Player Matchup

Hades
Hades
DarkWoler
Hades
Level 160
God Stats
1W - 1L
1,315 SR
Queue Stats
68W - 60L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
FunnyRat
Ah Puch
Level 128
God Stats
5W - 5L
1,876 SR
Queue Stats
545W - 519L
1,615 Elo+
Solo
Danzaburou
Danzaburou
MagicOfTheDead
Danzaburou
Level 89
God Stats
9W - 2L
1,984 SR
Queue Stats
17W - 20L
1,589 Elo+
Party 1
Bellona
Bellona
MrJohnSmite
Bellona
Level 56
God Stats
5W - 3L
1,928 SR
Queue Stats
94W - 57L
1,748 Elo+
Solo
Shiva
Shiva
Zexy US
Shiva
Level 130
God Stats
2W - 1L
1,497 SR
Queue Stats
246W - 210L
1,498 Elo+
Solo
Team Averages
Level 113
1,720 SR
1,617 Elo+

VS

Team Averages
Level 137
1,609 SR
1,578 Elo+
Sylvanus
Sylvanus
EvilWon
Sylvanus
Level 107
God Stats
78W - 90L
1,581 SR
Queue Stats
79W - 97L
1,572 Elo+
Solo
Shiva
Shiva
LetKiller
Shiva
Level 158
God Stats
43W - 40L
1,617 SR
Queue Stats
278W - 300L
1,576 Elo+
Solo
Anubis
Anubis
MrMendivil
Anubis
Level 154
God Stats
1W - 2L
1,334 SR
Queue Stats
77W - 74L
1,572 Elo+
Solo
Cupid
Cupid
Reform3dLokiMain
Cupid
Level 158
God Stats
19W - 12L
1,767 SR
Queue Stats
460W - 363L
1,605 Elo+
Solo
Mercury
Mercury
jwooseph
Mercury
Level 110
God Stats
1W - 2L
1,746 SR
Queue Stats
251W - 239L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DarkWoler
Hades
15
0 / 3 / 10
9,513
560
4,887
15,011
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
FunnyRat
Ah Puch
15
3 / 7 / 4
10,255
603
11,107
14,432
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MagicOfTheDead
Danzaburou
16
2 / 1 / 3
10,504
618
8,097
10,357
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
MrJohnSmite
Bellona
17
4 / 3 / 11
11,129
655
13,362
14,567
13,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Zexy US
Shiva
19
12 / 1 / 3
12,220
719
12,717
15,876
8,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EvilWon
Sylvanus
13
2 / 1 / 6
7,947
467
7,038
12,676
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
LetKiller
Shiva
14
1 / 6 / 1
8,595
506
7,423
15,963
11,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
MrMendivil
Anubis
16
7 / 10 / 1
9,420
554
15,968
13,417
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 2
8,212
483
5,174
9,356
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
jwooseph
Mercury
16
3 / 3 / 3
9,475
557
5,908
14,463
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
21
Kills
15
15
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
DarkWoler
Hades
0
3
10
1.67
L
Sylvanus
EvilWon
Sylvanus
2
1
6
5
W
Ah Puch
FunnyRat
Ah Puch
3
7
4
0.71
L
Shiva
LetKiller
Shiva
1
6
1
0.25
W
Danzaburou
MagicOfTheDead
Danzaburou
2
1
3
3.5
W
Bellona
MrJohnSmite
Bellona
4
3
11
3.17
L
Anubis
MrMendivil
Anubis
7
10
1
0.75
L
2
1
2
3
W
Shiva
Zexy US
Shiva
12
1
3
13.5
L
Mercury
jwooseph
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
41,511
70,243
Taken
65,875
39,526
Mitigated
37,215
26,946
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DarkWoler
Hades
4,887
679
1,072
6,158
15,011
10,862
309
3,956
11,055
32,878
9,027
L
Sylvanus
EvilWon
Sylvanus
7,038
1,364
1,090
3,492
12,676
12,133
0
4,769
7,907
18,703
0
W
Ah Puch
FunnyRat
Ah Puch
11,107
528
0
4,092
14,432
2,716
696
9,230
5,202
61,264
0
L
Shiva
LetKiller
Shiva
7,423
1,505
0
5,355
15,963
11,163
0
674
15,289
0
62,789
W
Danzaburou
MagicOfTheDead
Danzaburou
8,097
3,210
0
5,787
10,357
3,572
3,592
1,329
8,332
0
67,903
W
Bellona
MrJohnSmite
Bellona
13,362
6,725
0
6,069
14,567
13,539
1,208
3,426
11,141
0
66,258
L
Anubis
MrMendivil
Anubis
15,968
260
0
1,359
13,417
5,411
0
4,338
9,079
70,837
0
L
5,174
3,359
0
2,814
9,356
3,340
0
1,196
8,160
0
60,752
W
Shiva
Zexy US
Shiva
12,717
3,498
549
3,219
15,876
8,837
2,026
5,658
10,218
0
93,584
L
Mercury
jwooseph
Mercury
5,908
1,460
0
4,406
14,463
5,168
0
4,445
10,018
0
64,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
43,649
543
Minions Killed
531
0
Camps Cleared
0
1,765,441
Distance Traveled
1,550,563
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,513
560
63
4
0
328,519
10
L
Sylvanus
7,947
467
33
2
0
351,945
3
W
Ah Puch
10,255
603
103
6
0
306,962
3
L
Shiva
8,595
506
120
7
0
292,300
4
W
Danzaburou
10,504
618
137
8
0
344,175
7
W
Bellona
11,129
655
114
7
0
382,808
4
L
Anubis
9,420
554
138
8
0
247,107
3
L
Cupid
8,212
483
111
7
0
271,317
4
W
Shiva
12,220
719
126
7
0
402,977
2
L
Mercury
9,475
557
129
8
0
387,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role