Player Matchup

Horus
Horus
DocDoomhammer
Horus
Level 122
God Stats
27W - 31L
1,510 SR
Queue Stats
317W - 497L
1,297 Elo+
Solo
Serqet
Serqet
F1NE ACE
Serqet
Level 109
God Stats
8W - 8L
1,460 SR
Queue Stats
30W - 27L
1,613 Elo+
Party 1
Cerberus
Cerberus
F1NE WARFARE
Cerberus
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
27W - 27L
1,641 Elo+
Party 1
Team Averages
Level 119
1,571 SR
1,517 Elo+

VS

Team Averages
Level 116
1,556 SR
1,436 Elo+
Nox
Nox
Ezdeath3035
Nox
Level 147
God Stats
14W - 17L
1,276 SR
Queue Stats
242W - 213L
1,582 Elo+
Party 2
Skadi
Skadi
MenorVl7434
Skadi
Level 61
God Stats
12W - 8L
1,891 SR
Queue Stats
18W - 18L
1,494 Elo+
Solo
Bacchus
Bacchus
itsNades
Bacchus
Level 140
God Stats
1W - 3L
1,502 SR
Queue Stats
83W - 88L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
9,035
904
3,526
10,063
7,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
F1NE ACE
Serqet
12
5 / 4 / 8
8,242
824
6,182
10,633
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
F1NE WARFARE
Cerberus
14
6 / 2 / 7
9,582
958
12,880
13,631
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
7,228
723
6,611
7,081
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 6 / 1
8,786
879
9,746
8,021
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
itsNades
Bacchus
11
0 / 4 / 5
7,235
724
6,441
11,522
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
1
5
6
0.8
W
Serqet
F1NE ACE
Serqet
5
4
8
2.25
W
Cerberus
F1NE WARFARE
Cerberus
6
2
7
4.75
L
6
6
1
1.08
L
Bacchus
itsNades
Bacchus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
22,798
34,327
Taken
26,624
21,683
Mitigated
14,978
11,067
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,526
1,827
858
2,601
10,063
7,316
142
4,263
5,800
0
18,384
L
6,611
934
0
255
7,081
2,094
0
4,263
2,601
21,840
0
W
Serqet
F1NE ACE
Serqet
6,182
1,088
461
1,219
10,633
5,831
0
3,868
6,765
0
17,508
W
Cerberus
F1NE WARFARE
Cerberus
12,880
417
0
5,928
13,631
8,536
0
5,536
8,095
39,594
0
L
9,746
4,356
0
319
8,021
2,855
0
4,083
3,686
0
22,350
L
Bacchus
itsNades
Bacchus
6,441
752
0
1,461
11,522
10,029
0
4,756
6,562
12,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,859
Gold Earned
23,249
160
Minions Killed
87
9
Camps Cleared
1
569,064
Distance Traveled
480,129
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,035
904
28
3
2
203,497
0
L
Nox
7,228
723
49
5
0
158,703
3
W
Serqet
8,242
824
31
3
3
182,167
0
W
Cerberus
9,582
958
101
10
4
183,400
0
L
Skadi
8,786
879
23
2
1
139,757
0
L
Bacchus
7,235
724
15
2
0
181,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role