Player Matchup

Shiva
Shiva
Jackthriper19
Shiva
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 32L
1,542 Elo+
Party 3
Chiron
Chiron
SparkShine27
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,226 Elo+
Solo
Merlin
Merlin
TheCripledNinja
Merlin
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 161L
1,503 Elo+
Party 3
Ymir
Ymir
iandon13
Ymir
Level 111
God Stats
3W - 4L
1,500 SR
Queue Stats
372W - 394L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
kurtdaddy999
Sun Wukong
Level 107
God Stats
17W - 15L
1,607 SR
Queue Stats
205W - 221L
1,485 Elo+
Party 1
Team Averages
Level 97
1,521 SR
1,447 Elo+

VS

Team Averages
Level 98
1,551 SR
1,505 Elo+
Izanami
Izanami
Atmokinesis
Izanami
Level 127
God Stats
22W - 23L
1,588 SR
Queue Stats
170W - 177L
1,461 Elo+
Solo
Kali
Kali
Chong1nator
Kali
Level 149
God Stats
5W - 6L
1,519 SR
Queue Stats
236W - 227L
1,469 Elo+
Solo
Nox
Nox
StopBanningMePls
Nox
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 8L
1,584 Elo+
Party 2
Shiva
Shiva
Yeknomgeknud
Shiva
Level 124
God Stats
15W - 8L
1,649 SR
Queue Stats
99W - 89L
1,592 Elo+
Party 2
Khepri
Khepri
jairoGZ150
Khepri
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 188L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,280
528
3,347
8,345
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
9
3 / 2 / 2
5,567
557
2,976
4,549
824
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
5,215
522
3,249
4,259
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
1 / 4 / 2
4,458
446
1,487
8,904
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
kurtdaddy999
Sun Wukong
8
0 / 4 / 0
4,743
474
843
6,044
2,179
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atmokinesis
Izanami
11
5 / 3 / 3
6,503
650
7,659
6,364
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 4
5,992
599
3,947
5,969
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 3
6,214
621
3,057
4,048
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 0
7,310
731
4,883
3,642
1,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
jairoGZ150
Khepri
8
1 / 2 / 5
5,493
549
1,903
5,868
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
16
16
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atmokinesis
Izanami
5
3
3
2.17
W
2
1
4
4
L
2
3
2
1
L
Chiron
3
2
2
2
W
2
0
3
3.5
L
0
3
2
0.33
W
6
0
0
6
L
Ymir
1
4
2
0.5
W
Khepri
jairoGZ150
Khepri
1
2
5
1.75
L
Sun Wukong
kurtdaddy999
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,902
Damage
21,449
32,101
Taken
25,891
9,692
Mitigated
11,078
7,807
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atmokinesis
Izanami
7,659
4,242
0
2,013
6,364
1,777
1,051
1,225
5,139
0
44,557
W
3,947
1,657
0
2,981
5,969
2,546
411
329
5,640
0
28,174
L
3,347
983
42
3,017
8,345
2,753
0
764
7,581
0
23,243
L
Chiron
2,976
1,125
275
1,450
4,549
824
0
552
3,997
0
21,586
W
3,057
203
0
858
4,048
1,415
0
1,174
2,874
34,249
0
L
3,249
430
0
463
4,259
1,017
0
1,289
2,970
30,548
0
W
4,883
1,224
0
1,195
3,642
1,881
0
0
3,642
0
42,327
L
Ymir
1,487
647
224
1,657
8,904
2,919
0
2,355
6,549
7,667
0
W
Khepri
jairoGZ150
Khepri
1,903
224
203
1,647
5,868
3,459
0
2,008
3,860
10,605
0
L
Sun Wukong
kurtdaddy999
Sun Wukong
843
440
0
679
6,044
2,179
0
0
6,044
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
31,512
222
Minions Killed
335
0
Camps Cleared
0
910,874
Distance Traveled
969,110
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,503
650
84
8
0
171,816
5
W
Kali
5,992
599
63
6
0
212,253
0
L
Shiva
5,280
528
49
5
0
206,352
1
L
Chiron
5,567
557
41
4
0
185,577
1
W
Nox
6,214
621
73
7
0
203,068
3
L
Merlin
5,215
522
57
6
0
172,702
1
W
Shiva
7,310
731
98
10
0
201,180
2
L
Ymir
4,458
446
15
2
0
161,464
0
W
Khepri
5,493
549
17
2
0
180,793
0
L
Sun Wukong
4,743
474
60
6
0
184,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role