
Solo
Mercury
Mercury
draco_omg
Mercury
Level 78
God Stats
3W - 2L
1,182 SR
Queue Stats
122W - 147L
1,461 Elo+
Party 1
Ganesha
Ganesha
jaleibas
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 163L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
javi_420haze
Sun Wukong
Level 75
God Stats
22W - 24L
1,224 SR
Queue Stats
139W - 173L
1,402 Elo+
Party 1
Team Averages
Level 83
1,349 SR
1,456 Elo+

VS

Team Averages
Level 113
1,501 SR
1,475 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Hermanico_Ethan
Charybdis
Level 127
God Stats
13W - 8L
1,709 SR
Queue Stats
184W - 165L
1,548 Elo+
Party 3
Agni
Agni
Kakarot3949
Agni
Level 101
God Stats
19W - 16L
1,297 SR
Queue Stats
261W - 280L
1,409 Elo+
Solo
Kali
Kali
ONO801909
Kali
Level 123
God Stats
4W - 3L
1,498 SR
Queue Stats
227W - 229L
1,417 Elo+
Party 3
Mulan
Mulan
wayssoayden
Mulan
Level 105
God Stats
2W - 7L
1,500 SR
Queue Stats
362W - 391L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,631
474
8,009
6,022
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
JayM_M16
Hou Yi
6
0 / 2 / 0
5,261
376
2,365
4,530
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
draco_omg
Mercury
9
2 / 4 / 1
6,144
439
5,124
10,595
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
jaleibas
Ganesha
8
0 / 6 / 2
5,975
427
3,459
14,586
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
javi_420haze
Sun Wukong
13
1 / 1 / 1
7,701
550
5,048
10,733
5,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 6
7,203
515
5,768
5,559
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Hermanico_Ethan
Charybdis
14
7 / 0 / 3
8,679
620
9,378
8,517
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 0
7,863
562
6,676
5,455
1,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
14
3 / 1 / 7
7,909
565
5,606
11,200
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 7
7,270
519
5,659
9,335
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
16
16
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
6
2.5
L
1
3
1
0.5
W
Charybdis
Hermanico_Ethan
Charybdis
7
0
3
8.5
L
Hou Yi
JayM_M16
Hou Yi
0
2
0
0
W
3
0
0
3
W
Kali
3
1
7
6.5
L
Mercury
draco_omg
Mercury
2
4
1
0.63
L
Ganesha
jaleibas
Ganesha
0
6
2
0.17
L
Sun Wukong
javi_420haze
Sun Wukong
1
1
1
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
33,087
46,466
Taken
40,066
21,737
Mitigated
18,179
6,254
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,768
926
0
648
5,559
1,907
645
1,535
4,024
33,573
0
L
8,009
640
0
1,108
6,022
1,593
152
2,207
3,683
46,609
0
W
Charybdis
Hermanico_Ethan
Charybdis
9,378
5,401
0
5,916
8,517
2,639
1,606
2,720
5,627
0
58,285
L
Hou Yi
JayM_M16
Hou Yi
2,365
1,321
0
906
4,530
1,386
0
191
4,317
0
18,951
W
6,676
403
0
3,452
5,455
1,954
188
459
4,996
44,622
0
W
Kali
5,606
2,626
0
2,551
11,200
3,819
0
2,735
8,306
0
53,798
L
Mercury
draco_omg
Mercury
5,124
1,877
0
230
10,595
3,595
0
2,936
7,607
0
26,291
L
Ganesha
jaleibas
Ganesha
3,459
426
100
2,139
14,586
9,322
0
1,776
12,620
14,224
0
L
Sun Wukong
javi_420haze
Sun Wukong
5,048
476
0
1,771
10,733
5,841
112
4,910
5,795
0
50,267
W
5,659
661
637
3,641
9,335
7,860
207
4,019
5,316
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
38,924
271
Minions Killed
378
0
Camps Cleared
0
1,302,455
Distance Traveled
1,466,736
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,203
515
75
5
0
281,599
6
L
Janus
6,631
474
82
6
0
281,593
4
W
Charybdis
8,679
620
104
7
0
274,487
3
L
Hou Yi
5,261
376
41
3
0
120,280
2
W
Agni
7,863
562
86
6
0
283,638
5
W
Kali
7,909
565
79
6
0
334,296
0
L
Mercury
6,144
439
50
4
0
335,903
0
L
Ganesha
5,975
427
5
0
0
276,397
0
L
Sun Wukong
7,701
550
93
7
0
288,282
5
W
Mulan
7,270
519
34
2
0
292,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role