Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Balt1mora
Amaterasu
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 197L
1,425 Elo+
Solo
Terra
Terra
Chickau
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,397 Elo+
Solo
Arachne
Arachne
Kastanedo
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,459 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,456 Elo+

VS

Team Averages
Level 98
1,459 SR
1,433 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AmelYo
Eset
Level 96
God Stats
3W - 1L
1,484 SR
Queue Stats
81W - 79L
1,385 Elo+
Party 1
Terra
Terra
CosmicClyster
Terra
Level 123
God Stats
1W - 1L
1,284 SR
Queue Stats
97W - 104L
1,452 Elo+
Solo
Zeus
Zeus
RYKZ
Zeus
Level 101
God Stats
3W - 1L
1,525 SR
Queue Stats
77W - 65L
1,462 Elo+
Solo
Cerberus
Cerberus
swistakfajny
Cerberus
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
133W - 117L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 10 / 10
12,684
668
20,681
25,604
9,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
 
Hera
20
3 / 6 / 8
12,230
644
34,638
17,086
7,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Balt1mora
Amaterasu
20
4 / 9 / 11
12,663
666
20,857
38,548
38,427
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Chickau
Terra
18
4 / 6 / 8
11,163
588
18,666
30,497
59,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Kastanedo
Arachne
18
2 / 10 / 5
10,789
568
15,687
23,670
19,643
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
15 / 4 / 20
15,361
808
33,450
16,763
7,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
AmelYo
Eset
20
8 / 3 / 27
13,694
721
21,668
18,497
13,531
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 5 / 22
11,784
620
5,557
27,060
39,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
RYKZ
Zeus
20
8 / 4 / 18
13,251
697
32,308
13,776
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
swistakfajny
Cerberus
20
10 / 1 / 29
13,947
734
17,375
53,381
46,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
157
17
Kills
41
41
Deaths
17
42
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
10
10
0.9
L
Hera
 
Hera
3
6
8
1.17
W
Scylla
 
Scylla
15
4
20
6.25
W
Eset
AmelYo
Eset
8
3
27
7.17
L
Amaterasu
Balt1mora
Amaterasu
4
9
11
1.06
L
Terra
Chickau
Terra
4
6
8
1.33
W
0
5
22
2.2
L
Arachne
Kastanedo
Arachne
2
10
5
0.45
W
Zeus
RYKZ
Zeus
8
4
18
4.25
W
Cerberus
swistakfajny
Cerberus
10
1
29
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,529
Damage
110,358
135,405
Taken
129,477
134,757
Mitigated
114,069
52,890
Healing
72,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
20,681
16,247
2,993
6,867
25,604
9,757
904
23,380
2,224
0
42,954
L
Hera
 
Hera
34,638
11,422
2,779
3,290
17,086
7,316
1,143
16,150
936
73,170
0
W
Scylla
 
Scylla
33,450
6,024
985
3,159
16,763
7,708
1,406
6,938
9,825
69,490
0
W
Eset
AmelYo
Eset
21,668
2,693
7,769
4,992
18,497
13,531
1,055
8,960
9,537
48,227
0
L
Amaterasu
Balt1mora
Amaterasu
20,857
9,408
859
9,863
38,548
38,427
425
27,721
10,827
0
34,006
L
Terra
Chickau
Terra
18,666
2,276
8,524
10,773
30,497
59,614
29
23,480
7,017
34,408
0
W
5,557
1,135
13,378
8,172
27,060
39,404
235
12,324
14,736
16,164
0
L
Arachne
Kastanedo
Arachne
15,687
10,503
1,424
5,518
23,670
19,643
0
19,627
4,043
0
24,006
W
Zeus
RYKZ
Zeus
32,308
2,806
1,245
1,965
13,776
6,633
1,730
5,259
8,517
69,299
0
W
Cerberus
swistakfajny
Cerberus
17,375
1,365
2,513
28,804
53,381
46,793
976
19,823
33,558
34,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,529
Gold Earned
68,037
178
Minions Killed
241
0
Camps Cleared
0
1,485,550
Distance Traveled
1,663,470
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,684
668
49
3
0
252,574
0
L
Hera
12,230
644
69
4
0
286,052
0
W
Scylla
15,361
808
74
4
0
314,617
0
W
Eset
13,694
721
58
3
0
325,666
0
L
Amaterasu
12,663
666
13
1
0
320,709
0
L
Terra
11,163
588
29
2
0
341,800
2
W
Terra
11,784
620
16
1
0
328,260
0
L
Arachne
10,789
568
18
1
0
284,415
1
W
Zeus
13,251
697
59
3
0
327,027
1
W
Cerberus
13,947
734
34
2
0
367,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role